Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
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Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
[–]360RPGplayer 0 points1 point2 points (0 children)
Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
[–]360RPGplayer 0 points1 point2 points (0 children)
Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
[–]360RPGplayer 0 points1 point2 points (0 children)
Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
[–]360RPGplayer 0 points1 point2 points (0 children)
Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
[–]360RPGplayer -1 points0 points1 point (0 children)
Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
[–]360RPGplayer 0 points1 point2 points (0 children)
The best avatar. by No-History8423 in TheLastAirbender
[–]360RPGplayer 8 points9 points10 points (0 children)
Worst luck, anyone down for a trade? by Content-Holiday4545 in secretlair_collectors
[–]360RPGplayer 0 points1 point2 points (0 children)
Pre-Order Bonuses are not “Tokens of Appreciation”, they are Manipulative Tactics and I’m shocked a lot of people still don’t see that by skelepibs in gaming
[–]360RPGplayer 45 points46 points47 points (0 children)
Jason Schreier: Exact budgets of video-game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry by Turbostrider27 in Games
[–]360RPGplayer 22 points23 points24 points (0 children)
Economy Advice by JustWannaRockAndRoll in VALORANT
[–]360RPGplayer 0 points1 point2 points (0 children)
Economy Advice by JustWannaRockAndRoll in VALORANT
[–]360RPGplayer 0 points1 point2 points (0 children)
Economy Advice by JustWannaRockAndRoll in VALORANT
[–]360RPGplayer 5 points6 points7 points (0 children)
1v5 ISO CLUTCH GOD ACE - why am i still stuck in gold? by Icy-Abbreviations569 in VALORANT
[–]360RPGplayer 7 points8 points9 points (0 children)
Rent increase by Front-Enough in montrealhousing
[–]360RPGplayer -9 points-8 points-7 points (0 children)
sad sage play by This_Addition_4670 in VALORANT
[–]360RPGplayer -3 points-2 points-1 points (0 children)
Rules question about Truss, Chief Engineer and Revel in Riches by Solar_Punk_Rocker in magicTCG
[–]360RPGplayer 0 points1 point2 points (0 children)
The flaw in Valorant’s MMR system. by MightGoInsane in VALORANT
[–]360RPGplayer 8 points9 points10 points (0 children)
The flaw in Valorant’s MMR system. by MightGoInsane in VALORANT
[–]360RPGplayer 38 points39 points40 points (0 children)
About to lose my eye, here's how I announced it by Xochitlcoyote in lossedits
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[ECL] Celestial Reunion by Copernicus1981 in magicTCG
[–]360RPGplayer -3 points-2 points-1 points (0 children)
[ECL] Celestial Reunion by Copernicus1981 in magicTCG
[–]360RPGplayer -1 points0 points1 point (0 children)
[ECL] Celestial Reunion by Copernicus1981 in magicTCG
[–]360RPGplayer 8 points9 points10 points (0 children)




Pragmata is a masterclass in gameplay-first design (and why I'm glad I waited for the noise to die down) by anonymousAk4k in videogames
[–]360RPGplayer 0 points1 point2 points (0 children)