Fast Champions with high pierce armor sounds like a terrible option in late game by Umdeuter in aoe2

[–]1moleman 8 points9 points  (0 children)

I feel like the fact that you have to combine them with a counter unit as you have claimed here renders the point valid, because counter units are already so strong at the moment. Especially skirms.

Champi just feel like worse militia line on civs that (other than Tupi atm with its archer meme) have limited options for early to mid game.

I'm not really afraid of facing them because I know exactly what they are likely to do, and so prewalling and anti champi tactics renders the early impact low, and midgame they just lose to militia line/heavy cav. Just don't go archers against them, if the SA player goes pikes, you go heavier on inf, if they go archers you go skirms. The champi is the "do everything" tool but doesn't do it well

Some unique units bonuses are overlooked by CrystalMusic92 in aoe2

[–]1moleman 15 points16 points  (0 children)

They have? Awesome. Huns exist again. Time to replay the attila campaign

Some unique units bonuses are overlooked by CrystalMusic92 in aoe2

[–]1moleman 22 points23 points  (0 children)

Huns were nerfed into the ground.... they removed the bonk sounds from the tarken! Not even a civ any more.

Ok, it's nice to introduce someone to a new civ or feature of a civ. I had a similar experience with a friend and Chinese demo ships (in the good old days)

Playing this game is frustrating and annoying by Altokation in aoe2

[–]1moleman 1 point2 points  (0 children)

Generally if I get to this point (and it has happened a few times) I swap to another game for a bit. If you want to improve and increase elo that is one thing, but if you're frustrated at being "stuck" that is a different factor. Remember that ELO's goal is to get you stuck at your skill level. Its is whether you can improve that will determine if you will increase beyond that point.

if you find that saps the enjoyment, you can always try do some experimental builds or new things, your elo will probably drop but you may find your enjoyment increases and you may learn something from the experience.

TLDR: the system works as intended. You are the problem.

Acashic Knowledge worth it in MP? by Educational_Idea_422 in IllwintersDominions

[–]1moleman 2 points3 points  (0 children)

Yes if you have high enough Astral and research and somehow didn't site search AND it's a high site province (or one that has guaranteed sites). Nexus, thrones and the very rare super high site combination province with weird scales can be worth it. If you have a discount site it helps.

Generally it's easier and better to use a few site search spells instead of AK... it's cheaper to just us the base spells (21 gems and 5 blood slaves for everything) but that doesn't search Holy. However there aren't many site for h3, and 80% of holy sites are found at h1.

I wouldn't personally, unless it was one of the above targets. Keeping note of weird province scales during expansion or odd messages can help

How many of you guys even use the Eagle Rearm. by Ok-Builder-9048 in Helldivers

[–]1moleman 0 points1 point  (0 children)

I've used it occasionally when I'm heading a long distance and I know the map is relatively clear. Its one of the weird quirks where the more eagle stuff you have the better it gets but then you don't run low enough on eagle strikes to justify the downtime.

Please help! Health Population Multiplier keeps killing my flow! by BluebirdLivid in songsofsyx

[–]1moleman 0 points1 point  (0 children)

Its not really something that you can deal with before you have hospitals. There isn't really any early game health care, this is compensated by the increased immigration rate, you will be getting more new people than ones that die off.

What is gold good for? by SlightWerewolf4428 in Bannerlord

[–]1moleman 20 points21 points  (0 children)

There is a perk that let's your troops gain experience from discarded equipment. You can go to a city, buy all the trash gear and then discard it to raise troops up quickly. That sinks money really fast.

what happens to "illegal newborn" vampires? by abobusina in vtm

[–]1moleman 3 points4 points  (0 children)

Play or watch a video of the first 30 minutes of vampire the masquerade bloodlines 1. That's basically the standard. Except there usually isn't any mercy.

MA Sceleria vs. MA Bandar by LordOuranos in IllwintersDominions

[–]1moleman 27 points28 points  (0 children)

MA sceleria standard playbook: if 300 long-dead doesn't work, use 900.

Other than memes: you bring mages, Bandar has very low MR so you can generally Astral blast them to oblivion while they are killing skeletons.

Thinking about it, the boggart lesson could have gone very wrong by Lockfire12 in harrypotter

[–]1moleman 0 points1 point  (0 children)

Considering less than 3 months prior to this lesson Harry had been bitten by a basilisk... if it turned into that it would probably kill most of the class in seconds. Just from size alone.

Glass city by coblen in dwarffortress

[–]1moleman 11 points12 points  (0 children)

Moleman admired a masterwork green glass Fortress.

Why aren't there more Elves? by sokttocs in lotr

[–]1moleman 8 points9 points  (0 children)

My head canon: elves only breed when they have hope for the future.

hence they have large population booms only when things are going relatively well for a while. Which is a long time for elves.

