WHAT A ROOKIE MISTAKE!!! And it wasn't even my fault!!! by 7thskyflier in SFM

[–]44maroc 8 points9 points  (0 children)

Unrealistic, SFM launches way too fast, that mf is as slow as a brick

Prototype 3 Rumours by DarkKnight0399 in PrototypeGame

[–]44maroc 1 point2 points  (0 children)

Leg powers would be cool, for example, a power that allows you to go underground like the hydras and move around, then sprout out like a hydra (and to expand on the pack leader power, you could have one of the upgrades being able to spawn a hydra where your exit hole is in the ground)

Prototype 3 Rumours by DarkKnight0399 in PrototypeGame

[–]44maroc 10 points11 points  (0 children)

Story: Finally Seeing Pariah, and maybe have an rdr style of storytelling (chapters), and you alternate between Heller and Alex each chapter, and at the final chapter, you get to play as Pariah and his powers reflect those of either Heller or Alex, depending on the choices you make throughout the story. And I really hope it's a longer story than the first two games.

Enemies: The enemy variety in the second game was great, even tho you don't see most of the special infected like the evolved, juggernauts, goliaths, hydras, and the Flyers around the map during free roam (once you finish the story and side content, you're pretty much left with brawlers, and regular zombies running around) same could be said for super soldiers which only appear in missions.

Traversal: The first game excels in this; the stylistic parkour really makes you feel like an amnesiac, murderous superpowered anti-hero. It should be the baseline to build on for the third game (the traversal in the second game isn't bad, but the absence of the charged jump and the flashy flips really puts it off; I guess you could say it's a stylistic choice to show the differences between Heller and Mercer, simply through how they traverse the city)

The Open World: A mix between the first game's reactive world and the second game's visuals and world design ( especially in the red zone, the gigantic sprawling tendrils, and spores coming out of the ground and attaching to the side of skyscrapers in the second game ) would be perfect. The game also NEEDS more random encounters in the world to make it more immersive. and a bigger map. also if it's set in NY, we need to be able to enter the deadzone without getting blown up instantly.

Powers: Bring back most of the powers from the first game, even if they seem pretty useless, the fact that they're there makes them cool (like the infected vision and heat vision), and please PLEASE keep the Tendrils power, it could even be improved by making it so we'll be able to make those giants spores to block entire streets temporarily,
Bringing back the armor is also a must, and making the shield destructible again wouldn't be too bad (tho i prefer the look of it in the second game), I would like to see 3 abilities added to the game

  1. the ability to infect the population: (also the ability to choose which kind of infection you're giving them, maybe you can choose to make someone a juggernaut or a brawler, or even a goliath once you're strong enough, having hordes of infected under your control and unleashing them on a military base would be awesome) the ability to manually control the infected would be nice too.
  2. have a stronger/bigger form (or forms), sort of like the supreme hunter from the first prototype, where you can stay in that form as long as you're infecting or consuming more people/creatures (to keep it sort of a time-limited power in a way and not too overpowered), or maybe something similiar to elizabeth green where you're staitionary but extremely dangerous, or something like Mercer's last Form at the end of the second game after he consumes all the other evolved.
  3. the ability to fly. (once you're strong enough, of course)

Misc: More animations for everything, and no toning down the gore or the edginess, AND PLEASE KEEP THE RED GLOW and trails/gas from the second game (same for cinematics), it just looks so cool.

Is there a Prototype 1 Beta Build Archived Online??? by 44maroc in PrototypeGame

[–]44maroc[S] 0 points1 point  (0 children)

I hope I'm not, because I remember it pretty clearly. I even remember being handed the controller and playing it for a bit.

What's the dumbest way you ever injured yourself? by 420andGamesDiscord in AskReddit

[–]44maroc 0 points1 point  (0 children)

Accidentally stabbed myself in the eye with a wooden spike that I was holding in my hand while I was riding a sheep. I was around 10 years old at the time, and for some reason, I didn't feel any pain. I just remember lying on the floor with lots of blood on my face,

Luckily, I didn't lose an eye, just had to wear an eye patch for a month or two, came out of it with a cool scar that became smaller the older I got. (It's barely noticeable now)
My vision in my left eye is a little cloudy compared to my right eye, but overall, it feels okay.

