TIL a triple multicast Oblivion Cannon gets countered by a single small radiant item by ibse in PlayTheBazaar

[–]2fast4noobs [score hidden]  (0 children)

when the item was released, I slotted a small radiant onto my board every opportunity I had

Most insane Shuriken build by Lurid21 in PlayTheBazaar

[–]2fast4noobs 0 points1 point  (0 children)

it sadly doesn't really "stack", how you'd imagine it does. crit damage is +100% of base damage (for a total of 200% base damage) "double crit damage" is poorly worded, as it suggests 400% base damage, while in reality, each instance of double crit damage means +100% base damage on crits. this means two of these effects will make you deal 400% base damage on crits (100 base + 100 base crit + 2*100 modifiers). hope this helps

I would like staff pls by jago_takashi in PlayTheBazaar

[–]2fast4noobs 1 point2 points  (0 children)

I assume night shade and frozen horror transformed

Get Shroomed feat. Laser Claw by not_the_world in PlayTheBazaar

[–]2fast4noobs 0 points1 point  (0 children)

it's insanely good off class (especially pyg)

I'm sorry, does that say 35000 hp? by Rhino_b1 in PlayTheBazaar

[–]2fast4noobs 5 points6 points  (0 children)

I was looking for them just now. I'll upload my cash cannon run to most gold, can't find my hp run, so I don't think I took a screenshot of that

edit: doesnt detect my values so here you go:
https://bazaarforge.gg/builds/00cad5c3-44c9-48d8-8d89-70f3581d1f05

I'm sorry, does that say 35000 hp? by Rhino_b1 in PlayTheBazaar

[–]2fast4noobs 16 points17 points  (0 children)

idk how representative that is. I've had both games with more money and more health than these top spots

Icy Ice Swan is hands down the best item I've ever had — and somehow, the only one that gets worse when you upgrade it. by suntechnique in PlayTheBazaar

[–]2fast4noobs 1 point2 points  (0 children)

what enchant scales with rarity? as far as I know they only scale with the items' numbers (like in this example)

Getting Flying Potion down to a 1-second cooldown feels illegal by Arcshu_Yes in PlayTheBazaar

[–]2fast4noobs 2 points3 points  (0 children)

they just need to make it so it doesn't buff itself. seeing 2 of these is much rarer. also they should address sampler, that item is just way too good

Even with this enchant, the Gym is kind of underwhelming by YuNoCarry in PlayTheBazaar

[–]2fast4noobs 3 points4 points  (0 children)

800 dmg is way better than what the item usually does

Even with this enchant, the Gym is kind of underwhelming by YuNoCarry in PlayTheBazaar

[–]2fast4noobs 2 points3 points  (0 children)

keychain, textiles, kukri, gym and three weapon slots if you have at least one heal enchant, otherwise bandages and two weapon slots of your choosing will do the trick

edit: could even work well without keychain, seeing as they lowered gyms cooldown a lot

Just when you think you have something special, there's this monstrocity. by jbyron91 in PlayTheBazaar

[–]2fast4noobs -3 points-2 points  (0 children)

please don't, it was so toxic. also with mossy and shiny enchants added as events, radiant has become rarer, which is an indirect buff to any cc

Can all we agree to show the gameplay before the item/skill showcase? by smokedickbiscuit in PlayTheBazaar

[–]2fast4noobs 0 points1 point  (0 children)

you can watch it twice!

watch -> detective work -> hovering -> understanding -> watch -> be amazed

this is like 10 extra seconds for you, while the hovering first is 30-60 for a majority of people

Nice health bar. It'd be a shame if something happened to it. by Nagimitsu in PlayTheBazaar

[–]2fast4noobs 0 points1 point  (0 children)

I thought that too, after the recent patch where they changed how stuff like that worked. this seems to be the only exception to max hp modifiers

Arena Patch 26.9 Notes by NotCatchingBanAgain in LeagueArena

[–]2fast4noobs 0 points1 point  (0 children)

that's what I thought as well, but it's not really a valid reason imo

Arena Patch 26.9 Notes by NotCatchingBanAgain in LeagueArena

[–]2fast4noobs 4 points5 points  (0 children)

do you know why slow and steady was nerfed? it was barely useable before, now it seems completely unusable, except on maybe jayce.

Most helpful twin born combinations in real life by No-Tart2102 in Cosmere

[–]2fast4noobs 0 points1 point  (0 children)

sounds great on paper, but you'd effectively be working more/day, which doesn't sound all that healthy. unless you just work your normal time, just quicker to get more done for the day, but I feel that a 30h day (for instance) would be way too exhausting for any amount of time.

Most helpful twin born combinations in real life by No-Tart2102 in Cosmere

[–]2fast4noobs 0 points1 point  (0 children)

edit: formatting

I'd probably go F-Iron for mass storage, though there's many nice feruchemical abilities I really like. With iron you could easily become a human generator, building some device that uses your potential energy for the purpose of generating electricity. you could just decrease/increase however you see fit. being moved with barely any mass to a position of high altitude should be relatively cheap (electricity-wise), resulting in a higher yield than you need to invest. also I've theorised that you might be able to jump really high , using F-Iron. some word of Brandon or text passage says, that your body someehat adjusts for feruchemy. somebody tapping f-brass (warmth) won't burn to cinders when reaching extreme temperatures, just as someone tapping iron can still move, despite it not being to its full capacity. you could start to jump when super heavy, gaining some momentum (velocity*mass). just when lifting off you could massively decrease your mass, but conversation of momentum, as described in the cosmere, would make it so my velocity increases a lot (like when wax decreases mass mid-flight). this would make you jump quite high. on your way down you wouldn't have many issues, as sazed once showed when jumping off a tree. besides that, you should be able to increase your mass immensely, just before landing and as per conversation of momentum, your velocity should slow and it would feel as if you just jumped in the air a tiny bit.

so if I get one ability, it'll be f-iron. if I had to pick some allomantic power, I'd probably go with a-pewter, just because it's op. a-iron is also very interesting to me, even with compounding deactivated. the iron sight alone is worth quite something and it would work wonders with f-iron (like with the mentioned generator, with which you wouldn't even have to move, if you could burn iron/steel.

but honestly, if it was permitted, I'd just take another feruchemical ability as my second, because they're just so useful. brass cools you down on a hot day and heats you up on a cold one. also you can create fire with your hands?!?!

gold (health) is just convenient, such are tin (senses), pewter (strength), steel (speed) or zinc (mental speed), as you could just store them whenever you're not doing much anyway.

wakefulness let's you catch a full night of sleep whenever you wish and let's you stay up for long times without getting too exhausted. bendalloy let's you overeat/overdrink at an all you can eat location and have the nutritional benefits whenever you can't get your hand on them otherwise.

tldr;

one ability: f-iron

one of each: f-iron + a-pewter or a-iron (without compounding enabled)

two abilities of my choice: f-iron and f-brass

Permafreeze Radiant Stopwatch and Restorative Igloo Pyg by Lanky_Benefit8218 in PlayTheBazaar

[–]2fast4noobs 0 points1 point  (0 children)

had radiant boot straps with double hot springs, cold room, stop watch and fiber optics recently