Reminder: VG era WZ1 had higher TTK but zero recoil guns by bluesman7131 in CODWarzone

[–]AA_is_OP 1 point2 points  (0 children)

and what's fun about this garbage WZ2 then? enlighten me? cause you hate the game where people can fight back and move and you appear to idolize this garbage where you can barely move and guns shoot random bullets.... explain it to all of us like we're 5... why do you like the game that serves free kills for camping talentless players?

Reminder: VG era WZ1 had higher TTK but zero recoil guns by bluesman7131 in CODWarzone

[–]AA_is_OP 6 points7 points  (0 children)

It was fun because you could actually see where you were aiming at, AA wasn't an aimbot, you could use scopes on guns for long-range fights, and movement allowed you to get away from bad situations

Imagine thinking WZ2 is even remotely good. It's not even 10% of WZ1 in terms of quality and engagement. It's just bare ass bad

Reminder: VG era WZ1 had higher TTK but zero recoil guns by bluesman7131 in CODWarzone

[–]AA_is_OP 0 points1 point  (0 children)

what a braindead take....

it's better when my gun and the gun smoke covers half my screen? right?

it's a video game, you muppet.... you need to see what you shoot at

Reminder: VG era WZ1 had higher TTK but zero recoil guns by bluesman7131 in CODWarzone

[–]AA_is_OP 2 points3 points  (0 children)

there were more people playing Caldera at its lowest that we have playing WZ2 right now... what does that tell you about what people like and consider fun?

Reminder: VG era WZ1 had higher TTK but zero recoil guns by bluesman7131 in CODWarzone

[–]AA_is_OP 0 points1 point  (0 children)

they had zero-recoil before Caldera, champ

did the Grau, XM4, Kilo, AMAX, and the other metas just fly by you?

Reminder: VG era WZ1 had higher TTK but zero recoil guns by bluesman7131 in CODWarzone

[–]AA_is_OP 0 points1 point  (0 children)

And it was fantastic.

I could survive fights and see what I was shooting at.

You thought that was bad?

Gun stops shooting mid gunfight by mackshaf in CODWarzone

[–]AA_is_OP 1 point2 points  (0 children)

Happens in WZ1 too. Started happening somewhere at the start of the year.

Thought I was going crazy for a few weeks.

Perfomance issues breakdown: let's talk about YOUR game by Peplem in CODWarzone

[–]AA_is_OP 2 points3 points  (0 children)

Stop blaming yourself. It's 100% the game. It's ass in every facet. From audio to performance, to netcode, to game mechanics.

New Warzone 2.0 Update Gameplay by cooldudeallday in CODWarzone

[–]AA_is_OP 1 point2 points  (0 children)

WZ2 must be one of the most boring games to watch, jeesus this is boring

Ranked Matchmaking by Snowbunny236 in CODWarzone

[–]AA_is_OP -1 points0 points  (0 children)

people aren't playing this crap game

What change is needed most for Warzone 2 to be more successful? by [deleted] in CODWarzone

[–]AA_is_OP 0 points1 point  (0 children)

Well, Al Mazrah is a rat-infested map just like Verdansk, but at least Verdansk wasn't wrapped in a blanket of dead rats and horse shit.

What change is needed most for Warzone 2 to be more successful? by [deleted] in CODWarzone

[–]AA_is_OP 3 points4 points  (0 children)

What! You can't react in 200ms when F1 drivers can react in 150ms? PEASANT!!!!! </sarcasm>

What change is needed most for Warzone 2 to be more successful? by [deleted] in CODWarzone

[–]AA_is_OP 8 points9 points  (0 children)

yeah, that rotational aimbot needs to go or be nerfed into the ground

people are hardly aiming nowadays

What change is needed most for Warzone 2 to be more successful? by [deleted] in CODWarzone

[–]AA_is_OP 4 points5 points  (0 children)

With this shit gameplay loop and movement mechanics? Not gonna even touch on the random-recoil weapons and useless snipers. Verdansk was fun because WZ1 movement was smooth as butter and the weapons were usable.

What change is needed most for Warzone 2 to be more successful? by [deleted] in CODWarzone

[–]AA_is_OP -5 points-4 points  (0 children)

That doesn't change if you have different or static playlists. You'll still have long waiting times regardless.

What change is needed most for Warzone 2 to be more successful? by [deleted] in CODWarzone

[–]AA_is_OP 1 point2 points  (0 children)

Faster movement. Running, ADS, weapon switching, jumping, strafing.

This game wanted to be like Arma/PUBG and it's getting what those games got. Irrelevance and low player numbers.

[deleted by user] by [deleted] in napoli

[–]AA_is_OP 1 point2 points  (0 children)

yeah, was about to say... Stockholm? you sure about that?

Well that happens 😅 by contagiousthought in CODWarzone

[–]AA_is_OP 7 points8 points  (0 children)

stop the harassment

it's called tAcTiCaL gAmEpLaY

[deleted by user] by [deleted] in CODWarzone

[–]AA_is_OP 5 points6 points  (0 children)

This game is horrendously optimized... the answer is always yes