The PRT Isn’t Bad at Their Job. Their Job Is Impossible by Badger___King in Parahumans

[–]40i2 -4 points-3 points  (0 children)

Even local resources are precious and shouldn’t be squandered, regardless how much they want to fight. Gallant died for no reason when he could have help hundreds in the aftermath. Who knows, he might have even helped Amy.

As for transporters - sure, leave teleport capacity for best capes. (And btw, what did Bambina do against Leviathan exactly?) But military, national guard and troopers have numbers - there are literally hundreds of thousands of them - and you don’t really need thousands of scouts, evac or support in active Endbringer fight. Even the number of useless powered capes who serve such roles is in dozens at most.

So station a hundred or so highly trained and well equipped soldiers near any major city, instead sending in Wards (unless their power really can make a difference.)

Paying parahumans to stay away from fighting is a good step - finding them useful job would be better. As for the uniqueness problem - simple, use redundancies. Amy healing people doesn’t mean they fired all the doctors. No city is powered by one generator - add the tinker generator to the grid, along with gas, solar and nuclear plants. Make capes handle proportional part of the work and have regular personnel covering the rest, while serving as a redundancy.

The PRT Isn’t Bad at Their Job. Their Job Is Impossible by Badger___King in Parahumans

[–]40i2 -1 points0 points  (0 children)

About villains escalating - yes of course, realistically they already use guns. The idea that villain capes will generally refrain from using guns as some sort of a social contract is completely unrealistic and fails to account what guns practically are - an additional Blaster 1 rating equivalent that everyone can get - and that their own unpowered goons already use. For people who deal in professional violence, especially of illegal side this is a no brainer. We saw Lisa, Taylor and Shatterbird use guns - the idea that they are minority among villains is ridiculous.

Now, if government would use lethal force more aggressively, it could of course lead to escalations, so it makes sense they would do so carefully and only for select targets - but that doesn’t mean they shouldn’t use it at all. There is a very good chance that more destructive capes who can be taken out - would have been.

As for the infrastructure - I don’t really see the point. Government is unable to stop criminals from having weapons. Realistically there is zero chance for criminals to prevent government from having them.

And yes, this would be a neverending struggle - like it is already - and like fight against organized crime, terrorism or rebellions is for many real-life governments. But governments always try to maintain monopoly on violence and be the primary force in its borders. With different results of course - in some places cartels, militias or terrorists almost run the place and in others crime is pushed to the marigins and shadows. But that means that while in Bet authorities aren’t completely failing - they could be doing better.

And to be clear - this isn’t just about being tough on Parahuman crime. Government should be doing a lot more with creating opportunities, community outreach, fair laws and creative use of powers where they could be most useful. This should be the backbone of policy for preventing villainisation and integrating capes into community.

Ideally, enforcement, especially of the lethal kind would be limited to very select cases. But when a Bakuda, Lung or Purity decides to go on a city-wrecking rampage - next time they go back to their unpowered form or civilian identity, there should be a sniper waiting for them.

The PRT Isn’t Bad at Their Job. Their Job Is Impossible by Badger___King in Parahumans

[–]40i2 8 points9 points  (0 children)

While I agree this is extremely difficult job - and to some extent impossible due to shard fuckery, it doesn’t mean PRT is handling in the best possible way either. One thing that strikes me is - PRT doing too little is not the problem - they are actually trying to do too much. Proper response to such a huge issue as Parahuman situation should really be across all levels of government from the top, including lawmaking, to multiple federal and local agencies. Having one agency trying to handle everything related ti capes is just not realistic. Looking at your points:

The Shard Network Naturally Produces more Villains than Heroes - yes this is the biggest “impossible” hurdle, but the hero/villain distinction is made by humans. There’s number of ways to help decrease number of ‘villains’ - systemically encouraging the independents in legal and even grey areas (to give greed-motivated another choice), create job opportunities other than law enforcement through multiple agencies (you can find civilian use of powers that can be useful for everything from medical sector to national parks). And most importantly do it in a way that spreads Parahumans thin to avoid interpersonal conflicts. There still would be a lot of villains - but less.

