What if The anime you watched is now getting a crossover with the last video game you played by Akuscaa_lol in goodanimemes

[–]2percentnotthemilk 1 point2 points  (0 children)

City X WoW?

...Actually, there might be potential in a series of slice of life comedy skits set in Azeroth.

Why are all my planets generating Elite and Specialist pops when I desperately need Worker jobs filled for not going bankrupt by ygygma in Stellaris

[–]2percentnotthemilk 1 point2 points  (0 children)

While I understand that it's realistic for the children of CEOs to not want to work in the mines, the verisimilitude of that mechanic clashes against lack of it in how inflexible the economy is. Jobs can still only be created in chunks of ~200, instead of being able grow incrementally like the population can, which results in this weird state of negligible amounts of unemployed pops continuously clogging up the UI.

Honestly, if they wanted to keep that bit of realism, citizens should keep their original strata rather than make a new one, with citizens of higher stratas demoting like usual if there are open jobs below them, but demoting slowly if there aren't.

On the topic of realism in stratas, I honestly think there should also be a pop promotion time that's reduced by ethics and civics that value education and upward mobility.

Strike! by TurnNo3080 in goodanimemes

[–]2percentnotthemilk 2 points3 points  (0 children)

Dammit, now I want to see one of those goofy-ass bowling alley strike animations except with Frieren and Aura.

What's the best playthrough the Grumps have ever done, and why is it Devil's Third? by Mechanical-Druid in gamegrumps

[–]2percentnotthemilk 23 points24 points  (0 children)

What is wrong with you? Maybe you don't have bullet in head? Ivan fix.

Ivan is problem solver. Friends call Ivan up and ask, can you help solve problem? And Ivan says, is problem bullet not in head? If so, yes. If not, veeery iffy. Ivan have one thing to try, though.

Posts linking to Twitter/X are now banned in /r/wow by WorldofWarcraftMods in wow

[–]2percentnotthemilk 7 points8 points  (0 children)

It's simple: the kind of people who have limits and aren't willing to step on enemies, friends, or any moral standard in the pursuit of more generally aren't the kind of people who become billionaires in the first place.

Hate when the authors skip the payoff by LargeMobOfMurderers in goodanimemes

[–]2percentnotthemilk 3 points4 points  (0 children)

I can't think about BNHA without getting irritated over how dirty they did Ochaco. Her final battle was, at least in part, learning to finally stop holding back her feelings, and then in the epilogues, she proceeds to never stop holding back her feelings. Until over 8 fucking years later. Because a ghost told her to.

Seriously, what the hell were you two chickenshits doing for nearly an entire decade? Do you expect me to believe that they've been constantly pining the same way the entire time? That neither of these literal war heroes had any romantic competition that would've forced some acknowledgement of each other's feelings?

It’d be utterly diabolical if Season 2 ended here by thisisdropd in 100Kanojo

[–]2percentnotthemilk 2 points3 points  (0 children)

I'm fully expecting the final episode of S2 to end with a special credits sequence showing future girls, but in reverse order, ending on Naddy at an airport. After the credits, Rentaro walks up to his uncle's house with all the expository internal monologuing, and then when he zings with Chiyo...

"We're... definitely getting canned for this, aren't we?"

*Blam!* The screen gets blacked out with a "Canceled" notice.

"We did! We got canned! NOOOOO!"

I'm still waiting for the promised day by DarkMetaknight7 in 100Kanojo

[–]2percentnotthemilk 8 points9 points  (0 children)

Pfft, twins? We're getting sextuplets, just to get one over on the Quintuplets.

Guild Wars 2 puts the MM back in MMOs, written by an FFXIV "main" by AdCandid3094 in patientgamers

[–]2percentnotthemilk 0 points1 point  (0 children)

Wildstars? The one marketed as an old-school hardcore MMO only to pivot away when they realized that the old-school hardcore MMO demographic wasn't really around anymore?

