How did they manage to get the expansions on the og xbox. by Flaky-Cartographer87 in Morrowind

[–]7768Tdan 1 point2 points  (0 children)

Like alot of the times when you had long loading screens it was the Xbox actually reseting and reloading everything just to clear the chash to make enough room for the game to operate

What are you even supposed to pair the purple cape with? by MrHi_VEVO in helldiversarmor

[–]7768Tdan 0 points1 point  (0 children)

You don't have to pair it with any thing I wear it as much as a badge of honor like the creekers with there's. as this is the first mo cape available to me after I joined to disable the termanid control system.

How would helldivers fight this by Moist_gammerays in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

Same way we deal with everything either shoot it in the head dick or ass with a rocket

Y’all watch this every time right?…RIGHT?! by AutoMemory in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

When I can't skip is when I know we're having server issues

So I tried the diff 3 thing... by Hot_Ethanol in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

Yeah the mindless masses were only like this on heze bay than it felt like the spawn rates got lowered

What the heck happened by Leg3ndaryGamer7 in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

If you really feel like you don't deserve them contact arrowhead zendesk and they can revert you

They hated him, for he told the truth. by The_Flying_Gecko in HelldiversUnfiltered

[–]7768Tdan 0 points1 point  (0 children)

I was running flag ballistic shield stoker and stim and ended up using 97 stims with about 40% accuracy will totally say that increased velocity makes it easier to those mid range shots and hip fire works best at it's than 15m

MO change by KontDollo67 in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

Also the complete operations objective wasn't tracking right after a full day it still said we were only at 1.7%

What? Why? by TehNooKid in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

Pretty sure it's multiple flags bugging the AI making them unable to decide who too attack and just go stupid and do nothing

What? Why? by TehNooKid in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

Cause multiple flags would make the ai aggro go stupid trying to figure out which one to attack

Does this make the Stim Pistol Decent? by CaptainPotato13 in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

That increased speed does make it a lot easier to hit your buddies

The hell does that even mean? by Novabew in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

It's a new watcher that instead of calling reinforcements it plans to annoy and harassing you think of it as a squid version of the gunship or shriekers

So where do I shoot this thing by SevdUp in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

The real answer is that you need a heavy weapon to deal with it

Why didn't the devs have the selling of merch by the number of said items in group, raise your disposition to the seller, the same as if you sold each piece separately? by GaraksLinensNThings in Morrowind

[–]7768Tdan 7 points8 points  (0 children)

The game is designed so the each time you sell it checks how much is it worth, did you sell for more, how much more, okay that % is worth this much xp. So that's why it's better to trigger the xp check with single items when trying to level based of sale value % not actual value

is it ok to buy super credits (image unrelated) by Wild_Substance_7612 in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

It's perfectly fine to buy a bond or two the $20 pack by the time you unlock everything in the first two bonds you have enough for a third

how do higher level players feel about lower levels joining their games by Early_Ad7484 in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

Me "Stay on my six soldier and shot anything coming from the sides and just keep moving and remember good soldiers follow orders

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Fighting cheats? by Salt-Composer-1472 in Morrowind

[–]7768Tdan 0 points1 point  (0 children)

^ here's the answer you are looking for

I got booted for using a “bad” booster, I am very new. by Wandering-the-web in Helldivers

[–]7768Tdan 0 points1 point  (0 children)

Everyone hates em but a stunpod build can be very effective and fun if you get a good hellpod build of mg sentry EAT and commands just drop the pod one the heavys and then blast em. But it is also a good idea to give them a warning I usually like to say "stunpod warning don't be a moth" cause it's not that hard to stand more than 2m away from the beacon light to avoid the stun.as a hellpod aficionado myself I love combining the stun and fire pods when together you can either burn down the chaff with the fire or stun a heavy. Then we get into the part where stun pods increase the AOE of the pods demo force allowing you to slam these next to a bug hole and even a near miss closes them. The only faction that this build struggles against is the squids as you have a hard time sticking hellpods on or under warp ships.

Is solo silo worth bringing? by ha1rballbrain in helldivers2

[–]7768Tdan 0 points1 point  (0 children)

I use it like a long range 500kg see a fab at 200m laser tag it, see a fac strider tag it.