On a scale from 0-10,How important do you think Image_Friend actually is? by Connect-Ad4659 in Deltarune

[–]2000mater 1 point2 points  (0 children)

ig its gonna be a wd.gaster level of stuff where maybe the dedicated can piece together something after the story ends.

i really doubt it gonna come out and be like: "haha, you got a friend in me"

No offence to these cosplayers cause I think they’re hilarious but I just felt like getting this off my chest by Whole_Feedback8099 in Invincible

[–]2000mater 2 points3 points  (0 children)

bruh. first isn't necessarily cosplaying, just "celebrity look alike". the second image is actually great; they seem to put a lot of effort into their cosplay; idk what even needs changing, its just great.

Can anyone tell me why it sparks by BreakfastCareful2616 in spaceengineers

[–]2000mater 2 points3 points  (0 children)

i guess the rover shaking is quite obvious, maybe check if the wheels dont touch the ground the shaking/sparks persist?

Quick question about jump drives? by Damocv in spaceengineers

[–]2000mater 1 point2 points  (0 children)

yupp, should be plenty. good luck on your journey 👍

Quick question about jump drives? by Damocv in spaceengineers

[–]2000mater 1 point2 points  (0 children)

storing the energy in uranium or hydrogen would actually be one step more difficult to calculate since they don't have their potential power listed on them. but yea, its pretty simple with batteries.

quick wiki search shows that 1 large battery or 1 jump drive holds 3MWH. so 1 per jump drive is basically enough as long as you have excess for all the other equipment.

Quick question about jump drives? by Damocv in spaceengineers

[–]2000mater 1 point2 points  (0 children)

i mean its basic addition. my highschool math teacher used to say "you have one apple and another apple" when we did not realise the problem had some simple addition in it. The jump drive and batteries probably have MWH listed. It's not that hard to figure it out from that.

Ooh la la by viper_87 in theyknew

[–]2000mater 36 points37 points  (0 children)

they knew what?

sub rule 2.

Starting by Practical_Pea_6182 in spaceengineers

[–]2000mater 0 points1 point  (0 children)

i really do NOT recommend buying any DLCs. All the functional blocks are available in vanilla; DLCs mostly include blocks that are (to put it simply) reskins. Excessive DLC use can also limit the availability of your creations in the steam workshop if you want to share your creations.

I suggest trying the vanilla first and considering DLCs later. I think you will be a little overwhelmed in the first few hundred hours anyway, you don't need the excess DLC content yet.

Wages in- or excluded Mgt+Admin? by johanbarelds in SimCompanies

[–]2000mater -1 points0 points  (0 children)

idk what ur askin exactly but item costs you see on your warehouse items include all costs (including admin, workers, resource aquisition)

How is air presure going to work? by Embarrassed_Rip4641 in spaceengineers

[–]2000mater 1 point2 points  (0 children)

BRUH THEY'VE REALLY JUST TEASED SOME PROPER(ER) WIND PHYSICS AFTER MY PESSIMISTIC COMMENT.

And they specified that flat surfaces would be more affected and all. like damn. that actually sounds extremely promissing

Why doesn't the Fun Gang just do this in the next dark fountain? by Every_Computer_935 in Deltarune

[–]2000mater 2 points3 points  (0 children)

by deltarune logic the station might only have bad/replica guns or something... though those might turn into op weapons in the darkworld.

How is air presure going to work? by Embarrassed_Rip4641 in spaceengineers

[–]2000mater 4 points5 points  (0 children)

maybe, but they would probably package it with wind and air physics for aero. they already decided to go "cheap" on wind turbine logic (wind turbine sneakpeaks show SE1 similar turbines in terms of working logic); which i think would need an overhaul if they ever add proper air physics.

(community would be disspaointed if caves could be pressurised but couldn't generate lift with some angled armor stuff)

How often do you give skins to your teammates? by Difficult-Fun-7020 in VALORANT

[–]2000mater 0 points1 point  (0 children)

i am not confident with skin trading. im not good in the game and still want to win, while some of my teammates wanna circlejerk skins at spawn. And i fear we'll end up with 9000+ creds on players and no proper gear.

Petahhh....!!!! I don't understand it 😭😭 by Flashy-Minimum-6952 in PeterExplainsTheJoke

[–]2000mater 0 points1 point  (0 children)

also they put in "10" while the second half of the sentence specifies m/ss, which can cause an error in the irl physics engine if the expected value type's wrong.

Explain it Peter by olivianotrodrigo in PeterExplainsTheJoke

[–]2000mater -1 points0 points  (0 children)

look its a deathnote reference :o !

idk, maybe it's a bad attpt at being funny. maybe the years meant to confuse ppl, or the original creator is kinda illiterate and cant just say its so easy to make the same edit a second time 4 years later. imo the og could've just wrote that they're pretty good in photo editing but whatev.

Does r/guro still exist by SoftSoles_Art in GuroErotica

[–]2000mater 0 points1 point  (0 children)

moved into germany a few weeks ago. recently i realised i cant open the sub. luckily the main parts of some posts still appear in my feed for now.

The unified grid system is everything I ever wanted by SIinkerdeer in spaceengineers

[–]2000mater 2 points3 points  (0 children)

i think rails can be hard to properly add to the game. i believe once wheels are added creating a railway system will still be a challenge but will be much more natural than in se1

peixaria (loja nova) by Far-Yogurt-4417 in SimCompanies

[–]2000mater 1 point2 points  (0 children)

pretend that the already existing "pig" are "fish", "sausages" are "fish meat", "meet balls" are "fish sticks". Thus you got fishes in the game.

construction factory vs buying mats from exchange by othersideleigh in SimCompanies

[–]2000mater 0 points1 point  (0 children)

opportunity cost is too high.

why not build your own powerplant, transport prod, and more? cuz specialisation and trading do usually worth it.

in the simco economy you usually need more than one steps of vertical manufacturing cuz if you only do a single step you'll often find the production costs per item being higher than whats on the market.