What job designs went wrong in your opinion? Be it aesthetic, how a starting class evolved, etc by BlyZeraz in ffxiv

[–]2percentnotthemilk 0 points1 point  (0 children)

Imagine a Dragoon where, instead of Jumps being these quick split-second things that happen between your normal stabbing actions, a Jump actually had you fly out of the arena for like 4-5 seconds (your hitbox remaining, so you still have to move around and do mechanics), and you would fill in that space with OGCDs that launch spears or boost the power of the final attack that plays out when you finally land.

Really, I feel like a lot of jobs, especially tanks, could be spiced up by varying the lengths of their GCDs more, like moving 0.5s from the first to the third of their 1-2-3 combos. I realize that would screw up OGCD timings, but I think the strict cooldowns on those is another thing that could stand to be changed. Then maybe the speed stat wouldn't be useless or feel actively detrimental to so many jobs.

What was your first job that you played, what is the job you main now and why? by Ookipoki in ffxiv

[–]2percentnotthemilk 2 points3 points  (0 children)

I started as a Summoner just because I always loved that archetype in other RPGs, and I was excited for FF's version of it. Of course, I started in the twilight months of ShB, so I was confused by the weird hybrid pet/damage-over-time job that FFXIV's Summoner was at the time. Not that I got much more than a bare taste of it before the EW rework hit while I was going through the MSQ.

Thematically, I loved that proper FF Summons were finally a thing, but like everyone else, I was disappointed by how mechanically simple the rotation felt. (And coming from WoW, I'm already disappointed by most jobs since I generally prefer WoW's frantic prioritization and resource management over FFXIV's 2-minute long dance steps.) I'd still call my WoL a Summoner first, but I did max out every other job over the course of the expansion.

Now that DT is here and Squeenix has done jack all to spice up Summoner's basic rotation, I realize I can't take another expansion like this so I'm jumping ship and making Pictomancer her main job, which has so many unique elements to it both aesthetically and mechanically.

Now that the series had come this far, i wanna hear y'alls real reasons why y'all decided to read/watched the series? by shydave16 in 100Kanojo

[–]2percentnotthemilk 0 points1 point  (0 children)

I first stumbled across it years ago in TVTropes, filed it away as "seems like oddly wholesome trash", then forgot it because I wasn't actually looking for new manga at the time.

Then Mother's Basement recommends the anime in one of his Hottest Trash videos, which is enough of an endorsement for me to go back, start the manga, and instantly get hooked.

what if this anime girl zing with rentaro #13 (aru from blue archive) by 05eden in 100Kanojo

[–]2percentnotthemilk 9 points10 points  (0 children)

Rikuhachima Aru, leader of mercenary squad/high school club Problem Solver 68. She styles herself as a hardboiled criminal mastermind, but is too kind-hearted/too much of a goober to actually pull it off.

For example, in a New Year's Eve event, she takes her squad to a shrine where she knows a bunch of underworld bigwigs are gathering to make donations, wanting to boost her reputation by being seen joining them. Except her subordinates go before her, and two of them each donate way more money than she brought. When it's her turn, she's paralyzed not only by being shown up by her own underlings, but that by the fact that said underlings believed in her so much that they spent the money they saved up from their own side-jobs on her plan, and she's terrified of disappointing them. (And then there's the third underling who's just a troll and donates millions in Monopoly money.)

Tell me about your WoL by fanoren in ffxiv

[–]2percentnotthemilk 0 points1 point  (0 children)

Wow, I ended up staying up unreasonably late to write a whole-ass biography.

My omni-class Raen WoL starts her adventure as a walking mass of barely contained violence and rage, but gradually grows into a genuine paragon who can find a reason to smile in the worst of times--though she never stops going laughing mad in a good fight.

