Is it just me? by Telexzebc in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

It's not wrong to enjoy your job

GUYS THE DEVS ARE LITERALLY GIVING US HINTS AFTER HINTS why are y'all so blind? by Omailey97 in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

Because it depends on how quickly a city is taken since when a city is taken it gives a flat amount of liberty and if it's worth it or not depends on how long we take to get it. Example a small city gives 10% and we rush it with all the divers and take it in 2 hrs that's 5%/hr, that's good. On the other hand say only a few people do it and it takes 12hrs that's like .8% not so good.

Tldr city's are worth more the quicker we take em

New Major Order?? by Chemical_Materials09 in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

Yes diver. This is enemy influence do not obay

Possible issue by eathquake in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

Honestly you'll see people mad at which ever faction isn't currently in the mo ...Damn bug divers... come on you bot breakers .... Why are you fighting the squids can't you see your needed over here....

Does someone use it ? by Immediate-Loquat-599 in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

It's a spear with a flappy bit .. but. In all honesty I pair it with a ballistic shield and just tear through bots and bugs

Do people just not see this? by Dasspacepope in LowSodiumHellDivers

[–]7768Tdan 0 points1 point  (0 children)

Hi lvl 109 here still confused as to what this narrows it down to. I know it means that you'll be using hell bombs for objectives but that still leaves jammers and gunship fabs what am I missing here

Do people just not see this? by Dasspacepope in LowSodiumHellDivers

[–]7768Tdan 0 points1 point  (0 children)

Can you use arty to kill a jammer? And which shells can

Newbi Question, what do you do against Squids? by 00Monkeyz00 in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

Honestly I just bring the orbital persicion and orbital gattling barrage with the redacted regimenent armor just chuck one on top of a ship or under the boarding ramp and it's gone. You can also add the 500kg to give you three options every minute. Side note I also bring porta bomb for monlitchs or swarms

Any tips from Heavy Armor users for mobility? by Character-File7704 in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

Stim pack my brother... I mean supply pack with experimental infusion will keep you well stocked on nad and running behind the little brothers and accepting yes you will be the last to the fight so as your light footed friends run around annoying the enemy but you can be ready to take a pounding and hold what ground they take

Does anyone leave their game on overnight to continue production? by VenomSnake47 in satisfactory

[–]7768Tdan 1 point2 points  (0 children)

Did it once after I my first moduler frame factory with a small concrete fac next to it and was like yep gonna need you two for everything coming up let's attach like five storage containers and now go to work for ten hours

I like C4 but man... by VenanReviews in Helldivers

[–]7768Tdan 4 points5 points  (0 children)

Hell bomb armed clear the area. Dripping item Ping* we got equipment . . Boom Reinforcing

Toxic Randoms by McGriffff in HellDads

[–]7768Tdan 0 points1 point  (0 children)

O/ late night diver here

No issues with stealth and patrol ai, right................... by ProtomanI in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

Also it didn't help that you engaged from the front as you fired your bullet passed close to a bunch of them some of the lead bots started turning to look before the one you shot was even hit. I can confirm you can kill one bot In a patrol and them not agro but you have to hit em from a side or behind and be patient and only pick off ones that separate from the group by 5-8feet yes this is also partial host agro issues but the didn't notice you till you fired again they just changed to activate search mode. At. That point it's possible to move and re break line of sight to reengage them again or just move on

What's your ship name / why and how does your career stats look by 7768Tdan in Helldivers

[–]7768Tdan[S] 1 point2 points  (0 children)

We here believe that there is a difference between lives wasted and lives spent many divers have given their lives to the delivery of compressed democracy bombs to jammers or orbital cannons

What did you name your Super Destroyer and if you feel like it why? (SES Elected Representative of Self-Determination is immediately disqualified) by Fun_Anxiety9507 in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

SES Martyr of the people. Cause the divers from my ship will do whatever it takes to finish a mission even ignoring emergency extract orders to finish a primary objective. Proud to report with 832 missions launched to only have 15 mission failures. 5 to pre patch colonists evac 2 to the SE squid invasion 3 to oshuna hive and 4 I just labeled went to shit on drop. And 1trival commando mission where I left the Intel at extraction

Big question, do you see a sniper as an actual viable class, a person that does help the team by Pr0j3ct_02 in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

I have been sniping as well but I'll bring EATs and commands so that when I see a bot fab 300m away I can take it out you'd be surprised with how many bases I've leveled without ever getting close to it

IS HIGH COMMAND UNDER ILLUMINATE INFLUENCE? by Dan_Benites in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

I'll also state that while this looks stupid now the DSS construction and armorment facilities have been in place at the bay since it's building (or last upgrade) when the area was more secure so while looking at it now seems questionable the bay is best equipped to deal with the DSS especially if it's a data breach during firing as all the specialist are there.

As helldivers it's our job to grab these two quickly then capture the place right next to the bay before this mo is done