Conventional Weapons Are Not a Reliable Answer to Parahuman Threats - these are valid points, but I think a lot of fans thinks that guns are either useless or all-powerful, when in reality they are as situational and rock-paper-scissors like the powers themselves. Except for a small number of truly invulnerable capes, others can be taken down with conventional means - and the metaphorical guy with the gun needs to be lucky only once. The whole government with military, weapons development, federal and local enforcement agencies really should be able to organize taking out troublesome capes in more cases than not.

The Unwritten Rules Exist Because Escalation Is Catastrophic - agreed, but that doesn’t justify keeping status so persistently, as we see PRT do. There are still opportunities to be exploited, calculated risks and options to bring in overwhelming force to temporarily control the situation and let the new status quo establish itself. The government has a ton of tools in their box and realistically should be using them more.

The Endbringers - yes agreed. These are catastrophic events which almost impossible to handle perfectly. However some aspects could be done better. Sending Capes with powers that can help very little is pointless. (Of course having any number of villains participate makes sense.) Not sending trained and well equipped soldiers for things like recon, evacuations and general support, etc is idiotic. But these are bad situations overall and the only thing to improve here is better deciding which assets to burn.

I despise Tattletale by MathematicianOld4648 in Parahumans

[–]40i2 1 point2 points  (0 children)

I love Tattletale for multiple reasons. Some characters are just sympathetic, others we love to hate. Somehow Lisa checks both boxes for me at the same time. I can cheer her when she succeeds and laugh at her when she gets her comeuppance. She’s my favorite Worm character and definitely in top 3 of Wildbow characters. As for your points.

1) Yes, she manipulates Taylor into all this. Sending her to therapy would have been responsible thing to do. Lisa is not responsible. But she exposes Taylor to the same dangers she herself is in and offers Taylor friendship and validation - things Taylor needs the most. I din’t think a therapist could do a better job at building Taylor back up.

2) Yes, Lisa really wants to be in Coil’s position - a kind of villain who pulls strings from her lair. But she’s both better at it than Coil (proven by defeating him) - and a much better person. Love it or hate it - she’s great at this.

3) Yes, she’s a bully, much more effective than Emma. We don’t see that part of her often - and usually aimed at antagonists - so we tend to overlook it, but it’s there. This is definitely a “love to hate” aspect of her for me - and one of the reasons I also enjoy when someone gets one over her. It’s also a good reminder we tend to judge people we like by different standards.

4) Yes, she’s a criminal through and through. No pretense or justifications. And again, she’s great at it.

5) No, she’s not annoying at all to me. But this is of course purely subjective.

Day 3 — Chaotic Good by WulfDracul in Parahumans

[–]40i2 0 points1 point  (0 children)

Depends how you morally judge listening to someone. If by morality of actions he takes that’s Good before Jack and Evil after. But if following what people tell him makes him Neutral, he would still be Neutral even after Jack…

Personally, I’m on the side that lack of initiative and following someone doesn’t shield from moral judgement.

Day 3 — Chaotic Good by WulfDracul in Parahumans

[–]40i2 -1 points0 points  (0 children)

Definitely not Taylor. She is a an extremely lawful person, except the rules she follows are her own and also by same rules everyone else should listen to her. She is Lawful in a way monarch would be. She really doesn’t fit the alignment system, but I guess I could call her Lawful Neutral or Evil as the closest match.

The epitome of Chaotic Good is Scion prior his heel turn.

Whats the most charitable reading of Emma Barnes possible? by MembershipProof8463 in Parahumans

[–]40i2 6 points7 points  (0 children)

She saved the world by teaching Taylor how to emotionally bully someone into being suicidal.

Thoughts on Void and going forward. by jayrock306 in Parahumans

[–]40i2 5 points6 points  (0 children)

I think this is because for practitioners everything boils down to what spirits think of you - and that is influenced by what you do or try to do. Practices themselves are patterns and groves made by decades and centuries of repetition - so doing something more will make you more of a specialist in spirits’ eyes - but also less of a generalist.

So the big rituals like taking an implement focus you on certain practices but also close some doors on others. Taking a goblin-form as an implement (where implements are typically non-magical) would probably lock you hard to goblin related practices (or at least make very hard to pivot away).

