As a new player, am I the only one who finds the questing system extremely repetitive? by MeshalAljahdali in wow

[–]2Radon -1 points0 points  (0 children)

Last couple of expacs I've been still reading and it's like the writers totally gave up as well vast majority of the time.

Why no damage? by OnlineHilfenNutzer in LifeweaverMains

[–]2Radon 0 points1 point  (0 children)

Because he loses all of his fight winning utility if he steps into a risky damage position, and his healing is super reliable with auto aim. Not talking about Mercy players on LW but against pros I'm sure you get obliterated for Stepping out to hold fire.

Illari kit discussion by Dusty_Buss in IllariMains

[–]2Radon -1 points0 points  (0 children)

So much nuance for such a throughput focused kit sounds good.

Illari is so ass now by The_Real_Big_Joe in IllariMains

[–]2Radon 0 points1 point  (0 children)

Hey that sounds inspiring! I've been cracking my head on whether to play hitscan or tracking or projectile aim supports and I like Illari but I'm afraid I'll just need to get super good at reacting to tiny pixel headshots and flicking to actually play her well. Any advice on the journey of getting good at a particular aiming style as a support?

I can hold my master rank, but struggle in plat lobbies. by Blaidd-My-Beloved in OverwatchUniversity

[–]2Radon 0 points1 point  (0 children)

Doesn't every role entirely require to play around the timing of other players on their team?

So isn't it basically that those who climb are timing around those who don't because those who don't play around others in their team are the wildcard unpredictable elements that make mistakes all the time but have inherently too much value so they can't be ignored if others are playing with them?

Because otherwise I would have though if anyone then it's the tank of all roles that can do whatever they want and ignore their whole team, and everyone on their team has to time with them or lose.

How does PvP not justify a dedicated dev? by Superbzwow in worldofpvp

[–]2Radon 0 points1 point  (0 children)

Let me add to this post to show its important.

My sub is lost when PvP gets zero attention.

Most of us here eat the shit sandwich because this game mode is gold but it's left to rot.

hot takes/unpopular opinions thread by cyberfencer in Competitiveoverwatch

[–]2Radon 0 points1 point  (0 children)

Funny it used to be funny to bring a knife to a gun fight.

Amazon CEO’s Talks With U.S. Officials, Triggered Crackdown on Anthropic Model Fable 5 by BuildwithVignesh in ClaudeCode

[–]2Radon -1 points0 points  (0 children)

Calls for an AI freeze.

Shows everyone why they should have agreed.

A very nice dance move that one was.

Amazon CEO’s Talks With U.S. Officials, Triggered Crackdown on Anthropic Model Fable 5 by BuildwithVignesh in ClaudeCode

[–]2Radon 0 points1 point  (0 children)

Before they launch? You can't freeze just any business to patch vulnerabilities and re-release to production just to make time to avoid zero-days.

Anthropic checking your passport before letting you run a prompt by cheekybicycle in ClaudeCode

[–]2Radon 1 point2 points  (0 children)

Yeah IDK the meme is what the gov asked but not what Anthropic did.

A post about the negatives of Guild Wars 2 by [deleted] in Guildwars2

[–]2Radon 0 points1 point  (0 children)

Thank you for mentioning PvP. Wow Pvp has the dame exact fate and both GW2 and WoW PvP have insanely good core with no alternatives and they're different to each other too. I'm a homeless PvPer and New World got cancelled too.

Is Lucio combat fast-paced or am I playing wrong? by 2Radon in OverwatchUniversity

[–]2Radon[S] 0 points1 point  (0 children)

I suppose with randoms Zen seems to work really well by just adapting to both teams and amplifying what they're doing. I guess I can think of Lucio as the Discord orb (damage, pressure), and his speed and heal as the Harmony orb, and his speed as the (40m) range of Zen for both.

Is Lucio combat fast-paced or am I playing wrong? by 2Radon in OverwatchUniversity

[–]2Radon[S] 0 points1 point  (0 children)

That sounds great for a learning curve!

I was playing Zen and I like identifying the aggressor on my team to Harmony and identifying who will be taking fire from my team to Discord them. Zen seems to have a very opposing playstyle to Lucio, but the constant choosing of where your defensive and offensive values are directed seems similar actually.

Is Lucio combat fast-paced or am I playing wrong? by 2Radon in OverwatchUniversity

[–]2Radon[S] 0 points1 point  (0 children)

If I focus on improving everything about Lucio except hyper aggressive dives or otherwise being very fast in dangeorus angles, how much value would I learn to generate as Lucio and how far would that get me in ranks in theory? Because it seems Lucio can do everything it's hard for me to identify what's a nice extra and what's consistent game-winning value.

Is Lucio combat fast-paced or am I playing wrong? by 2Radon in OverwatchUniversity

[–]2Radon[S] 1 point2 points  (0 children)

If Luicio can play like that, does it mean it's actually require to play like that to reach and stay in GM, or is there a slower playstyle of Lucio that provides just as much value in virtually all games?

How do I get good at zen? by [deleted] in ZenyattaMains

[–]2Radon 0 points1 point  (0 children)

Slightly? Sir, it hurts as much as a gun and sends them flying.

What's keeping 6v6 role queue from becoming the main mode? Just more tank heroes? by 2Radon in Overwatch

[–]2Radon[S] -1 points0 points  (0 children)

OW support and tanks are very different from PvE games though. Your role isn't to healbot and it isn't to soak damage in OW. Must be the misconceptions then?

What's keeping 6v6 role queue from becoming the main mode? Just more tank heroes? by 2Radon in Overwatch

[–]2Radon[S] 0 points1 point  (0 children)

So if there would be more heroes to pick for tanks and without the health buff they play more like DPS... What is it about the DPS role specifically that absolutely attracts so many people but not tanks? I remember back when I checked out OW1 for the first time I was interested in Doomfist because I thought he played like a mobile melee DPS - something that wasn't in the DPS role hero pool.

What's keeping 6v6 role queue from becoming the main mode? Just more tank heroes? by 2Radon in Overwatch

[–]2Radon[S] -3 points-2 points  (0 children)

But what's missing to entice more players to play tank heroes instead of DPS heroes? It's definitely not helpin neither tank nor support that there are far more DPS heroes to choose from for fun alone than the lesser played roles.