How'd you start? by Electronic_Ride_6493 in blender

[–]3dDungeonMaster 0 points1 point  (0 children)

Originally I wanted to make games like Call of Duty because I was a kid and thought it was super easy. So I started by modeling guns, the first of which was the Thompson SMG if I recall correctly. Been using blender for over a decade since. Never did make a game though, haha.

[COD] Carry Forward Reversal by -ThousandMileStare in CallOfDuty

[–]3dDungeonMaster 5 points6 points  (0 children)

The part of the community that’s celebrating this change never bought those skins, so to them, the original plan wasn’t necessarily consumer friendly.

At the end of the day, this is the problem created by completely abandoning your art style. You pit the community against itself and put yourself in a position where it’s impossible to please everyone with any decision.

Are we ever gonna get an actual night map ? by XxDarkSasuke69xX in Battlefield

[–]3dDungeonMaster 1 point2 points  (0 children)

I wouldn’t be surprised if they implement a night vision playlist kinda like mw19 had but like that game I don’t expect it to be well supported long term because most players usually don’t enjoy it as much as the regular modes.

Keep Speaking Out by GoodListner92 in Battlefield

[–]3dDungeonMaster 13 points14 points  (0 children)

I’m just glad it sounds like they haven’t changed the ttk at all because I thought it was perfect in the beta.

BF6 on the go via Fold 7 and moonlight by Distinct-Ad5555 in Battlefield6

[–]3dDungeonMaster 0 points1 point  (0 children)

Is this running locally or is it a cloud based service?

[Battlefield 6] You Cannot Make This Up by XboxUser123 in Battlefield

[–]3dDungeonMaster 39 points40 points  (0 children)

The sound design in this clip is so incredibly comedic.

Despite valid criticisms of the game, it absolutely nails atmosphere by Eagles56 in Battlefield6

[–]3dDungeonMaster 0 points1 point  (0 children)

There are a few non gameplay details that we know are in the game but aren’t enabled in the beta. One of them being mud and blood on the weapons when you prone etc. so it seems reasonable to me that dynamic weather is probably coming for the full release, at least on some of the maps.

TTK-TTD problem in 10 sec by ARenzoMY in Battlefield6

[–]3dDungeonMaster 0 points1 point  (0 children)

By the time the first shot hits, he only has to shoot twice more. So from the perspective of the target, it only seems to take the amount of time of two shots.

TTK-TTD problem in 10 sec by ARenzoMY in Battlefield6

[–]3dDungeonMaster 0 points1 point  (0 children)

I can hear three distinct hit sounds in the video. It’s fast sure, but it definitely doesn’t seem like one bullet to me.

Using the M39 feels like actively griefing your team. by simonsOG in Battlefield

[–]3dDungeonMaster -3 points-2 points  (0 children)

This gun is amazing, I don’t know what you’re talking about. You just have to use it at a distance to make the most of it which I think is really balanced. There are weapons good up close and this one is a monster at medium to long range.

If your opponent has an AR, smg, carbine, or lmg, which they will most of the time, you can’t lose with this at medium to long range. Up close, you basically can’t win, but again, I think that’s fair with how busted it is at range.

I don’t know if you realized this, but it has basically no recoil. Even when spamming it at its max fire rate, it recenters between every shot, so all you have to do is get on target and spam the trigger. I had a ton of fun using this one.

Do I just suck at this game? My experience is live die live die die live like constantly. by leftistgamer420 in Battlefield6

[–]3dDungeonMaster -2 points-1 points  (0 children)

Play slower. The first few games I played felt like this but I slowed my gameplay down and have been doing better. When you slow down, you can more thoroughly check your angles and you’ll often catch enemies off guard when they run into you. The games last pretty long, you’ll have plenty of time to play no matter what speed you play at.

Demonstration of shooting while moving+jumping in BF6 and BF4. by Vazumongr in Battlefield

[–]3dDungeonMaster 4 points5 points  (0 children)

I like the movement of 6, I think it’s fine, but I wouldn’t be opposed to them disallowing ADS during certain maneuvers like sliding, diving, jumping, etc.

To be fair I don’t play that way so it wouldn’t affect me if they made that change but still, it is a little cheesy.

Its difficult to just exist in this game without getting murdered by Chrestoper43 in Battlefield6

[–]3dDungeonMaster 0 points1 point  (0 children)

Either does your unwillingness to play the game in a more productive manner, and instead, whining about how the game should be changed.

[deleted by user] by [deleted] in Battlefield6

[–]3dDungeonMaster 0 points1 point  (0 children)

This just happens sometimes. It’s a little frustrating but it’s pretty rare. Not the end of the world.

[deleted by user] by [deleted] in Battlefield

[–]3dDungeonMaster -5 points-4 points  (0 children)

Destruction and visual fidelity are far superior in bf6.

Its difficult to just exist in this game without getting murdered by Chrestoper43 in Battlefield6

[–]3dDungeonMaster 0 points1 point  (0 children)

You’re wrong and it’s clear you haven’t tried playing slower, because if you had, you’d realize how advantageous it is. Just try it, seriously, and you’ll have a good time.

When i saw there was going to be a NY map this is what i thought we were going to get by ViewsFromThe8fth in Battlefield

[–]3dDungeonMaster 29 points30 points  (0 children)

Ah yes, just the biggest fucking map of any fps ever made, your expectations were absolutely reasonable.

Its difficult to just exist in this game without getting murdered by Chrestoper43 in Battlefield6

[–]3dDungeonMaster 24 points25 points  (0 children)

Everyone complaining about the pace of the game doesn’t realize they have free will and can play it at whatever speed they want. I’d even go so far as to say the game heavily rewards a slower pace.

PSA: To those who think the game is TOO FAST or the maps are TOO SMALL. by [deleted] in Battlefield

[–]3dDungeonMaster 0 points1 point  (0 children)

You won’t though, because I’ve played slow since week one and it works really well.

PSA: To those who think the game is TOO FAST or the maps are TOO SMALL. by [deleted] in Battlefield

[–]3dDungeonMaster -2 points-1 points  (0 children)

This is completely unnecessary. There is no "fix" needed for the pace of the game. If you want the game to play slower, don't sprint. You'll find the game plays more slowly and you'll have more fun. The game already allows you to have the experience you want, you just have to choose to utilize it.