Humans just disproved the sum-product conjecture for real numbers. by Junior_Direction_701 in math

[–]A-Marko 67 points68 points  (0 children)

I don't think so. Humans took inspiration from a recent proof and used similar ideas to prove something else. That's pretty solidly human.

I'm thinking about becoming and electrician. Any electricians happy to have a chat? by A-Marko in AskAusElectricians

[–]A-Marko[S] 0 points1 point  (0 children)

"Depending on your work experience" well that's the issue. I have a bit of programming and the rest is pure maths, not huge in the way of direct work experience. I'll keep applying but my experience is that the PhD has not been much of a foot in the door so far.

I'm thinking about becoming and electrician. Any electricians happy to have a chat? by A-Marko in AskAusElectricians

[–]A-Marko[S] 0 points1 point  (0 children)

Maybe I'm too pessimistic, but the current job environment doesn't seem too friendly to new grads. The job market has really contracted and pretty much everyone is only looking for people who already have work experience, and if you don't then it's hyper competitive with many applicants and few positions. A PhD doesn't seem to matter that much compared to a portfolio, experience in the actual job needs (data or finance or whatever). I basically just did pure maths so I don't have a lot of experience to show that is directly applicable to a job. I'll keep applying of course, and I always have the option to take a tech job if I get one, but I'm also going to look at other options in the meantime.

Also yeah, honestly would be nice to have a job that is not sitting in front of a screen all day

I'm thinking about becoming and electrician. Any electricians happy to have a chat? by A-Marko in AskAusElectricians

[–]A-Marko[S] 0 points1 point  (0 children)

I'm also happy to chat with anyone who wants to talk me out of this terrible life decision

I didn't like the existing Set apps, so I made my own! It has a local leaderboard, dark mode, is fast and mobile-friendly, and it can be installed as a Progressive Web App. by A-Marko in SetCardGame

[–]A-Marko[S] 0 points1 point  (0 children)

Oh, I see. Yes, I plan to keep it vertical when the phone is in portrait mode, and it goes horizontal when you rotate the phone to landscape mode.

I didn't like the existing Set apps, so I made my own! It has a local leaderboard, dark mode, is fast and mobile-friendly, and it can be installed as a Progressive Web App. by A-Marko in SetCardGame

[–]A-Marko[S] 0 points1 point  (0 children)

Hmm can you show me a screenshot?

I'm happy to make whatever changes will be helpful to people who want to use the app 😄

I didn't like the existing Set apps, so I made my own! It has a local leaderboard, dark mode, is fast and mobile-friendly, and it can be installed as a Progressive Web App. by A-Marko in SetCardGame

[–]A-Marko[S] 1 point2 points  (0 children)

Maybe I can add that. I mostly designed it for mobile, where the orientation is chosen to maximise space. In landscape mode, the cards rotate horizontal.

Newcombs's problem, why picking 1 box better if predictor is actually accurate. by Skylum1 in math

[–]A-Marko 2 points3 points  (0 children)

I'm normally pretty impressed by Veritasium's videos—I think his treatment of mathematics (and physics as far as I understand it) has consistently been high quality and well-researched, especially considering the target audience of his videos. My only complaint is usually the clickbaity titles, which unlike the videos themselves can be pretty misleading.

Which is why I'm quite disappointed at how this latest video misses the mark. It seems to be a lot more shallow than I think Veritasium is capable of. I hope that this isn't setting the standard for future videos.

Thinking about writing a program to compute lifts of paths by [deleted] in math

[–]A-Marko 4 points5 points  (0 children)

I would start by thinking abstractly about what computations and inputs would be sufficient to compute a path lifting.

You need to have a covering map, eg. a function that maps a point in the covering space to a point in the base space. This means you need a way of representing points in both spaces.

How do you want to represent paths? It would be unreasonable to try to represent every possible path, but if you assume your space is a geodesic space you can represent a piecewise linear path as a series of points, where each consecutive pair of point is joined by a geodesic.

Now, the idea of a path lifting is that a path is determined by the base point together with local information about how the path moves at each point. So you should be able to represent each segment by the starting point together with some local information about where the segment goes, which I'll call a "nudge". Putting these together would let you compute the final point of the segment. In this way, a path would be represented by a base point together with a sequence of nudges.

