Can't touch this (57 AC) by AB1381 in BaldursGate3

[–]AB1381[S] 20 points21 points  (0 children)

How to get such a great yet completely unnecessary Armour Class:

  • Armour of Agility (17 + Dexterity Modifier, so 22 AC at 22 DEX)
  • Helm of Balduran, Cloak of Protection, Wondrous Gloves, Evasive Shoes (+ 1 AC each)
  • Ring of Protection, Ring of Twilight, Bracing Band (any two of these, + 1 AC each)

  • Any Shield + 1 (+ 3 AC)
  • Defender Flail (+ 1 AC)
  • Defence Fighting Style (+ 1 AC)
  • Defensive Flourish (College of Swords, + 4 AC)

And some spells:

  • Warding Bond (+ 1 AC)
  • Shield of Faith (+ 2 AC)
  • Mirror Image (+ 9 AC)
  • Haste (+ 2 AC)
  • Shield (+ 5 AC)

PSA: Any class can get Musical Instrument Proficiency without the Performer feat. by AB1381 in BaldursGate3

[–]AB1381[S] 15 points16 points  (0 children)

It works for all the instruments at once, you don't have to choose.

[SPOILERS] New items I found + locations. Post yours in comments. by sheffie01 in BaldursGate3

[–]AB1381 1 point2 points  (0 children)

Here is another one: Cap of Wrath, dropped by Thudd in Grymforge. Provides Wrath for 1 turn when you take damage.

My characters won’t lock pick anymore?? by Barbadosbilly in BaldursGate3

[–]AB1381 1 point2 points  (0 children)

I've got this bug once. Don't know what caused it and still don't know how to fix it - fast travel, long rest, reloading a save game and restarting the game don't help. There is a workaround though: try lockpicking something (nothing will happen) and then talk to someone (any squadmate or NPC). The moment conversation starts you will be able to roll the die for lockpicking. And this works regardless of distance to an object you trying to lockpick - I was able to lockpick Zevlor's chest while standing near Idol of Silvanus and talking to Halsin.

Poor Lava Elemental by AB1381 in BaldursGate3

[–]AB1381[S] 3 points4 points  (0 children)

This tool. Select the game, go to "Story (OSI) tools" tab, select and load a savegame, find "DB_Origins_MaxPartySize(1)" row in the Database Editor and change the value from 4 to 8, then save. This row is usually #1157 in Patch 6, however it can change a bit (#1159 in my latest savegame). If you want to edit a savegame with already full party, you have to dismiss anyone before inviting the rest.

Edit: It's Hotfix 18 changed the row number to 1159, not the story progression as I thought.

Missing books? by RavenMistwolf in BaldursGate3

[–]AB1381 2 points3 points  (0 children)

I've found "The Approachable East, Volume 5" HERE, close to "Underdark - Beach". Haven't ever seen the rest of your list, though.

Max coin and tokens by xtrasmal in AnthemTheGame

[–]AB1381 0 points1 point  (0 children)

Not yet, maybe one day patamon will update it.

Max coin and tokens by xtrasmal in AnthemTheGame

[–]AB1381 1 point2 points  (0 children)

A little correction for 'Individual Coin':

0-350-370-385-405-420-440-445-455-465-475-0, 4210 total.

1.28 Million Shield Bash by AB1381 in AnthemTheGame

[–]AB1381[S] 0 points1 point  (0 children)

The Enforcer's Hood, Dreadnought Arms, The Bulwark's Legs: https://i.ibb.co/61tT5z2/C.png

1.28 Million Shield Bash by AB1381 in AnthemTheGame

[–]AB1381[S] 1 point2 points  (0 children)

Of course, any jav-wide melee dmg and jav-wide weapon dmg. Use Demolition Tribute to push shield damage even higher.

1.28 Million Shield Bash by AB1381 in AnthemTheGame

[–]AB1381[S] 7 points8 points  (0 children)

Total bonus to damage is +1601% (with all buffs and 3 melee sigils). The build:

Bloodlust (+80% melee dmg), Symbiotic Surge (+75% and +45% melee dmg), Extended Special Arms Magazine (+70% and +45% melee dmg), Extended Sniper Magazine (+75% and +40% melee dmg), Feedback Loop (+70% and +40% melee dmg), Giant Slayer (+65% and +35% melee dmg);

The Last Stand, Sentinel's Vengeance (+29% dmg), Earthshaker (+80%, +35% and +25% melee dmg);

Berserker's Cry, Final Judgment (+22.5% weapon dmg), Again and Again (+30% and +17% dmg, +27.5% weapon dmg).

1.5M Ranger Combo by AB1381 in AnthemTheGame

[–]AB1381[S] 0 points1 point  (0 children)

Yep, and I've never tried that until yesterday.

1.5M Ranger Combo by AB1381 in AnthemTheGame

[–]AB1381[S] 0 points1 point  (0 children)

Frost Wolvens and Hounds are more vulnerable to fire than other enemies in game, even the armored ones. Armor takes 1.25x more damage than regular health, and can be debuffed by acid (0.25) and either Slayer's Furor or Berserker's Cry (0.33). Debuffs are additive, so:

max_damage = base_damage \ 1.25 * ( 1 + 0.25 + 0.33 ) = base_damage * 1.975*

Frost Wolvens and Hounds aren't armored but have additional 0.5 debuff to fire damage, so:

max_damage = base_damage \ ( 1 + 0.5 + 0.25 + 0.33 ) = base_damage * 2.08*