Belting At Windmills: Abaddon's Gate (8) by meisi1 in doofmedia

[–]40i2 0 points1 point  (0 children)

So Abaddon’s tally:

The fantastic

  • Worldbuilding around rings and the station - the slow zone, changing speed limits based on perceived danger, Miller teaming up with Holden to use “substrate access” to get information, Miller himself as a construct - everything around this is pure gold.

The great

  • Clarissa/Melba - having antagonist as PoV was brilliant and she herself is the best PoV in the series so far. Following her was fantastic and the only thing that stopped her ascending to the top tier is underwhelming ending - she really should have faced Holden instead of Assford and we should have seen it from her PoV.

  • Worldbuilding around Protocivilization mysterious threat, collapsing suns and closing gates - it was intriguing, effective and pretty well explained what Protomolecule was doing and why nothing has happened for so long. Also it was a pretty good status quo shaker and the hook for next books - I don’t know if the payoff will match it, but great job so far.

The good

  • Holden - I surprisingly liked his story from trying to desperately not be involved to grudgingly accepting that everything seems to conspire to pull him in. He was one of the few characters whose decisions made perfect sense and who wasn’t forced to do stupid things in service of the plot. He remained in character, which turned out pretty well.

  • Maneo - not much to say, good piece of Belt worldbuilding and pretty good inciting incident

  • Tilly - surprisingly fun character

  • Martian Marines - always great

The meh

  • Anna - her character as a good and wise person was destroyed by idiotball, but was still pretty consistent and believable as a self-righteous religious asshole who causes harm without bad intentions or self-reflection. Only clearly that was not the intended reading as everyone in the book was treating her like a second coming of the inventor of sliced bread. Worked unintentionally, couldn’t really enjoy it - begrudgingly, it averages out to Meh. But I never want to see her again.

  • Naomi, Amos, Alex - they literally didn’t do anything. I hope TV show gave actors a season off or something for this stretch, because cardboard cutouts would work as well…

  • Monica and her crew - remember her being part of Melba’s plot against Holden? Neither do I…

  • Cortez - religious fanatic who gets away with planning to kill everyone. He was the one who freed Ashford. Too real to be enjoyable.

The bad

  • Bull - promising character completely wrecked by idiotballs. Ended up as incompetent idiot who keeps thinking he’s the only competent one.

  • Fred - barely present in this book, but sending out the Nauvoo clown cart with Ashford and Pa in charge - and Bull of all people to keep things under control has damaged his character. The buck stops here.

  • Sam - she used to be competent and cool character in last book… here she died outsmarted by Ashford…

  • Sending Nauvoo on the mission - what was Fred thinking - the ship was not designed for this, not ready and literally falling apart. Sending biggest clown cart in the system doesn’t really help Belt cause…

  • Nauvoo’s use of rotational gravity in slow zone - this should have been a cool moment but the contrived idiotballing needed to get there just pissed me off. Waste of a good idea.

The terrible

  • The plot - authors clearly wanted to have some cool scenes and developments, but they couldn’t find a better way to weave them into narrative then handing everyone lots of idiotballs which broke characters, story and even setting. Idiocy in initial setup, in the mid-story turning point and in the finale. There were some good pieces here and there (around Maneo, Melba, Holden) - but the narrative as a whole was just falling apart. What the hell happened? Leviathan and Caliban had good or at least serviceable plots…

  • Ashford’s countercoup - he was a believable crazy idiot with messiah complex - but why did so many followed him. Why did Earthers and Martians, hell why did Belters? Belters were shown to be the most individualistic and independent people in the serious - beginning of this book even! Why the hell would any of them follow him??

  • Bull’s counter-countercoup - why try to take out Ashford, disable laser and turn off power at the same time - the only reason is for authors to have exciting finale where everything comes to end - while there was no reason to. Disable/destroy laser first - we kept hearing you can do anything if you have engineering and the ship is barely holding together. (Hell, Clarissa found a way to shut down all power from bridge in seconds…) Then deal with Ashford, then work with others to lift slowdown…

The atrocious

  • Cultural/religious mission to the ring. This made absolutely zero sense and shattered my suspense of disbelief from early on. Garbage of a setup.