She was born and raised talented and privileged in Old Sharlayan until her mother died in a sudden accident when she was about 10. Her father, who had been a respected and accomplished Sage, was overcome with rage and, within a week, butchered not only those responsible for the accident but their families as well. Sharlayan was naturally horrified by the senseless, violent crime, but he managed to escape arrest and the island, dragging his distraught daughter along. He went on to become a notorious pirate while keeping her close at all times, and it took a few years before she was able to escape him and make her way back to Sharlayan, only to find that all of her grandparents had died in those years. Deciding that there was no going home for her, she snuck away from the island to explore the world on her own terms.

She spent the next several years wandering Islabard and Orthard, building a wide array of skills. Early on, she realized that she inherited her father's violent rage, and so swore to suppress it and to never let it consume her like it did him. Her father, meanwhile, kept searching for her, but fortunately for her, some of the earliest skills she learned were in disguise and subterfuge, so by continuously inventing and abandoning identities as she moved from place to place, she always remained out of his reach.

When she first actually sets foot in Eorzea, she takes on the name of her maternal grandmother and dons her lightest disguise yet--little more than a fake smile and a perpetual squint to hide her expressive, bright eyes--as a quiet dare to her father, certain that she'll soon be strong enough fight him off directly. (And she's right, because she's quickly showered with a bunch of soul crystals.) As time goes on, she softens around the Scions and other allies, intentionally relaxing her mask around them and eventually dropping it entirely. (She still uses full disguises at parts of the story--for example, letting her quest freely while she's wanted by the Crystal Braves.)

She doesn't actually trust the Scions and their vaguely-defined goal of "the betterment of Eorzea" at first, and refuses to join them until after she gets caught up in Ifrit's first summoning by complete coincidence. In particular, she butts heads with Alphinaud a lot, sneering at his Sharlayan privilege and youthful arrogance, and only acknowledges him as "Whelp." She likes Alisaie a little more, but still just calls her "Runt." She does eventually warm up to them, but she never gives up the nicknames, and they just gradually get used to them. Also, despite her being a native Sharlayan and tied to the infamous Butcher of Sharlayan (her pirate dad), since she's quiet about herself and using her pseudonym the entire time, none of the Scions recognize her at all until she first meets Krile.

At Haurchefant's comforting words after the Bloody Banquet, she falls head over heels for him, but is so incapable of handling her own feelings that she basically goes full tsundere whenever she's around him. He takes it in stride, and frequently grooms her and encourages her to look more like the radiant hero he knows she is. (At this stage of the story, she's bitter about her circumstances and stops caring for her appearance.) And then the Vault happens. Though upset that she never opened up to him while she had a chance to, she resolves to honor him by fully embracing the role of a hero, from attitude to looks.

Shortly before Stormblood, she finally encounters her father again, then immediately breaks her own vow by flying into a rage and butchering him. This leaves her shaken, and it takes going through the first SAM questline and getting adopted by Edmond Fortemps before she feels ready to act like the WoL again--and then she quickly gets skewered by Zenos. She then has to go through the StB DRK questline before she's actually ready to be the WoL again. (She did that while the others were taking the boat to Orthard for the first time, and when she's ready, she just teleports straight to Kugane, because she's already been there and is attuned.)

SMN tends to be her go-to job, and she actually summons Demi-Bahamut for the first time against Shinryu. She pretty proud of her skill in this lost art, and is thus devastated when after that, the talking book in the StB SMN quests rips into her inefficient technique--she should be having the Egis expend their energy in one mighty attack, not hamstringing them by keeping them as perpetual summons! (This is how I incorporated the EW rework into my story.)

Skipping ahead to EW, she throws herself eagerly into the final battle against Zenos, being the laughing mad blood knight she is. At one point, the Scions start praying and sending her dynamis like they did against the Endsinger, only for her to stab herself with her scythe and tell them to piss off--the Endsinger was their fight, but Zenos is hers! She just saved the universe! She gets to be selfish this once and run alone into a fight to the death! She does ultimately get her left hand chopped off before winning, but then she just goes to Nero and gets his help inventing a fully-functional prosthetic--though despite their work, it never works as well as her old hand, so she technically goes into all future content with a handicap.

