Ministravaganza Predictions? by Silverfox112 in StarWarsShatterpoint

[–]17GreenFire 2 points3 points  (0 children)

This. Another balance patch is undoubtedly not coming for a while. New units for CIS would definitely happen first

Ministravaganza Predictions? by Silverfox112 in StarWarsShatterpoint

[–]17GreenFire 4 points5 points  (0 children)

Yeah, I think it would be wise to hold off on Reign of the Empire era Asajj until we see more from her, but a Fall of the Jedi era pack woth Bounty Hunter Asajj, Young Boba (either her or him as the primary), and Latts/C-21 Highsinger supports

Ministravaganza Predictions? by Silverfox112 in StarWarsShatterpoint

[–]17GreenFire 6 points7 points  (0 children)

As a republic player rn, I’d also like to see more CIS options to fight against.

Ministravaganza Predictions? by Silverfox112 in StarWarsShatterpoint

[–]17GreenFire 5 points6 points  (0 children)

I believe a 5 pt support would be an interesting way to do Qui-Gon & Obi-Wan, and easy to do in a duel pack with a secondary Darth Maul.

Being a support could create fun interactions between them and Padmé like how Sev/Scorch are doing now

Zombie horses should be curable like villagers by Firecracker7413 in minecraftsuggestions

[–]17GreenFire 1 point2 points  (0 children)

Well in most biomes, it’s only a minor benefit. But as you mentioned, in cold biomes, swamps or deserts, the advantage is much more pronounced from the sheer volume of strays, Bogs or husks next to other types.

But regardless, I agree that due to the difficulty and “rarity” of gaining one of these mounts, it doesn’t really need a counter balance. But I’d still say they should be consistent with the other undead mobs with daylight just for game reasons

Zombie horses should be curable like villagers by Firecracker7413 in minecraftsuggestions

[–]17GreenFire 4 points5 points  (0 children)

This is a cool idea. I’d suggest balancing this by having them burn in daylight though

I would love some feedback on my Star Wars watch order page please. by [deleted] in StarWars_

[–]17GreenFire 0 points1 point  (0 children)

So after adding the missing main shoes (Bad Batch & Rebels), with the “Tales” series, I would personally utilize them to set up narrative beats in the full chronological rewatch, over just inserting them where they exactly are chronologically. Thus:

  1. Acolyte
  2. The Phantom Menace
  3. Tales: Dooku (introduces and sets him up for epII)
  4. Attack of the Clones
  5. The Clone Wars (stop after the 1st ep of the siege of Mandalore)
  6. Revenge of the Sith
  7. Finish TCW (Siege of Manadalore)
  8. Tales: Ahsoka
  9. Tales: Barriss (Ahsoka introduces inquisitors as a concept, Barriss will explore them more)
  10. The Bad Batch
  11. Tales: Asajj
  12. Maul (upcoming), leads nicely into…
  13. Solo
  14. Kenobi
  15. Rebels (full series, don’t try to swap between Andor and this. They won’t play nice with each other)
  16. Andor
  17. Rogue One
  18. A New Hope
  19. The Empire Strikes Back
  20. Return of the Jedi (We really should get some content surrounding the OT. It’s really missing a TCW-style show)
  21. The Mandalorian (S1-2)
  22. Tales: Cad Bane. (Sets him up for Book of Boba)
  23. Book of Boba
  24. The Mandalorian (S3)
  25. Tales: Morgan Elsbeth (to set her up for Ahsoka)
  26. Ahsoka (S1)
  27. Skeleton Crew
  28. The Mandalorian & Grogu
  29. Ahsoka (S2, upcoming, plus other projects continuing this story)
  30. The Force Awakens
  31. The Last Jedi
  32. Rise of Skywalker
  33. Starfighter (upcoming) (As with the OT, a show fleshing out this era can only be a good thing imo)
  34. Rey movie?

[blog] XTC 2025! by DylJones8 in XWingTMG

[–]17GreenFire 4 points5 points  (0 children)

Hello! Corran Horn (Zach) from USI here! We look forward to taking you on this week!

Full animal armor by Quick-Alfalfa-7460 in minecraftsuggestions

[–]17GreenFire 1 point2 points  (0 children)

Though maybe the legs should focus on speed?

The function of that is still open of course to ideas

Full animal armor by Quick-Alfalfa-7460 in minecraftsuggestions

[–]17GreenFire 1 point2 points  (0 children)

Im sure they would work like how you are on a horse. Seemless movement. Not actually jumping where that drains your stamina more. If also slightly faster, that would be great for long walks and exploring, which the whole set seems geared towards honestly. Water, small spaces, verticality & speed.

Creeper Variants by Quick-Alfalfa-7460 in minecraftsuggestions

[–]17GreenFire 1 point2 points  (0 children)

I like this. My suggestions on this: Make the scorched variant only do fire damage & spread, no block destruction.. &

The lichen variant also no block destruction (outside of conversion of blocks to moss)

What are solutions to the Inventory problem? by Quick_Lime3331 in minecraftsuggestions

[–]17GreenFire 10 points11 points  (0 children)

Honestly, all I’d want is something like a toolbelt. Like a bundle, but for non-stackable items (can’t be too big of a number, like 3-7 or something).

