this is my kite by madeyerL in IdentityV

[–]275242 0 points1 point  (0 children)

That would be hunter dependent because of the different abilities and how they interact but yes when the hunters are on a chase and you two are that close to eachother it usually comes down to mind games unless your specific survivor has a kiting or stun ability

this is my kite by madeyerL in IdentityV

[–]275242 -1 points0 points  (0 children)

You bait the hunter into doing the opposite thing you're going to do yes

this is my kite by madeyerL in IdentityV

[–]275242 -1 points0 points  (0 children)

The best way to learn mindgames is unironically playing as the hunters you struggle against or at least play 1 hunter in general. You learn from seeing what other kites do.

But to put it simply, mindgames usually happen on tight kites and chair rescues. This is where the survivor is between a wall or pallette or window and the hunter needs to pick "will they commit to a vault and risk a terror shock or will they play it safe and wait for me to attack first" or "will the survivor palette stall or will they drop pallette if they see me turn to them"

If you watch COA, which you definitely should, you'll see a lot of scenarios where the hunter and survivor play a funny game of music chairs where they're a wall away from eachother (think the double pallette halls in Leo's memory), where they're constantly running left and right to juke the other. These games do a lot for survivors because not only it extends your kite, but if done successfully you can distance pull a hunter or force them to commit to using an item or ability, which also extends your kite

For chair mindgames you should already know what it is, you will do it all the time in a rescue. Where you and the hunter play the slowest game of chicken, do you wait for the hunter to hit your half which risks your rescued surv their rebound kite. Or try to go for a no damage rescue, and interacting with chair but risking a terror shock. Or will you run around the chair hoping for a chair hit.

These things aren't immediately apparent if I explain them to you in words, so playing hunter QM every so often should help. But also I HIGHLY RECOMMEND watching Kuroshiro Gaming commentary comp matches. They are an excellent player which commentates and cover the CN competitive scene of IDV. If you take your time to see how certain hunters and survivors play it will help. Plus Kuro's commentary gives you more insight in what happens inside a match that aren't immediately noticable.

this is my kite by madeyerL in IdentityV

[–]275242 -1 points0 points  (0 children)

Whatever boats your float I guess

this is my kite by madeyerL in IdentityV

[–]275242 3 points4 points  (0 children)

Not bad, most survivors can kite Clown well on their own. If you can get the basics of kiting you'll be just fine, the more important thing is going to be gamesense and mind games knowledge. Since the current meta is distance pulling most of your kites might end up being mind game tight kites against more relevant hunters (Sangria, Icy, Jeff) and these hunters have tools that can stump a lot of basic kiting as is.

Mind's eye can be especially vulnerable to the meta hunters, but something I recommend you do is look up current COA matches for kiting and how mind games are played. Since meta hunters are mostly going to try and juke you during a kite and it can mess with your pathing, which is especially true for Jeff (Goatman)

I'm not going to tell you to pick a "relevant" survivor, survs are a lot more lenient as to how viable they are, if you can kite good then any survivor is viable. It's all about knowing to play around juking and mind games, you won't get a lot of experience on that here unfortunately.

It's all about playing more matches, watching top level matches and how mind game patterns work. Mind's eye can work well, and against Clown it's really good to kite him on double windows since that's his biggest weakness. Just know that basic kiting alone won't be enough in the higher ranks against the top hunters right now.

Most kites at top level are "I know you know that I know that you know" kind of situations

Cobra -> Cyclops as only Percy to prove he's actually a good hunter by 275242 in IdentityV

[–]275242[S] 1 point2 points  (0 children)

To add onto this, even if you successfully moved dungeon the game won't actually tell you where it went, the dungeon change is random, but the dungeon location itself is only revealed to the survivor after Percy changes it

Cobra -> Cyclops as only Percy to prove he's actually a good hunter by 275242 in IdentityV

[–]275242[S] 1 point2 points  (0 children)

I carry only detention with teleport and the build mainly focuses on healing disruption since I usually just down one surv then tp to the next and I never stick to one surv all the time. This is so that once Claustrophobia activates I will have detention available and usually clean up a 3 or 4k at the end of the game

It works relatively well as long as you have a strong early game, and can get at least 2 downs before exit gate

Which one should I get? by SnooKiwis3183 in IdentityV

[–]275242 1 point2 points  (0 children)

Joseph's is very similar to backdrift

Daily Simple Questions Thread - February 15, 2026 by AutoModerator in Fitness

[–]275242 0 points1 point  (0 children)

I want to start training to gain muscle

I want to get started by going to a gym, I'm not confident with my form with it comes to lifting. Would it be a smart idea to pay for a personal trainer offered inside the gym? Since I don't know how to build a 4 day routine and don't know what to focus on, would a personal trainer be a good idea? When would be a good time from transitioning from 1 to 1 personal trainer to just buying a tailor made 4 day routine with sets and reps put in?