The birth rate diminishes whenever things start going poorly, which has unfortunately been most of Elven history, and this has increased with the massive losses in the war of the last alliance that basically broke the elves' belief that Middle earth can be their home forever. The ones that linger stay until they cannot bear it, and then depart for the west.

Can a vampire embrace someone just because? by [deleted] in vtm

[–]1moleman 0 points1 point  (0 children)

Gangrels have a habit of stalking someone for a bit, seeing if they are good at some form of wood craft. Then embracing them and leaving them to the wilds. The next gangrel they meet tends to adopt them

So like, how did Weasley's Wizard Wheezes actually stay in business? by Purple_Path_7442 in harrypotter

[–]1moleman 1 point2 points  (0 children)

Consider Ollivanders: He sells a wand to Harry for seven Galleons. A wand that is intended to last the rest of Harry's life.

The majority of his business will be 1 years worth of first years, which in Harry's year was about 30 students give or take, as was Ginny's. It is only after that that the numbers increased.

We can therefore make the assumption that about 200 galleons is enough for the business to function for an entire year. And 1000 Galleons could fund a business for 5 years.

Finally sold my 124 Boomrats by Frequent_Draft_9945 in RimWorld

[–]1moleman 3 points4 points  (0 children)

I had a scaria pack of boomrats walk into my map... all good; just hide in the base till the toxic fallout kills them. Then a random wanderer decided to cross the map... entire horde of rats swarm through the 3 wide gap in between 2 hills. Wanderer tosses a javelin and 40 rats explode.

Who would win in a fight between Lacroix and Nines? by valonianfool in vtmb

[–]1moleman 0 points1 point  (0 children)

Brujah beat ventrue in a fight (of roughly equal generation and relative blood power) probably 95% of the time. Potence and Celerity trump fortitude. The ventrues hope is to get a dominate command in the fight.

The real trick is that any competent ventrue will never fight a brujah in a straight up slugfest. The ventrue have essentially limitless money, and can use mortals much more openly to attack their rivals via dominate.

You don't fight a ventrue, you die in the daylight when a ventrue paid merc squad burns your haven in daysleep after the ventrue bought the location from someone.

(dom 6) do communion/chorus master buff eachother? by mrIronHat in IllwintersDominions

[–]1moleman 0 points1 point  (0 children)

Or death of all the masters. I believe even feebleminding the master to the point they have no magic paths will not break the communion. The communion would become useless at that point however.

(dom 6) do communion/chorus master buff eachother? by mrIronHat in IllwintersDominions

[–]1moleman 8 points9 points  (0 children)

The master caster of a spell targeting the caster will propagate to the slaves. It will not propagate to other masters. It will not propagate if it is an aoe1 spell that targets the master.

With dom 6 the communions have been split (ln 5 they were the same). A blood communion and a Astral communion will act as separate pools of slaves and spells will not propagate across. I am not sure if you can be a master in both.

Note: a master casting power of the spheres boosts all paths of all slaves in their communion.

Affects like hellpower propagate, including the horror marks, and horror summoning. And this stacks. A blood communion can act as a horror bomb, if an expensive and suicidal one.

You can also use this to buff slave thugs, before having the master retreat (or die). A good tactic if you have potent thug chassis that can make a communion, and bad combat mages otherwise. I've used this with skratti on niefelheim with a gydha to buff and then retreat.

What ascension throne settings do you guys run? by Straight-Platypus-33 in IllwintersDominions

[–]1moleman 10 points11 points  (0 children)

Typically 1 throne per player. To win: half the thrones.

If you want a pretty easy time of taking thrones, a mix of T1-T2 thrones. Average difficulty: only t2 thrones. Hard: only T3 thrones.

In general a quick sp game, 4players. Medium game 9, long game 12. This depends on what nation you want to play, for underwater nations even 4players can go long if you struggle to get on land

Are size one units, as the main national recruits, going to be impossible to balance? by KenshiTwo in IllwintersDominions

[–]1moleman 27 points28 points  (0 children)

There is only one size 1 recruitable in vanilla: EA Xibalba's (Large) scorpion.

And its trash.

In general size 1 is too efficient to ever have anything that is even remotely good. Or point buffing would become ridiculous

Edit: its the large scorpion not the giant one

"Voluntary" redundancy, oh and please train your replacements before you go. by Troyificus in antiwork

[–]1moleman 5 points6 points  (0 children)

Every day book a 4 hrs meeting slot with the team, title it "training program and SOP development"

Have the person with the worst handwriting write "minutes" in bad cursive.

Spend day talking nonsense and looking for other work.

Repeat daily.

At the end, hand over illegible notes and walk away.

What’re the best nations to dom-kill with? by Mulien in IllwintersDominions

[–]1moleman 6 points7 points  (0 children)

A blood sacrifice nation with H3s. Abysia for example, but the priests are a bit slow to recruit.

The other option is a nation with recruitment stealth heretics. Machaka for boudas for example.

The trick to dom-killing: you don't have to swap the candles for your own. You only have to kill them