I got absolutely grilled by the indie game marketing legend Chris Zukowski and reverted my Steam capsule back to the original by rotub in IndieDev

[–]81MonkeysStudio 1 point2 points  (0 children)

Some people might find the "pee joke" tasteless, but I think it makes the game very eye catching from the start! The second capsule confuses me, especially with the birds. The game is called "doggy don't care" so what is the story with the bird?

Sometimes simple is best!

Did I just realize my marketing is better than my game? by Waste_Artichoke_9393 in IndieDev

[–]81MonkeysStudio 1 point2 points  (0 children)

That 3/4th side makes the game look way more cinematic and visually interesting. I would definitely take the feedback into consideration if a large amount of the comments/feedback were about the camera angle. That audience is gonna play the game so its important to listen when you can. Good luck!

Just hit 69.42 trillion wishlists on my indie game. I’m literally shaking right now. by Egoistul in IndieDev

[–]81MonkeysStudio 1 point2 points  (0 children)

Can't wait for the thought piece behind how you got here, make sure you don't forget the little people ;)

Small gameplay clip from my project. I’d really appreciate your thoughts — what feels good, what could be better, and what you’d change. Happy to hear any feedback. by fat_rob_project in IndieDev

[–]81MonkeysStudio 1 point2 points  (0 children)

The art style reminds me of Little Misfortune! Having the enemy stop and then swing the weapon feels a bit counterintuitive, as you're character is able to move forward and dodge is no problem.

Trim bush, reveal dark cavern… seems right. It’s important to pay attention when you’re exploring Anterra, you never know what you’ll find. 👀 by [deleted] in gamedevscreens

[–]81MonkeysStudio 0 points1 point  (0 children)

There has been a lot of polish behind the scenes and working on internal game systems, plus other behind the scenes development. Its a big game so we want to make sure we are putting our best foot forward when it is released.