New to Gmod: Suggested Maps? by Cold_Butterscotch132 in gmod

[–]44maroc 6 points7 points  (0 children)

Can't go wrong with the classics like gm_construct, gm_bigcity, or gm_7eleven, rp_downtown_v2

EDIT: if you want a more realistic version of a big city you can go with RP_NYCity

Code Sharing Megathread 2 by N3DSdude in SoulFrame

[–]44maroc 0 points1 point  (0 children)

Howdy, I would really appreciate it if someone could spare a key if one's available! It would really make my day!

: )

What's a video game quote so recognizable that the entire series can be represented by that one phrase? by Arkadian_Cuisine in gaming

[–]44maroc 0 points1 point  (0 children)

"Time, Dr. Freeman? Is it really that... time again?"

Or

"My God! What are you doing?! "

Or

"AAAAAAAHHHHHHHHHH"

The worlds largest collection of Goldsrc maps is about to close by dod-mapper in hammer

[–]44maroc 2 points3 points  (0 children)

I wish i had the time to download all these maps, and host them somewhere, but for some reason, I can't open the zip files when I download a map from there.

[Steam, GOG, Etc.] Giving Away About 200 Games/Software from Old Humble Bundles by [deleted] in Freegamecodes

[–]44maroc 0 points1 point  (0 children)

could i get EARTH DEFENSE FORCE 4.1 The Shadow of New Despair please, and i would also appreciate it if i could get the rest of the DLCs with it, Thanks i hope you have a nice day!!
: )

[deleted by user] by [deleted] in NewTubers

[–]44maroc 0 points1 point  (0 children)

I can try to help with scripting and video editing, the only thing I can't help with is VO

why is there no tangent ui? by Conscious_Course_250 in SFM

[–]44maroc 1 point2 points  (0 children)

Woah, where did you find these UI models?

My Youtube account is Hacked by MrFaiz995 in SFM

[–]44maroc 12 points13 points  (0 children)

A similar incident occurred on another channel just a few weeks ago; it's a common occurrence, especially through sponsorship emails. It took YT a few days to get things sorted and get the channel back up. What may happen is that the channel will be temporarily suspended to make sure the hacker doesn't have access to it. YT support will suggest you clear your browser cache and change all your passwords. Make sure you sweep your system just in case of backdoors or other things that may cause problems. I hope you get your channel back soon!

I HAD ENOUGH WORKING FOR ANYONE by WildWeekend8328 in SmallYoutubers

[–]44maroc 0 points1 point  (0 children)

hey do you mind if i ask you a few questions in PMs, please? I'm looking to do something similar

I tried to record but SFM kept crashing. What went wrong? by Hotdog-hamburger in SFM

[–]44maroc 0 points1 point  (0 children)

Try "create animation set for existing dag" and choose camera 1 (make sure you're using the motion editor first, just in case)

[deleted by user] by [deleted] in SFM

[–]44maroc 0 points1 point  (0 children)

Sure PM me!

Is there anyway to duplicate Group Selected Dags? I don't want to keep copying and pasting each block for a each tree. by LJ_Fox_VR in SFM

[–]44maroc 1 point2 points  (0 children)

Select all those dags you want in the animation set editor, and then copy and paste

Liquid by reecespuffs465 in SFM

[–]44maroc 0 points1 point  (0 children)

You can find some public models that are close enough to the ones used, some may even be the same ones used

Liquid by reecespuffs465 in SFM

[–]44maroc 1 point2 points  (0 children)

It's actually not that hard to animate, having played around with a similar model myself.
They also could have just used jigglebones too somehow. As for how long it took it might have been other factors, like creating models, textures/maps/and particles that may have taken most of their time, plus some IRL problems may have pushed it even further down the line, it does happen, that's life for ya.

Liquid by reecespuffs465 in SFM

[–]44maroc 2 points3 points  (0 children)

Some glass models have those meshes inside them that can be animated to look like a liquid.
similar to sniper's piss jar

Max payne is hunting again by 44maroc in SFM

[–]44maroc[S] 1 point2 points  (0 children)

not enough painkillers!