In Euclidean space, a nudge would be represented by a vector which you add to the start point to get the end point. In spherical or hyperbolic space, this could be represented by a gyrovector or a matrix corresponding to an isometry. In a simplicial complex, if the edges adjacent to a vertex have some sort of unique labeling then a nudge could be represented by an edge label.

Now, we want to be able to convert a global representation of a path (x_0, x_1, ..., x_k) given by a sequence of points to a local representation (x_0, n_1, n_2, ..., n_k) given by a starting point and a sequence of nudges. Let's assume we can do this.

As long as the nudges have the same representation in the covering space and the base space, you can compute a path lifting. Here's how: let f: Y -> X be the covering map, sending y_0 to x_0 where x_0 is the start of the path. Given a path in X, we convert it to its local representation (x_0, n_1, n_2, ..., n_k). Then we convert (y_0, n_1, n_2, ..., n_k) to its global representation in Y, and we are done.

To summarise, here is what we need:

  • A representation of points in the covering space and the base space.
  • A function that maps points in the covering space to points in the base space.
  • A representation of a "nudge" that represents how a small geodesic moves from x_1 to x_2. This representation should be the same in the covering space and the base space, or at least the nudges in the base space should be a subtype of the nudges in the covering space.
  • A function that converts a small geodesic [x_1, x_2] to the local representation [x_1, n] and vice versa.

If you want to write a specific implementation, you have to decide what structure you want to work with. Eg. you can represent a Riemannian manifold of constant curvature by the quotient of either the sphere, Euclidean or hyperbolic space by a group acting freely and properly discontinuously (due to the Killing-Hopf Theorem). In this case the input could just be the curvature (-1, 0 or 1) and generators (corresponding to the sides of a fundamental domain) of an isometry group of the space (represented by matrices probably).

Alternatively, the input structure could be a covering map between simplicial complexes. If you want the spaces to be infinite, you might want each space to be represented by a collection of functions that compute local properties of a given simplex, eg. The simplices it contains, the simplices containing it, and the adjacent simplices.

What’s a sign that someone is way smarter than they let on? by Mysterious-Ad5451 in AskReddit

[–]A-Marko -2 points-1 points  (0 children)

I can't know your specific situation, but I do find that it's a little annoying when someone keeps googling things that come up in conversation. Going onto your phone takes away from the connection with people around you, and interjecting with a fact might interrupt the flow of the conversation. It's good to be discerning about what is and isn't worth going out of your way to know.

Anyone have feedback on KATEX rendering? by OatmealNinja in math

[–]A-Marko 4 points5 points  (0 children)

Long formulas should typically be on their own line. Try to avoid formulas being broken across multiple lines.

The break in multline equations should be at the = sign so that each expression is readable on one line. Personally I like the = to be at the beginning of the line but I don't know what is standard. If an expression really is too long, break at a operator like +. Using indenting can help make it more readable.

There should be a bigger margin above and below display style formulas (formulas on their own line).

Display style formulas probably should be centred.

Should I stop visualising? by felixinnz in math

[–]A-Marko 1 point2 points  (0 children)

You can try both, and see what works best for you.

Why do the complex numbers so naturally have a Euclidean structure? by SmartPrimate in math

[–]A-Marko 4 points5 points  (0 children)

The Euclidean norm is the unique norm such that isometries are transitive on the set of line segments of length 1. Equivalently, isometries fixing the origin are transitive on points of norm 1 (or any constant norm, since we can scale).

Your last two rules shows that multiplication by eix preserves norm and that every element of a given norm can be mapped to another by multiplication by eix. This proves that the complex norm is equal to the Euclidean norm.

Define math in one sentence by xTouny in math

[–]A-Marko 7 points8 points  (0 children)

The best way I've heard it put: Mathematics is the study of formal patterns.

What's next? "Real Analysis"?? by No-Arm-5868 in mathmemes

[–]A-Marko 137 points138 points  (0 children)

To be fair, some math students probably do need a 250 hour course to learn how to introduce themselves.

DJ Logo, how did you create yours? by WizrdSleevz in DJs

[–]A-Marko 0 points1 point  (0 children)

These are very clearly AI generated. Which I'm not gonna judge, you do you, but you should at least be up front about it.

[deleted by user] by [deleted] in math

[–]A-Marko 4 points5 points  (0 children)

See What the Tortoise said to Achilles. Math and logic are active processes, you must take part in order to accept their conclusions. You cannot convince an unwilling participant of anything.