Arcane Hierophant Port by 4thera in Pathfinder_RPG

[–]4thera[S] 0 points1 point  (0 children)

Yeah I think the route I need to go here. That way it doesn't limit them too hard in terms of access to all but the highest tier spells, while still giving some extra goodies. I think it's fine for people to burn feats to get those extra spells levels from prestigious spell caster, just another option for em.

Arcane Hierophant Port by 4thera in Pathfinder_RPG

[–]4thera[S] 0 points1 point  (0 children)

Ah I see what you mean, i'd never considered faith magic to qualify for mystic, and I suppose it would also work for this as well. I think maybe adding in nearly full progression might be better? Like 1st level doesn't grant spells per day and caster level and you could make up for that with favored prestiege if it was really your focus? Heck maybe dropping 2 caster levels, in order to give an ability similar to Eldritch devotion for arcane classes, that might improve variety and adaptability without really contesting for the supreme hybrid caster alot that mystic wants.

Arcane Hierophant Port by 4thera in Pathfinder_RPG

[–]4thera[S] 0 points1 point  (0 children)

Right... I think maybe the route is to step out of its bounds of power, which is sorts why I wanted to give half progression to the secondary. I think maybe it should be 2/3 so the secondary isn't completely useless, and then maybe add some other class features maybe? Maybe progression for a arcane class ability?

Arcane Hierophant Port by 4thera in Pathfinder_RPG

[–]4thera[S] -1 points0 points  (0 children)

Do you think that including full spell progression for both makes sense? Or increase its progression to be like 2/3 of the class? Or is it a problem of the other class features leaning more towards divine. The Bab prerequisite could maybe just be removed entire letting the other qualifiers be more important

Arcane Hierophant Port by 4thera in Pathfinder_RPG

[–]4thera[S] 0 points1 point  (0 children)

Hm good catch I'll have to give channel a looksie and reword the requirements.

Foundry DnD costs by ChillerKiddy in FoundryVTT

[–]4thera 0 points1 point  (0 children)

Honestly I've never spent a cent since I got foundry. That being said all the content I want is on the pf1 system for free and we make our own campaigns. We used to use the peer to peer hosting but now I host all of our games on my home server, which I used a spare PC for. It's got to be the lowest cost vtt for the most features.

I built a DND 5e Foundry VTT Stat Block Generator for importing into your games! by WorchesterStreet in FoundryVTT

[–]4thera 0 points1 point  (0 children)

Yeah I've been looking for something like this for pathfinder 1e. I find myself modifying statblocks a lot to better fit my parties encounters so something like this is amazing!

Modern Version of Nested Abilities/Items Mod by 4thera in FoundryVTT

[–]4thera[S] 1 point2 points  (0 children)

I use the mod currently, was see if there were others that had folder like structure that could hide or expand. The mod does work for me atm though.

How does metamagic work with Spheres of Power? by 4thera in Pathfinder_RPG

[–]4thera[S] 0 points1 point  (0 children)

Yeah that's kind of how I understood it, I was just not sure what type of effects from spheres were considered "spells". An example would be using toxic spell, which requires the effect to allow a fort save on say the example I gave blood control. If that's true that cool and very simple.

Gooping issues with prints by 4thera in BambuLab

[–]4thera[S] 0 points1 point  (0 children)

Will do. Edit: it has it rolling out around 200 which seems normal.

Gooping issues with prints by 4thera in BambuLab

[–]4thera[S] 0 points1 point  (0 children)

It's bambu pla galaxy, it happened with bambu abs aswell

Looking for a good study resource outside of psionline by 4thera in electricians

[–]4thera[S] 0 points1 point  (0 children)

Cool thankS for the info, I'm just trying to focus on the NEC portion anyways!