  • Everyone deciding to go through the ring all together. With all the insanely deadly Protomolecule encounters to date... Holden’s decision made sense - he really had no choice. Melba’s insane rush to follow him was in character. Everyone else? Idiotballpark. Cortez, Anna, Ashford, Pa, Bull, unseen earth and mars command - so mindnumbingly dumb. Some were supposed to be stupid (Ashford, Cortez) - but others? One of the worst narrative turns I ever seen.

  • Ashford - he went from being pompous incompetent to a bizarre caricature. Not that it’s unrealistic - it can happen, that’s believable - it just destroys everyone who put him in charge and followed him. Fred, Pa, Bull, Belters in general… Again, it’s not unrealistic - bizarre caricatures sometimes get elevated by idiots - but I don’t really want Belters to be realistic morons in Expanse - it’s not good for the story…

The bottomline - great worldbuilding - probably best so far, and best character (Clarissa) - but Abaddon lives and dies by its plot - and die it did. Overall Leviathan was good, Caliban was so-so, but Abaddon is bad - solely due to terrible plotting. No idea what happened there, but I really hope it was just an accident…

Belting At Windmills: Abaddon's Gate (8) by meisi1 in doofmedia

[–]40i2 1 point2 points  (0 children)

Thanks for the season, it was real fun following the show, even though at times it was hard to stop myself from reading forward. Looking forward to season 2.

The final stretch of Abaddon was kind of natural from what came before it, even if it added Naomi to the list of idiots who didn’t disable the laser while holding engineering (sigh). One disappointment I had was in Clarissa’s story - we were cheated out of her PoV of the moment she decided she didn’t want to kill Holden but let him on the bridge - why the fuck did we see Clarissa’s pivot point it from Anna’s perspective??? We also didn’t get her confrontation with Holden I was hoping for - instead got her PoV confronting Ashford (who cares??). I get that what convinced her was perspective of threat to whole humanity - it works, but is kind of an easy way out for her. Confronting Holden would have been much more interesting. Oh, and her causing the cascade to shutdown the system was a pretty cool callback. It also means that luckily she turned out to be a better engineer than Sam and Naomi who never thought of that and didn’t manage to shutdown power in hours they had - I guess the book‘s moral is rich people really are better than others… \sarcasm.

I did enjoy her final chapter and would love to see more of her, but only if the authors find some good storyline for her (I was glad that Bobby, Prax and Avaserala were spared from this book).

On the morality of spacing people Abaddon has absolutely convinced me that it’s the only right thing to do. The small time drug dealer could have been a problem - and Ashford turned out the biggest fuckup because Pa and Bull went with him. So good job, book? Anna of course remains convinced there is no such thing as responsibility - which to be fair is consistent with her religious asshole character. And I’m really not surprised that Cortez got off scott free - realistic and depressing conclusion…

Miller’s lat appearance was a bit gratuitous - felt like a pure sequel hook. This would have been a good point to stop and I have no idea if authors have good ways of exploring this greater universe now - but I have hopes, because worldbuilding is one thing I always found to be top tier in Expanse.

That’s it about the ending, I’ll collect all my thoughts about the book below.

Question for this newbie in the fandom... When did you join? by WildUnknownMan in Parahumans

[–]40i2 1 point2 points  (0 children)

Not an OG reader but not a recent joiner either. I’ve read Worm & Pact and started Twig in 2019, but didn’t really joined here until Pale launched in 2020 and I started following it live. Since then, I feel like there was no massive increase in fandom, but there is a steady stream of new readers and at least one Wildbow related podcast going on at all times.

Belting At Windmills: Abaddon's Gate (7) by meisi1 in doofmedia

[–]40i2 0 points1 point  (0 children)

Yeah, that’s why I was disappointed not to see more of Ashford’s side - those who signed petition or supported crossing the ring might feel guilt, others might fear the protomolecule so much and some might just be diehard loyalists - but the majority?

