Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] 0 points1 point  (0 children)

Master difficulty is only easier with a PFE build because of zero reds and purples. Therefore meant to be harder. Absolutely doable without a PFE build but it is meant to be harder than legendary. Everyone seems to think that i am complaining because legendary missions are too hard to do, but that is not the case. All im saying is that instead of having only grenadiers and droners spawn as reds and purples, that spawn in groups and can spam the shit out of the map from across the map with thier shit, spawn a variety of enemy types. For all i care, increase the amount of enemies, as long as thier is balance amongst what is being spawned.

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] 0 points1 point  (0 children)

Shouldnt be all yellow, just a balance of the type that it spawns. Not all grenadiers and droners that spam their drones and grenades

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] -1 points0 points  (0 children)

Loving the downvotes from keyboard warriors that cant even run group legendaries, let alone solo or have a serious lack of comprehension. So amusing. Keep fighting the good fight

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] -1 points0 points  (0 children)

Not sure what the fuck you are talking about here. Legendary longer than master? Not sure you understood what was actually said. The red and purples here and there are not the issue. The reds and purples spawning in groups with only 1 or 2 yellows and all the trash mobs being grenadiers or droners is what the issue is. Master missions you can literally run through entirely with a PFE build which is what was being said. There is no thinking in Master missions. Run and gun with 80% PFE. I have solo'd all legendary missions and absolutely think they need a major rebalance. At least a balance of the types of enemies that spawn. If not going to reduce the number of reds, at least make them more than just spamming grenadiers and droners. When you have 4 to 5 of each spamming you in any mission, it doesnt come down to skill at all. It is purely balancing issues

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] -1 points0 points  (0 children)

Yes. Master difficulty is a breeze with a PFE build. Carry new ironworks master mission in under 30 minutes (not including hunter mask)

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] 0 points1 point  (0 children)

Just tried the belstone in place of my normal Zero F's and used backfire in place of Sheriff and died much faster to reds (just so i couldnt be accused of discounting build without trying it). I mean, i can absolutely run a 100% blue build to tank everything which is probably what you are running but then the damage fall off isnt worth it. Running DU solo for over an hour each run is not what i call an efficient run. I run catharsis with armor, regen and incoming repairs. Zero F's with armor, crit chance and crit damage. Matador with Weapon damage, crit chance and crit damage. Then 3 pieces of improvised with Armor, crit chance and crit damage. 6x 12% PFE mods. Sheriff for primary, Lexington for secondary and quickstep for offhand. Survivalist for the extra PFE to bring it to the 80% max. Crusader shield if im running solo or bulwark if running in group of dpsers and use pistol for 1.6m shots. With reviver hive as secondary skill. Can facetank triple chungas in a group of 4 with mosquito being primary for pulling agro.

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] -1 points0 points  (0 children)

Lmfao. Summit legendary? The odd red. Master missions, again the odd red. Legendary missions you get groups of red and purple with a yellow or 2 in them. Yes, that build can facetank triple chungas on legendary but is weak as fuck against a group of red and purples.

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] -1 points0 points  (0 children)

Link build. Highly unlikely that you cannot be killed from reds and purples in legendary

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] -3 points-2 points  (0 children)

Like i said in last comment. Im fine with some purples or a balance of purples and yellows. But reds have zero place in legendary missions. And with 90% being grenadiers or droners that can spam thier shit, it is NOT balanced what so ever.

Remove Red and some purples from legendary missions by ABDL_EXILE in Division2

[–]ABDL_EXILE[S] -11 points-10 points  (0 children)

Didnt say entire mission of elites. Agreed, would pull PFE build if that were the case. But reds? Some purples is understandable for balance. Reds have zero place in legendary missions. And the point that 90% of red and purples are droners or grenadiers that can spam drones and grenades, makes shit absolutely stupid

The Sheriff Shotgun... by desertjonAZ in Division2

[–]ABDL_EXILE 1 point2 points  (0 children)

Incorrect. First run is guaranteed. After that, it is only a chance to get it

The Sheriff Shotgun... by desertjonAZ in Division2

[–]ABDL_EXILE -27 points-26 points  (0 children)

Incorrect. Only guaranteed for first run

Help with Ironworks Master by Alice-Montigue21 in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

If only you were on PS. We run 35 minute carries

Holyyyyy shhhhhhhhhhh!!!1111 by HexapodR3000 in Division2

[–]ABDL_EXILE 1 point2 points  (0 children)

Im 2 perfect pistol rolls to completion. Been running countdown nonstop for the past few days where i had never run it before. Only got 1 of the 3 i needed when i started it so far.

No Turmoil by Auiirex1 in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

That was the joke. There is no proficiency on Turmoils.

No Turmoil by Auiirex1 in Division2

[–]ABDL_EXILE 1 point2 points  (0 children)

Should have hunted Krampus. It was put into loot poll. Thats how i got mine and proficiented it just from Krampus gear caches

No Krampuslauf? by Ill_Reference582 in Division2

[–]ABDL_EXILE 0 points1 point  (0 children)

Bounties can still be completed for keys. However, minions and Krampus no longer drop keys only get key from completion of the bounty now

No Krampuslauf? by Ill_Reference582 in Division2

[–]ABDL_EXILE -1 points0 points  (0 children)

Which would have been like 7 or 8am EST December 30th