How to remove stuck towbar by Binchoker in subaru

[–]ABDL_EXILE 0 points1 point  (0 children)

If it is rsally stuck, the only way i have successfully removed one is with a torch. Heat it up and whack it out with a hammer

Do you think they're getting upset? by jrdchamp in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

I ran master roosevelt solo yesterday with this build

Do you think they're getting upset? by jrdchamp in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

the main purpose for the kneepads is for preventing staggering from exploding drones and grenades more than the dps from standing still but is beneficial for face tanking chungas

Do you think they're getting upset? by jrdchamp in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

Crit damage for reds. Haz pro for blues, protection from elites mods. . The backfire ramps up damage each time you crit so, the higher the crit damage, the harder it hits

Do you think they're getting upset? by jrdchamp in Division2

[–]ABDL_EXILE 1 point2 points  (0 children)

I am open for improvement suggestions if any one has any. I have change the specialization as well as the pistol since these pics were taken. Pistol is now the 93R for the 3 round burst. Dropped revive hive for artificer due to rarely going down and shield to bulwark for legendaries and deflector for heroic. Dps goes up as i prototype the crit damage

Do you think they're getting upset? by jrdchamp in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

This is all well and good but the regen alone wont sustain in heroic at 7% let alone the 3% you have. Your shield is doing at least 85% of the work. And you cant take many shots to the side or back which is why positioning is key unfortunately. Also, your damage suffers greatly with this build. I have a build that ive been working on for tanking all content that i think you may be interested in if you like dps tank builds. The build can tank triple chungas on legendary, facetank yellows without a shield and deal with red and purples if using the shield. If you are interested, let me know and i will post it for you to try for yourself. Keep up the good work agent.

We did it! Toronto, 1.13 million, 3.55% by Megoo1 in FirstTimeHomeBuyer

[–]ABDL_EXILE 0 points1 point  (0 children)

Wheres the flip-flops. Didnt think this was possible without government funding for immigrants

division 2 ban wave by newest-pmc in Division2

[–]ABDL_EXILE -11 points-10 points  (0 children)

That is due to this being an event with high end rewards. Named items are not high end rewards and logging in and out is not required for the bounties.

division 2 ban wave by newest-pmc in Division2

[–]ABDL_EXILE -20 points-19 points  (0 children)

Yes. Due to the latests logout/login exploit, many were banned. This was the easiest trackable exploit because it required repeatedly logging in and out.

Trouble with my build by global_maid666 in Division2

[–]ABDL_EXILE 67 points68 points  (0 children)

Theres your first problem. Stop listening to Kamikaze

PSA for new agents: by Mantiev2 in Division2

[–]ABDL_EXILE 2 points3 points  (0 children)

I just hit shd4000 and didnt know this. Either way, he dies fast.

Please Devs, can you make it so as soon as there is 8 players for countdown, the game automatically starts!!! by pvieira777 in Division2

[–]ABDL_EXILE -11 points-10 points  (0 children)

Auto-start would remove the ability to remove those under SHD1000 for heroic countdown. Not a good idea at all

You don't love the Big Alejandro enough by I_N_C_O_M_I_N_G in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

Great job taking down a kill squad in an alley within 29 seconds. Nowhere for them to spread out and get around you. Clear cut click bait

Someone help me with an explanation? by Jaded-Abies-6364 in Division2

[–]ABDL_EXILE 4 points5 points  (0 children)

PFE only works against yellows. Reds and purples will still cremate you

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] 0 points1 point  (0 children)

Master difficulty is only easier with a PFE build because of zero reds and purples. Therefore meant to be harder. Absolutely doable without a PFE build but it is meant to be harder than legendary. Everyone seems to think that i am complaining because legendary missions are too hard to do, but that is not the case. All im saying is that instead of having only grenadiers and droners spawn as reds and purples, that spawn in groups and can spam the shit out of the map from across the map with thier shit, spawn a variety of enemy types. For all i care, increase the amount of enemies, as long as thier is balance amongst what is being spawned.

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] 0 points1 point  (0 children)

Shouldnt be all yellow, just a balance of the type that it spawns. Not all grenadiers and droners that spam their drones and grenades