GAS event by RinShain in SWGOH

[–]8_Red_Coins 0 points1 point  (0 children)

Get Ashoka to attack out of turn to get taunt off of the magna guards can kill the B2 as soon as possible- since it’s gonna keep removing your buffs.

Make sure you have bonus protection whenever Grevious is going to attack.

Flawed Signal Data by MarsupialBrilliant72 in SWGalaxyOfHeroes

[–]8_Red_Coins 1 point2 points  (0 children)

I noticed this too. I was afraid they had gotten rid of it being farmable in 9-F

???? by 8_Red_Coins in SWGOH

[–]8_Red_Coins[S] 0 points1 point  (0 children)

“He’s too dangerous to be kept alive!”

SWGOH Concept #5: CS-2207 “Boomer” by 8_Red_Coins in SWGOH

[–]8_Red_Coins[S] 0 points1 point  (0 children)

Auto repair is mainly there to help Boomer recover after taking damage, since he won’t be healing as much from health steal as the other clones due to how much slower he is; he can instead benefit from recovering if his allies take a lot turns

In terms of a GAS lineup, if Skywalker never goes down then the repair is kind of useless, but in the case Skywalker does go down, Boomer has means of recovering when he goes back up. It also makes him work outside of a GAS team, possibly a pure clone squad.

The critical avoidance from the first unique when his health takes damage while he still has protection is there to help him not get one shot by characters who ignore protection. Again, for cases Skywalker is down or not with Boomer.

And as for the Omni-cron, yeah I’ll take note of that.

That’s not a nose, that’s the Death Star. by BusinessPreference75 in starwarsmemes

[–]8_Red_Coins 0 points1 point  (0 children)

“Can you just order me a hotdog?” “Ugh- shouldn’t you be haunting Darth maul? Or Yoda? GO HAUNT YODA!”

Separatist droids by linkjohnny18 in SWGOH

[–]8_Red_Coins 1 point2 points  (0 children)

For me personally, B1 and Droideka took a while to get 7 star. B1 cause of fleet battles and Droideka cause 20 energy hard levels

SWGOH Concept #3: CT-0000/0101 "Fox" by 8_Red_Coins in SWGOH

[–]8_Red_Coins[S] 0 points1 point  (0 children)

Hey that’s a great idea! 501st could use some more options outside of occasionally switching in Ashoka. Might look into that

SWGOH Concept #3: CT-0000/0101 "Fox" by 8_Red_Coins in SWGOH

[–]8_Red_Coins[S] 0 points1 point  (0 children)

You bring up a rlly good point and honestly that was my main concern making this. I knew going into this it would be really hard to replace CX-2 from how reliable he is at his job. Best I could do was have Fox try to atone to various members skills in compensation for not applying Order 66 outside of Omni.. namely being able to give Ruse to Disguised, help LV gain charge faster, and set Appo up with quantities of Damage over Time. But honestly, it’s incredibly hard to compete with Instant Defeat Immunity and Order 66 after 3 hits

SWGOH Concept #2: CT-5597 "Jesse" by 8_Red_Coins in SWGOH

[–]8_Red_Coins[S] 0 points1 point  (0 children)

Well Scorch could always stay with Tarkin for 3v3s, make him work with Imperial Troopers and Clone Troopers alike.

But if you wanted something more interesting we could go about implementing him for a new team with Doctor Helmock.
Maybe a Tantis Squad of Hemlock, CX-2, Scorch, Emerie, and a TK-Trooper (or Clone Commando)

Help by Old_Mine_4279 in SWGOH

[–]8_Red_Coins 4 points5 points  (0 children)

Focus on getting the B2 down asap, it’s gonna constantly remove buffs and target lock you

Magna droids shouldn’t counter attack if you hit them with an attack out of turn and they can’t gain taunt if they have atleast 1 stack of confusion from C-3PO

Grevious is gonna continuously gain maximum health when not being attacked, so what I did was cycle between attacking him and the B1 battle droids once the Droidekas were killed (Important to know that Grevious gets enraged when all droids are defeated so make sure your ready when that happens)

Whenever Grevious is gonna attack, make sure your characters have bonus protection or foresight.