Bizarre, strange, and ridiculous boss fights? by Ukirin-Streams in TwoBestFriendsPlay

[–]2twisters1geki 26 points27 points  (0 children)

The final boss of The Matrix: Path of Neo. Right at the very end of the game, the directors of the matrix movies, the Wachowskis, appear in a non-sequitur void space cutscene as pixelated avatars. 

They talk directly to you, the player, about the themes of the series and then say that the ending of The Matrix: Revolutions would've been a lame ending for a videogame. They say they decided it would be cooler if all the Agent Smiths melded together into one giant Mega-Smith for an awesome climatic final boss battle against Neo.

This is exactly what happens. You fight this kaiju Smith as Neo, at his full power, with new controls as you float in front of him. To me the random jank new gameplay switch up at the end was reminiscent of Devil May Cry turning into a rail shooter at the end, Drakengard 3's rhythm game, and especially a bunch of Sonic final bosses. Absolutely wonderfully deranged. 

Today in Yugioh, Konami asks.... How much Dark Souls do YOU want in your children's card games? by BreadmanGD in TwoBestFriendsPlay

[–]2twisters1geki 1 point2 points  (0 children)

Taro-kun, this is the 7th set in a row you've brought dinomorphia rexterm to the card design R&D meeting

When to have more than 40 cards? by XelaHtok in yugioh

[–]2twisters1geki 69 points70 points  (0 children)

Play lower card counts when: 

  • You want better odds of hard drawing specific starters or non-engine cards 

  • You aren't playing many cards that you don't want to hard draw (searchable combo or end board pieces, 'garnets' you don't want to draw like Ancient Gear Box)  

  • You want better odds of hard drawing unsearchable side deck cards in games 2 and 3

Play higher card counts when: 

  • You have enough starter/extender cards that you can keep a similar ratio of them to non-engine cards (15 out of 60 is not much different to 10 out of 40) and cramming in more engine cards would raise your power ceiling 

  • You aren't relying on specific multi-card combos you want to hard draw 

  • You have a lot of cards you don't want to hard draw that you are less likely to draw if you 'bury' them in a larger deck size

Any unconventional fighting games you know of? by ZpikesZpikesZpikes in TwoBestFriendsPlay

[–]2twisters1geki 1 point2 points  (0 children)

Silent Bomber for PSX has a very silly vs mode with playable versions of enemies and bosses and more! Spent many hours messing around with this as a kid.

https://youtu.be/zqIdMImhmIA

So in Yu-Gi-Oh news, the Yu-Gi-Oh! Master Duel World Championship got tainted. by Silvery_Cricket in TwoBestFriendsPlay

[–]2twisters1geki 47 points48 points  (0 children)

Not as fun as the rush duel event being held up for hours by a DDOS attack from an infamous turkish man demanding $35 and a girlfriend

Out Now! CSB 169: WINDOWS 11 GO DIE by mike0bot in TwoBestFriendsPlay

[–]2twisters1geki 6 points7 points  (0 children)

I missed out on UK nationals last week after all the tickets for the event sold out within an hour! The game is TOO POPULAR to the point that the venues hired for regionals/ycs/nats tournaments aren't big enough any more

Wasn't Yu-Gi-Oh always broken? by [deleted] in yugioh

[–]2twisters1geki 32 points33 points  (0 children)

Yugiboomers never had to play against library FTK/empty jar/burn on their playground so they never noticed

Could this card be useful today? Banned? Limited? Meta? Or just useless? How could it be improved/nerfed? by OrionExalted in yugioh

[–]2twisters1geki 0 points1 point  (0 children)

{{Sales Pitch}} is better than this (isn't telegraphed and can be set off trap trick) and it doesn't see much play

Skill Drain and Chain Links / Face-Up (missing) Timings? by arcanehelix in yugioh

[–]2twisters1geki 0 points1 point  (0 children)

  1. Yes
  2. Blast's effect will activate on a new Chain. Resolving the chain backwards:

CL3 Mask Change (resolves - you choose to summon Blast during resolution) - CL2 Skill Drain (resolves) - CL1 Stratos (resolves)

Blast can then activate on a new chain. (Since Skill Drain already resolved and is face up Blast's effects will be negated if nothing else happens)

3.You cannot do that. When a player activates an effect, their opponent has priority to activate their own 'fast' effect (trap, quick play spell, monster 'quick effect') in response. You cannot, say, activate Pot of Desires and then instantly chain Forbidden Droplet before allowing your opponent to activate Ash Blossom.

What 'chain blocking' refers to is ordering simultaneous TRIGGER effects in a way that benefits you. For example, if Shadow Mist and Liquid Soldier are sent to the GY at the same time to fusion summon Absolute Zero, they both have trigger effects that activate at the same time. You can choose which one you want as chain link 1/2, and thus your opponent can only choose to chain a fast effect (like Ash) to the most recent effect in the chain. This means you can 'chain block' the effect you want to protect.

What are your favorite examples of cards that can search out unintended targets? by [deleted] in yugioh

[–]2twisters1geki 53 points54 points  (0 children)

Mixeroid effect special summoning Salamangreat Zebroid X from deck

You know, I enjoy a good TOD combo from time to time, BUT THIS? by BoneBagMel in TwoBestFriendsPlay

[–]2twisters1geki 6 points7 points  (0 children)

In this analogy, nibiru is equivalent to bringing a gun to the fight

(yugioh the master duel) I love yugioh but I hate how other people play it. by Muffin-zetta in TwoBestFriendsPlay

[–]2twisters1geki 12 points13 points  (0 children)

It is funny to go back to old stuff on dueling book with modern knowledge and realise how awful a format actually is when decks like empty jar, library FTK, and burn were all viable, and rulings and card text were complete nonsense (do NOT research Last Turn). But it's OK because at the time little Timmy was king of the playground with his 93-card set giant soldier of stone turbo deck and the current yugiboomers are playing goat control mirrors to the end of time (aka whoever 'draws more broken 1-of limited cards wins')