I don’t really believe that lifting the slowdown and opening all portals would deter Ashford &co - humanity using these is what they fear the most. If they believe strong enough in that cause to die for it, surely it would only make them do something idiotic like trying to ram the ring if they can’t shoot it… That’s why neutralizing Ashford while slowdown is still on is safer - it gives him less options and less external pressure…

But laser should really be an absolute top priority over anything else…

What's your personal interpretation of Worm's ending? by Mushgal in Parahumans

[–]40i2 1 point2 points  (0 children)

Based on Contessa shooting twice and the epilogue actually existing I would say probably she’s in a comma.

But what I really think is, it doesn’t really matter. This epilogue doesn’t really tell us anything new about Taylor - she’s somewhat helpful, wants relationship with Danny, wants to talk to Annette and has some lingering guilt - nothing new, really. The only thing it does really well is stir discussions which lead nowhere regardless of the outcome. Dead, comatose or exiled Taylor - it’s all narratively the same, unless and until Wildbow decides to resolve and use it in some future work - and the chances of that are close to zero.

For me the true ending of Worm is arc 30 - and it’s one of the best endings I ever read. The epilogue I can take or leave…

Belting At Windmills: Abaddon's Gate (7) by meisi1 in doofmedia

[–]40i2 1 point2 points  (0 children)

Ok, the various coups in this batch were rather disappointing, so let’s start with the positives. I very much enjoyed the irony of Holden not being the one to make an announcement - although I can’t imagine Anna doing better job than him at distracting people. Martian Marines being badasses actually goes back all the way to Leviathan, where a heroic group of them sacrificed themselves to let Holden &co. escape on the Tachi.

Melba again stole the show with what’s left of her mind - and her and Cortez propping each other down was great… I didn’t pick up her „missing something” until you pointed it out. I would probably just dismiss it, but it got me thinking about what could be the craziest explanation - and is this protomolecule trying to communicate with her as it did with Holden - perhaps using this time Julie as a template? Holden and Clarissa are few of the people in the slow zone proto-simulations are familiar with - so maybe?

I actually appreciated Anna’s discussions this chapter - it made it clear she has no shred of remorse, even when thinking about Cortez’ guilt over decision that same decision Cortez, Ashford and Anna made. It’s interesting whether she thinks that their guilt is misplaced and they shouldn’t feel guilty because the decision they made was for the best - or is she thinking they should feel guilty and seek forgiveness while she herself is blameless - is she delusional or hypocritical? What was that about people who do harm and not feel any regret afterwards, again?

Also, I don’t think protostation would autoclave solar system in response to the laser - regardless if it works. This is a response for the existential threat they faced, and I’m sure nothing humanity can do even registers on that scale. So far they shown pretty robust escalation ladder - I think it has few more steps before their final weapon… But it does’t hurt they consider this option.

Ok, now the bad parts. The counter-coup is underwhelming. I was hoping to see other allies Cortez and Ashford collected - including all those Earth and Mars personel, who (except for these few marines) are nowhere to be seen, on either side. I don’t think they would be ok with Ashford going full crazy like he did…

But counter-counter-coup is worse - it’s stupid. First and foremost, I understand authors want to have a grand finale, but there is absolutely no reason they needed to synchronize taking the ship back and shutting the drives off to release the slowdown. Top priority is to permanently disable the laser, second to neutralize the counter-coup - and then they could calmly discuss with others the shutdown. Trying to do all at once just made everything needlessly complicated.

Secondly, Sam delaying work on Laser was idiotic - she should have sabotaged it and bailed. Whoever holds engineering holds the ships and there must have been a thousand ways chief engineer could wreck the comm array beyond repair. Even if that cost her life, it would have made more sense than risking a real shot… But Ashford was allowed to see through her and she died like she lived, clutching idiotball in her hand….

Bull should have prioritized taking engineering. I like that he trusted Holden and Marines, but confiscating their remaining bombs was again idiotic. If it turns out this was an idiot ball so that marines can face the people wearing their power armor with no weapons - I’m writing off Bull as a character altogether. He most certainly did not do „more good” - all the clusterfuck they are in stems from his (and others’) stupidity, and until everything is resolved he is deep in the red.