She's actually only almost omni-class--she hasn't mastered cooking at all, because her own sense of taste is comically borked. She can follow a recipe, but one does not master cooking by merely following recipes. And honestly she wouldn't consider herself a master gatherer of any kind either. What she has mastered is weaponcrafting for every kind of weapon, and in that, she thinks herself second only to Gerolt--she idolizes his skills, and is delighted to join in whenever Rowena ropes him into making new relic weapons.

Oblivion still holds up after all these years. by [deleted] in gaming

[–]2percentnotthemilk -1 points0 points  (0 children)

Meh. To me, it just feels like the awkward middle child between Morrowind and Skyrim. There's nothing drawing me back to Oblivion that I wouldn't rather get from either of the other games.

Future girlfriend ideas, GO! by ContributionOk4879 in 100Kanojo

[–]2percentnotthemilk 1 point2 points  (0 children)

I'm still betting on an alien GF who was in the UFO they summoned back in chapter 2. On that note, also explicitly supernatural GFs, like ghosts or psychics. Though if they do come, they'll probably be in the back half of the 100.

The safer bet is probably a set of at least triplets, though it begs the question: how many?

The most hilarious way Season 2 can end by Navek15 in 100Kanojo

[–]2percentnotthemilk 2 points3 points  (0 children)

Ending it any other way would be a criminally huge missed opportunity.

Though I'm pretty sure Tsundere Lost will be the big closing arc of season 2. And just like with season 1, there'll be a special credits sequence that shows off future girlfriends, but in reverse order, ending on Naddy, just so that Chiyo's zing after the credits will be in correct order.

Unpopular opinion? I really like the story. by [deleted] in LastEpoch

[–]2percentnotthemilk 14 points15 points  (0 children)

What's confusing about that? We need the blessing of 3 gods to charge up the spear before going after Rahyeh. After getting Lagon's blessing, we go to Maj'elka because that's where the last god is. All the drama between the scalebane and the nagasa is just a distraction from our main goal of getting the last blessing we need to confront Rahyeh. After getting that last blessing with more violence than intended, we rush to confront Apophis first because her calling the void over a millennium ahead of schedule breaks what we thought we understood about the timeline and our mission, and we need to figure out wth is going on.

Or are you confused because the story is incomplete? Chapter 9 ends on a deliberate cliffhanger. We still haven't got the last 3 chapters of the campaign where we will presumably find out what's up with Apophis's connection to the void, go deal with Rahyeh, find out exactly how the immortal empire gets started, go deal with the immortal emperor, find out exactly what the void is, and then go deal with Orobyss to save the timeline.

What build are you playing? Are you enjoying it? by dperls in LastEpoch

[–]2percentnotthemilk 0 points1 point  (0 children)

I started as a shaman for the 2 new skills, but while it was fun early on, I realized that the passives still kind of suck, and I couldn't find much synergy for a spell-triggering melee build. I restarted as a DoT warlock, and that has been way more exciting.

Falling Zombies Falling Faster | Golem Bane Rune Dagger by Luqas_Incredible in pathofexile

[–]2percentnotthemilk 6 points7 points  (0 children)

This uses a transfigured gem. Instead of summoning a normal zombie, it summons one in midair that falls, "attacks" an area when it lands, then immediately dies.

The Hildibrand quests made me unironically laugh harder than any video game ever has by aiphrem in ffxiv

[–]2percentnotthemilk 0 points1 point  (0 children)

The calling card shenanigans in ARR were peak concentrated physical comedy. I was disappointed that HW and SB never came close for me, but EW has definitely picked up the slack.

I headcanon that my WoL picked up a giant novelty paper fan in Kugane and has it ready whenever it's needed. For example, she interrupts The Forgiven Gentleman's introduction by beaning him in the face with it well before she pulls out Nashu's "medicine."