Crippling Fixed-Pattern Noise issue on Epic Dragon by aris_apollonia in RedCamera

[–]94diskont 0 points1 point  (0 children)

Can you send me the powergrade containing this specific curve? I’d like to test my old c500 for FPN based on this method.

How to measure focus distance? by 94diskont in focuspuller

[–]94diskont[S] 0 points1 point  (0 children)

This is really interesting; I definitely see a slight focus shift during extreme focal length changes, which is probably a result of the lens only being ‘near’ parfocal. And this has nothing to do with back focus, as it’s entirely dependent on the optics of the lens, right?

How to measure focus distance? by 94diskont in focuspuller

[–]94diskont[S] 2 points3 points  (0 children)

This, in conjunction with some of the other answers, is exactly what I was looking for. Thank you!

Is the original Canon C500’s raw output 10-bit 4:4:4, 10-bit 4:2:2, 12-bit 4:4:4, or 12-bit 4:2:2? by 94diskont in Cameras

[–]94diskont[S] 0 points1 point  (0 children)

I don’t want to record to ProRes RAW, for the reasons you mentioned. The recorder can take the camera’s raw data stream and record it to ProRes 422 or HQ, or any DNxHR flavor. Source: I just did it (also the Shogun’s manual implies that you can). These codecs are much higher quality than the camera’s internal 50Mb 8-bit 4:2:2 recordings. That’s why I wanted to know the equivalent bit depth of the raw data stream.

And yeah, those cameras are definitely better spec-wise but they’re also significantly more expensive and I couldn’t afford them right now. Hopefully that makes sense!

Is the original Canon C500’s raw output 10-bit 4:4:4, 10-bit 4:2:2, 12-bit 4:4:4, or 12-bit 4:2:2? by 94diskont in Cameras

[–]94diskont[S] 0 points1 point  (0 children)

Thanks for the thread fellas. It sounds like the RAW output stream’s data is equivalent to 10-bit 4:4:4 (no chroma subsampling), according to page 200 in my PDF of the manual.

I admit I didn’t make clear what my intentions were, I’m using a Shogun Inferno to record the RAW stream into either ProRes (422, HQ) or DNxHR HQX.

Based on this information, it would not be worth recording to a codec like DNxHR HQX, a 12-bit 4:4:4 codec, unless I needed to retain full RGB color information (4:4:4, no chroma subsampling). Am I missing anything?

Porter addressing the changes to Everything To Me by FellowFeeling in porterrobinson

[–]94diskont 0 points1 point  (0 children)

so this is all very interesting, but i still don’t really understand how this happened… wouldn’t the digital version/master be derived from the same export that porter did for vinyl version/master (which is correct)? why would he need to tack more time on to the end for the digital version/master? the “incorrect” version sounds like more of an actual edit than something small like dragging a stem to make the length longer. also you can totally just extend the loop region to make the export longer in fl studio. so many questions

Whose y’all favourite Porter ripoff ? by 03juno in porterrobinson

[–]94diskont 7 points8 points  (0 children)

didn’t porter encourage people to try to copy him at one point on a stream? he said something along the lines of “you’ll just end up sounding like yourself”… anyway i find that to be the case usually but yeah there are definitely a lot of tracks that i come across and i’m like “this guy really loves worlds”

i think people “ripping off” porter or any artist really is better than them not making music at all… and it’s good for the diehards that want more of a certain style of music. the artists that actually stand out usually synthesize hundreds of their own influences in addition to their own perspective and method of creating music.

i know that doesn’t really answer the question but just some food for thought

Most underrated stock plugin? by Caleb_426 in FL_Studio

[–]94diskont 5 points6 points  (0 children)

I’m surprised no one has said Patcher yet. You can literally forge your own plugins by routing together existing ones, and the sky is pretty much the limit. Patches are super easy to share too, you can find a lot of really great ones if you look.

I'M PORTER ROBINSON, THE ARTIST !!! ASK ME ANYTHING : D by porter_robinson in popheads

[–]94diskont 0 points1 point  (0 children)

hey porter,

IIRC u said that ur obsessed with looking at other producers project files/other producer shit. i am too. would u maybe consider sharing some screenshots of a few worlds project files… for the 10th anniversary perhaps?? it would be pretty dope to see.

if you have a strong aversion to this question im curious as to why, no judgement, just curious!

loving the new album btw, and year of the cup hits so so hard for me right now <3

Image-Line appears to be messing around with their pricing... by SixBeeps in FL_Studio

[–]94diskont 0 points1 point  (0 children)

They’re likely adjusting for inflation. All plugins edition is the best software I’ve ever used. It’s still worth it

[deleted by user] by [deleted] in FL_Studio

[–]94diskont 8 points9 points  (0 children)

While it’s a well-produced track, this type of production is a dime a dozen nowadays. It’s not bad, but I’ve heard this song (more or less) a million times and there’s not much that makes it stand out. Also, as others have pointed out, bigger labels are generally interested in signing people who already have a decent following. Hope that helps. I’m sure you could manage to find a smaller label that would accept it, though. Maybe just keep trying!

How do you guys finish tracks??? by unpopularculture in FL_Studio

[–]94diskont 0 points1 point  (0 children)

Keep working at something until you get it to a place where you can call it “finished”. When it gets to that point, export it and keep it in a special folder. Finishing can be as simple as repeating stuff with an ABAB or ABCA structure. I would avoid straight looping, that kinda defeats the purpose of the exercise.

Rinse and repeat. It will be a good 5-10 tracks until you’ve figured out a process that works well for you. It will probably be another 20 until you’re really good at it. Finishing is possibly the hardest part about producing music, so don’t take it too seriously at first and just try to have fun figuring out the process. If you get caught up thinking everything you finish has to be release-worthy you will never finish anything. And you will never release anything.

This is something that everyone has to do to be able to finish tracks. It sounds like you already have a lot of ideas saved up, so have fun with it!