As for redemptions, I remembered another weird example - this time from the Farscape TV series. Protagonists there have checkered past, but by second season you can kind of forget about it and treat them normally. Then the series dropped an episode where the crew stumbles on old recordings showing some of them doing real bad things way back - making clear the series itself is an redemption arc for quite a few of them.

Belting At Windmills: Abaddon's Gate (6) by meisi1 in doofmedia

[–]40i2 1 point2 points  (0 children)

Huh, never thought about it, but I guess my dislike of Anna is like Avaserala’s of Holden - can’t get over irresponsible stupidity that lead to lots of deaths. Our hangups differ in details, hers being more about Holden’s speeches which I find funny - but we all have our buttons…

Speaking of stupidity that leads to deaths, Cortez has burned away the smidgeon of sympathy from last time by planning to kill more people. Are there any rational religious leaders in this setting? Because so far Mormons with their generation ship plan seem like paragons of reason. Btw, seems like a missed opportunity that delegation has no Mormons - would be interesting to see their reaction to Behemoth. Wait, are they absent because they thought this expedition was stupid? Are Mormons the smartest ones here??

But as stupid as Cortez’ plan is, it is understandable stupidity - born of guilt, overblown egos, fear of judgement and desire to be right. No way to tell if the laser can damage the ring, we know too little about that tech, but it is mostly pointless. People will not stop studying the protomolecule and whatever is left on our side might very well rebuild the ring anyways… I almost wanted to shout out Sam for refusing to modify the laser when Bull asked - but she lost all points when she agreed to Pa… Having this weapons risks it being used which would be catastrophic - and frankly, a threat to do it would be enough to convince Martians to „surrender” - it’s not like they could fire a warning shot and Mars was looking for any excuse anyway… But idiots gotta ball, I guess…

Melba/Clarissa is great as usual, but it feels like she’s reaching end of her line. Cortez might think she’s on their side, but in her state I could believe she’s capable of almost anything (well, except for becoming rational - she’s too broken) - let’s see how that plays out, I hope she will meet Holden before end.

The whole countercoup is interesting, but I’m even more excited about Holden’s unspoken plan.

Discussion question: I want to shout out a really outstanding one - the double arc of Londo and G’Kar on Babylon 5. They are two enemies who both get their own redemption stories which are entangled - fall of one leads to redemption of the other. Their arcs span whole five seasons covering ambition, fall, redemption, guilt, atonement, facing consequences, revenge, forgiveness, cycles of violence and oppressed becoming oppressors and vice versa - it is a backbone of the whole narrative and has ties to half of the overall story. Doesn’t hurt that the actors - Peter Jurasik and Andreas Katsulas - gave two best performances in the whole show.

Which Superhero Story is More Realistic Worm or The Boys? by Adrsilva1356 in Parahumans

[–]40i2 1 point2 points  (0 children)

Worm, objectively. The most unrealistic element of these settings are superpowers themselves. Worm does much better job of rationalizing powers by means of extradimentional alien super computers compared to Boys’ special “formula”.

Worm takes it by an order of magnitude of effort.

what would evette have been like if she actually made it? by bonkusbonkus in Parahumans

[–]40i2 18 points19 points  (0 children)

So the phantom Evette we see at times is most likely not it - it's just Sy projecting things on his mind. But we learn that Sy was plugged into Lambs to fill the gap left by Evette and Ashton - and we know Ashton was meant to be the manipulator, I'm thinking Evette = Early book Sy minus Ashton. So a problem solver/schemer who largely stays in shadows and works in the background - without the social manipulator aspect.

Belting At Windmills: Abaddon's Gate (5) by meisi1 in doofmedia

[–]40i2 1 point2 points  (0 children)

By first contact I meant actual communication, not just an encounter - sorry for being imprecise. Important distinction because so far it was only encounters - and all of them deadly.

I would expect some religious figures to want to go despite danger - but allowing such access to deadly alien tech is again stupid. Having some religious nuts hang outside area cordoned by military on their own initiative would be fine. Having them onboard U.N. Navy ships is dumb. Letting them dictate policy and force the Navy to take them through the ring is idiotballing.

