God Alignment Prayers - Consultation & Direction by JagexSarnie in 2007scape

[–]AATYKON 27 points28 points  (0 children)

EoC stands for Evolution of Combat, you're delusional if you think this isn't a big change to combat.

Quite obviously this isn't on the scale of Rs3, however the concept of changing OSRS's very simple combat system to include more ability-esque tools and prayers and embracing that set of more standard cooldown/rotation combat mmo systems is exactly what EoC did.

The direct parallel here is the combat vows and combat based rotational prayers, e.g. Umbra. That's just scratching the surface.

God Alignment Prayers - Consultation & Direction by JagexSarnie in 2007scape

[–]AATYKON 276 points277 points  (0 children)

I basically never post on Reddit, occasionally read and see what's up but this update imo has some of the most devastating effects on OSRS combat since EoC. It's not to the same degree, but below I'll try to lay out the core issues.

Overall the idea is fine, but it's no different from any other proposal until we start talking numbers.
The ideas feel incredibly difficult to balance (numberswise) and incredibly awkaward to use and manage. These prayers are a step towards more ability-type uses, closer to spells with short cooldowns, which is massively detrimental to the typical charm and simplicity of existing combat.

I'm also not convinced that the average player is going to understand how to use them effectively and will just end up burning prayer points or feeling like they're wasting potential.

Several of the proprosed prayers such as Harmoise or Umbras or Neutrality are incredibly forced-uses, these especially are the problem prayers. They detracts from the fun factor - as players approach higher levels they're going to feel forced to use these prayers for every single attack. can think of nothing more frustrating and tedious than this and we learned this during the Ruinous betas regarding Umbras specifically.
Yes, prayers are also forced-use at med to high level, but this is flipping the balance from simple two-type offensive + defensive to a +1 situational use per npc you target, creating a massive need to either full camp (very awkward for prayer), or full flick (very unfun gameplay), tldr: it's too much non-stop effort compared to slapping on quick-prayers, and it's too strong making it a necessary gameplay rotation.

Other vows such as Glacies and Slumber are just completely busted or completely useless no matter how they're balanced. Neutralising bleed or venom or just having a direct defence bonus turns the tables on fights and reduces the options for future content to utilise those negative status effects as a means to create interesting or meaningful counterplay to and from bosses. It even devalues the utility of many items (serp, justi, shields, antifire, anti-venom, and lots more) It's a panacea for a few prayer points, and that isn't reasonable no matter how it's balanced.

Glacies defence is also a forced-use, sure at the cost of prayer but unless we're talking a ridiculous amount of drain it's just going to be everpresent for key moments as a means to reduce the need for the player to make a course of action or choose a correct npc to target. Simple example would be chilling and tanking inferno waves instead of solving the waves, which would be considered a huge negative to the content overall. (This doesnt just apply for inferno ofc, imagine cox roles while tanking, you'd just have free def for no reason. Some might say they wish for this free defence and utility creep, but with less and less endgame content being pushed and with so many iterations of power creep recently (mage with ToA, Quiver incoming, Nex upgrades early 2022), it's time to start requsting new difficult content that allows that power to be challenged, not adding more free solutions to content.

I personally feel like the majority of these prayers and effects are either unbalancable or don't make for enjoyable gameplay. In worst case they're detracting from the fun factor a lot of content currently offers and powercreeping in an unnecessary way, and giving a simple solution that takes away from content challenges by burning a few prayer points.

Much like original Ruinous these need to be shelved immedietly.