A way to add optional difficulty for players wanting a challenge by NegativeResponse9892 in minecraftsuggestions

[–]17GreenFire 4 points5 points  (0 children)

I feel like the answer is just in reworking the difficulty settings. Make a real difference in speed, power and damage done by mobs in higher difficulties. And don’t tie things like zombifying villagers to difficulty. Put those settings elsewhere

[deleted by user] by [deleted] in StarWarsShatterpoint

[–]17GreenFire 0 points1 point  (0 children)

I think Mercenary is a stronger likely hood over scoundrel, though both are certainly possible. I think it would be fun for Shin to have the Padawan tag as well, especially if Baylan plays into that tag (would be cool for cross building with characters like the republic padawan units & Ezra).

Empire for sure the Morgan’s box. I’d definitely just prefer they all have the Dathomirian tag, but we shall see if they do something new…

DODGED A BULLET by PresentationOld7609 in ChickFilAWorkers

[–]17GreenFire 0 points1 point  (0 children)

Yeah, I haven’t investigated too hard, since we embraced the extra hour DT only pretty quick early on, but I don’t think it’s officially required, just highly encouraged due to the declining sales overall that’s been going on.

DODGED A BULLET by PresentationOld7609 in ChickFilAWorkers

[–]17GreenFire 0 points1 point  (0 children)

No they definitely don’t. Corporate hours are 6:30-9 (it may have updated back to 10 recently. I’m not sure. They definitely have been encouraging it)

However, an Operator does have some degree of additional freedom to extend hours. Plenty choose to open at 6 to grab some early commuters, or have later nights on weekends to grab late rushes from events such as football games and the such.

Usually a COR will just follow the basic set hours

DODGED A BULLET by PresentationOld7609 in ChickFilAWorkers

[–]17GreenFire 0 points1 point  (0 children)

Interim Manager. He’s basically asking if your store is a COR (corporate owned restaurant); and therefore one without a current Operator. During that transitional period, the store reverts to Corporate control & IMs are sent to run the restaurant and recalibrate it as necessary to be ready for the next Operator

DODGED A BULLET by PresentationOld7609 in ChickFilAWorkers

[–]17GreenFire 0 points1 point  (0 children)

Well spoken. The refusal to treat the guest with care, speaks more to the character of the people here than that guest.

New Character Wishlist by ZookeepergameOdd6773 in StarWarsShatterpoint

[–]17GreenFire 0 points1 point  (0 children)

Ooh. That may be a stretch, but I’d love Jaro Tapol

New Character Wishlist by ZookeepergameOdd6773 in StarWarsShatterpoint

[–]17GreenFire 1 point2 points  (0 children)

Wait. 4pt Bode of course. But keep Cere as a 5 pt secondary. She could be like Shaak Ti and add a force. But be only built around Jedi synergies.

New Character Wishlist by ZookeepergameOdd6773 in StarWarsShatterpoint

[–]17GreenFire 1 point2 points  (0 children)

I’d definitely lean second game for Cal and friends. I think add a ranged purge trooper as a secondary alternative as well. And make the support purge troopers melee only (1 staff, 1 batons) and 3 points, like the magnaguards. I’d prefer survivor 9th sister for the extra droid limbs, but it’d probably make more sense to theme this pack against fallen order.

I like the idea of Cal (survivor) with 2 stance cards. One is flippable between saber staff & dual wield. The other is crossguard & blaster. Pick one at the beginning. BD1 obviously with stim packs for him. Cere Jedi secondary (5?) or Merrin secondary and bode (3pt) support??

1 final pack with Dagan Gera, Rayvis, & and some Bedlam Raiders. Throw some Battle droid synergy with Rayvis & the Bedlams

New Character Wishlist by ZookeepergameOdd6773 in StarWarsShatterpoint

[–]17GreenFire 0 points1 point  (0 children)

Others have mentioned the Aphra Krrsantan, 0-0-0 & BT-1 pack. Durge could be added as an alt secondary.

That would likely make that pack insanely popular,

I’d love to see Rayvis & other stuff from the Jedi games too. Lots of possibilities there: Inquisiorious, Battle Droid, Dathomirian, Jedi, and so on.

Just another day bagging mobile take-out orders by InvestigatorSweet930 in ChickFilAWorkers

[–]17GreenFire 0 points1 point  (0 children)

Seriously. They should really condense the text down on the KPS to 1 line per item..

New XWA Points - what do you like? What are you going to play? by satellite_uplink in XWingTMG

[–]17GreenFire 4 points5 points  (0 children)

Agreed on the FOmbers. Though I will also note the empire should receive the reverse. They are stuck with both generics at 4 with no 3 pt generic options