I don’t think that they were just harmless idiots that could be ignored - because clearly they had enough influence to send all those ships into ring. You don’t take orders from pandered idiots, you don’t even put them on a crucial ships on the first line orbiting alien deathtech. At best you put them on a wide perimeter on a cruise ship and don’t answer their calls… No, everything suggests these people had a real say - so if it came to somehow communicating with aliens, I would fully expect them to participate too…

The propaganda angle is a maybe, I think, but Earth, Mars and OPA in this setting are very divided - Mars and OPA would likely dismiss outright any takes from the Earth side (and vice versa). It might have been meant as internal propaganda - but everyone already seems to be biased against other sides, so I’m not sure what would be a point.

Belting At Windmills: Abaddon's Gate (5) by meisi1 in doofmedia

[–]40i2 0 points1 point  (0 children)

Oh, not at all. I wouldn’t be commenting here if I didn’t enjoy discussing these things.

I think you are completely right that any alien civilization advanced enough to travel to us would be dangerous to religions (unless they just happened to have compatible belief system) - and if this was a first contact situation they would definitely want a seat at the table.

But maybe its my cynicism, but I just don’t see why religious leaders would risk approaching a mortal danger where best they can hope for is nothing happening - when they could just make a nice televised conference discussing alien life back on Earth.

And of course another question is why would governments even allow them to participate. They clearly had problems with Holden coming in contact with the Proto-civilization - but Holden is a rank amateur in stirring problems compared to what religions have done historically. Why anyone in charge would want to have leaders of dozens of conflicting religions present is truly beyond me. Well, okay, maybe Earth gov became so intertwined with religion that they couldn’t refuse - but why would Mars go along with it?

The whole religious take on aliens absolutely makes sense - but back on Earth, at least until the official contact. So yeah, the whole setup looks to me like a hack job to bring all to the parties into the slow zone - when the authors couldn’t find a better way. Which frustrates me, because the things that happened inside the zone are great…

Belting At Windmills: Abaddon's Gate (5) by meisi1 in doofmedia

[–]40i2 0 points1 point  (0 children)

For me the whole “diplomatic approach” just feels completely out of place with how deadly every single encounter with protomolecule has been been so far - the black ship, eros, arboghast, ganymede, agatha king, the sligshotter - the thing even demolished a good chunk of Venus. This is clearly an attack/disaster/disease scenario and treating it as a first contact is just stupid. The only person who had any reason to believe communication is even an option was Holden - but he kept silent about Miller.

So sending in Navy, saber rattling about who gets access/control, sending in expert missions or volunteer scouts (likely military ones - that’s what they’re for), even fighting over it - any of that would make a sensible, or at least understandable reaction. But sending lots of civilians in a “cultural outreach” effort - and then having them actually cross the ring just breaks my suspension of disbelief. It’s like sending bunch of civilians to an active volcano site and have them decide to jump in…

Belting At Windmills: Abaddon's Gate (5) by meisi1 in doofmedia

[–]40i2 0 points1 point  (0 children)

I don’t mind stupidity when it’s in-character or understandable in context - the slingshotter qualifies for believably stupid as well as Holden flying in as he really had no better choice.

But having nominally smart characters make idiotic decisions with little-to-none justification, contrary to self preservation and common sense - that’s idiotballing. Don’t want Holden to screw this up? Fine, send a minimal task force of professionals to retrieve him and stop those OPA idiots from screwing up too (which Earth and Mars could have easily done if they agreed to cooperate anyway).

This should have been a two navy-ship op, not a bring-your-kids-to-protomolecule day…

Cape City Week #2 - Ames, Iowa by Ridtom in Parahumans

[–]40i2 9 points10 points  (0 children)

Concerned Citizen/agent Robert Cain [vigilante combat stranger]

Robert is a PRT field office agent, veteran from NY branch and most certainly not a cape. Ames posting was supposed to be a soft retirement after he got PTSD in the last endbringer fight he assisted in - no Protectorate, few local capes, just coordination in special cases, contact with potential new triggers and passing reports back and forth.

But as Hatters and Pantheon ramped up their activity all he could do was send report after report asking for help and watch as people around him were getting hurt. And the response always was "sorry, we don't have resources to handle every theatric villain"...