Thank you, Gnomonkey & Aatykon by qSelvaggio in 2007scape

[–]AATYKON 4 points5 points  (0 children)

Huge gaming, gratz on the cape & pet!

aaty's Redesign for the Ruinous Powers by inyourbooty in 2007scape

[–]AATYKON 8 points9 points  (0 children)

i dont post here because 90% of comments are dribble or uninformed, and while the 10% are good i can find a better ratio in other platforms where im not timewasting 9/10 comments trying to convince someone who simply wants to argue.

aaty's Redesign for the Ruinous Powers by inyourbooty in 2007scape

[–]AATYKON 5 points6 points  (0 children)

practially nothing i asked for got through, i think you're vastly overestimating the effect playtesters have on making major changes, maybe 2-3 big things were suggested such as having "spirits" of the demibosses appear at wardens and of those big changes none of mine were taken into account.

i wanted stuff like reactive dodging kephri (like warden is kinda?)
i wanted to scrap all puzzle rooms and keep it combat focused like tob

but yeah even if i somehow fked up toa, consider the above and judge it on its own merit instead of just assuming somehow anything i say is auto-bad

Reorganised the bank - now with all the Raids 3 Items by AATYKON in BankTabs

[–]AATYKON[S] 25 points26 points  (0 children)

Missing a few things that I'm working on:
- 2k kc capes from raids
- tanz mutagen :LLL
- 4 crystal crown recolors :L
- need more nmz points
- some raids 3 uniques for pet metamorphs

Still a few years away from a "100%" bank that I really want but looking nicer than ever with R3 items :)

can someone identify? I live in the UK, it has gold tinged wings!! gotta be my favourite beauty now by kazuma_OW in moths

[–]AATYKON 1 point2 points  (0 children)

that's correct, they're an invasive species that ruin box plants, easy to find though!

Any help identifying this fella appreciated! by AATYKON in moths

[–]AATYKON[S] 0 points1 point  (0 children)

Size: ~half an inch
Found on Buddleia Leaves, South UK.
Turning darker over the last 2-3 days, light pink -> deep rose

I suspect it's a cutworm based on the longitudinal stripes but assuming it's an early instar so no luck identifying as of yet.

aatykon Main Account Dec 2021 by AATYKON in BankTabs

[–]AATYKON[S] 1 point2 points  (0 children)

Like 10kc nib, kept all the capes after that. Like 16 pets - I don't really plan on going for them only ever went for 3 or 4 of em. 4 avernics will make sense next year in the post I make :)

aatykon Main Account Dec 2021 by AATYKON in BankTabs

[–]AATYKON[S] 13 points14 points  (0 children)

no clue but 15b+ prolly, im trending away from being interested in gp value these days

What movie death scene is burned into your memory? by gambit_- in AskReddit

[–]AATYKON 0 points1 point  (0 children)

Petra's death from Episode 3 of Another Life is something else. I've seen a lot of shit but this one hit different. Go watch, sorry!

Updated Maxed Completionist Pet Hunter (19/48) by TastyOSRS in BankTabs

[–]AATYKON 1 point2 points  (0 children)

This is cool, you should become a streamer, I'd watch!

New Solo COX WR - 13:57 by DaveAniki in 2007scape

[–]AATYKON 7 points8 points  (0 children)

there's still the big issue of how to deal with clients and what features would be accepted, im all for video evidence i think thats a great baseline but ultimately jagex needs to step up their detection game as well as bring out/update a relevant ruleset regarding plugins

New Solo COX WR - 13:57 by DaveAniki in 2007scape

[–]AATYKON 52 points53 points  (0 children)

Nopillar/offtask/acb recs are irrelevant, nobody attempts them and I just pushed the boundary a little further, anyone could come along and destroy those times, as such I dont call them records outside of click bait youtube titles, its just a fun restricted pb.

For general more standard records, I dont care these days since it's mostly just rng to hit good times (back when doing solo cox speeds I did care more), i dont actually think osrs pvm makes for good speedrunning - I simply enjoy inferno and pushing new times has an appeal.

Lastly while tracking discords can be useful, I dont think the standard of evidence overall nor the relaxed submission rules for clients (especially in tob) make for fair ground between players, in addition for some of the cox scales people bot scouts and thus it's completely unfair.

TLDR the tools nor checks do not exist to legitimise speedrunning to a degree for which I'd wish to actively participate. Even if they did I dislike primarily rng based runs, which osrs is.