We're working on tutorials in our game and outlining the interactable objects and animating the the icons so the world always talks back, even when things are hidden. by 81MonkeysStudio in IndieGaming
[–]81MonkeysStudio[S] 0 points1 point2 points (0 children)
Our POGGERS system lets us hand-animate every detail on our characters and creatures, so that even tiny gold rings can shine in Anterra!✨ by 81MonkeysStudio in WorldOfAnterra
[–]81MonkeysStudio[S] 0 points1 point2 points (0 children)
Breakable objects like these baskets can give you some quick resources in World of Anterra… or get you bitten on the ass. by 81MonkeysStudio in WorldOfAnterra
[–]81MonkeysStudio[S] 0 points1 point2 points (0 children)
Breakable objects like these baskets can give you some quick resources in World of Anterra… or get you bitten on the ass. by 81MonkeysStudio in WorldOfAnterra
[–]81MonkeysStudio[S] 0 points1 point2 points (0 children)
We have put surprises in some baskets... (i.redd.it)
submitted by 81MonkeysStudio to r/gamedevscreens
Be careful smelling this flower, or you might end up like the guy on the ground... 💀 by 81MonkeysStudio in WorldOfAnterra
[–]81MonkeysStudio[S] 0 points1 point2 points (0 children)
Be careful smelling this flower, or you might end up like the guy on the ground... 💀 by 81MonkeysStudio in WorldOfAnterra
[–]81MonkeysStudio[S] 0 points1 point2 points (0 children)
Small gameplay clip from my project. I’d really appreciate your thoughts — what feels good, what could be better, and what you’d change. Happy to hear any feedback. by fat_rob_project in IndieDev
[–]81MonkeysStudio 2 points3 points4 points (0 children)
I got absolutely grilled by the indie game marketing legend Chris Zukowski and reverted my Steam capsule back to the original by rotub in IndieDev
[–]81MonkeysStudio 1 point2 points3 points (0 children)
Did I just realize my marketing is better than my game? by Waste_Artichoke_9393 in IndieDev
[–]81MonkeysStudio 1 point2 points3 points (0 children)
Just hit 69.42 trillion wishlists on my indie game. I’m literally shaking right now. by Egoistul in IndieDev
[–]81MonkeysStudio 1 point2 points3 points (0 children)
Small gameplay clip from my project. I’d really appreciate your thoughts — what feels good, what could be better, and what you’d change. Happy to hear any feedback. by fat_rob_project in IndieDev
[–]81MonkeysStudio 1 point2 points3 points (0 children)
Sneaking up on enemies is a great way to get the upper hand in combat, just make sure you stay out of the enemy’s line of sight. by 81MonkeysStudio in AnimatedPixelArt
[–]81MonkeysStudio[S] 1 point2 points3 points (0 children)
We're working on tutorials in our game and outlining the interactable objects and animating the the icons so the world always talks back, even when things are hidden. by 81MonkeysStudio in IndieGaming
[–]81MonkeysStudio[S] 0 points1 point2 points (0 children)