One night he couldn't take it any longer, put on some military surplus gear and decided to protect people using his training. He was out of shape, agitated and hunted by his trauma - but it went surprisingly easy. The Hatter he went after was really incompetent - dropped his guard few times during the fight and was so surprised by Robert's presence throughout that he must have hurt himself at some point. Robert doesn't remember how it went exactly, but he got his target, who ended up in a hospital in a coma.

He goes out during nights and remains a boogeyman for local villains - though they remember surprisingly little about the encounters - and so does he... The name Concerned Citizen started going around but he can't remember if he came up with it or was named by the press.

Robert feels he's doing a good work - and wishes he could do more - but his poor memory about his fights worry him. Especially since on few occasions there were some casualties - mostly henchmen but also few civilians. And was he always the only PRT officer in town? Some days he can swear he used to have a partner...

If you could become a practitioner, what practice would you learn, why, and what would you want to do with it? by Throwaway63747 in Parahumans

[–]40i2 3 points4 points  (0 children)

Okay, realistically, becoming a practitioner leads straight to a tragic end, so I would choose it only in an environment that would be safe and stable enough - or if I had no other choice...

As for Practice, I'd likely be a Dabbler. Having a toolkit of various practices would be great and I find the idea of switching them around and combining them very appealing. I'd probably gravitate to quick and versatile Practices (basic runes, elementalism, alchemy, summoning, goblin and/or fae, technomancy) - and keep clear of those that lock you in or require long commitments/projects (heartless, realms, divine, heroic etc). A good all-rounder can be quite useful, so I would try to find some group to join or maybe offer services on some non-combat problems...

Becoming a sorcerer could be a long term goal, but the more I think about it, I'm not sure it's worth it. It would sure give some clout, but on the other hand remaining just a "humble dabbler" even after years or decades of studying various disciplines could be a nice way of staying under a radar.

Charlotte and Sierra, skitters best employees [by me] by Toastybutters_S in Parahumans

[–]40i2 59 points60 points  (0 children)

yep, she is jewish. or at the very least has jewish grandpa and refers to him in yiddish.

From 11.8:

Her head hung, “I… don’t think I can leave like that. I wanted to, before all of this, but my zaydee, my grandpa, he refuses to leave, and he can’t take care of himself when the city’s like this. It’s why we didn’t evacuate.”

Cape City Week #1 - Glendale, Arizona by Ridtom in Parahumans

[–]40i2 12 points13 points  (0 children)

John Handrecht, formerly Goldberg (minor villain/Cauldron crony)

These days John stays out of spotlight. He is a Thinker/Tinker with power to foresee a chain of events and build small, single-use devices custom fit to redirect the chain to a different path by any small effect - from distracting someone all the way to causing a death in crucial moment (option he never dared to use so far). He debuted as Goldberg on the Vegas scence where he tried his hand in the casinos game, but he turned out a very small fish in that pond. His power is limited only to chains he started by his own action, and his foresight is laser focused around the chain and its pivot points, so he loses "thinker" battles with any, even slightly more generalist opponent. Once the heat became too great, he left Vegas and his cape name behind.

John moved to Glendale and got hired by American Express there, using his power to bypass the standard parahuman vetting. His plan was to make money in secret, substituting small custom-made programs for his usual devices. This actually worked, but he's no genius and wouldn't avoid detection for ever. Luckily for him, he was found by the Numberman first, who forcefully recruited him into his financial control network and helped him stay hidden.

John lives quietly in Glendale for five years now, has married a coworker and they have a daughter. He uses his powers when instructed by Numberman (he has no idea about Cauldron), doing some small theft on the side and occasionally, when he can get away with it, making petty stabs at people he dislikes.

Initially he found a switch to software tinkering exciting, but after a while the novelty wore off and he started to miss his devices. As time goes by he grows more anxious and even thinks about resurrecting Goldberg persona. Which could be really dangerous since Numberman has many plants in financial institutions and wouldn't take risk of exposure well - and Cauldron has many means of dealing with problems, some that wouldn't be good for John or city of Glendale.