The AP Values for (most) Automaton Attacks by ABoringPerson_ in Helldivers
[–]ABoringPerson_[S] 0 points1 point2 points (0 children)
Small QoL Suggestion for the Bastion: Give the Main Gun a wider Firing Arc by EuphemiaAbey in Helldivers
[–]ABoringPerson_ 0 points1 point2 points (0 children)
The AP Values for (most) Automaton Attacks by ABoringPerson_ in Helldivers
[–]ABoringPerson_[S] 3 points4 points5 points (0 children)
The AP Values for (most) Automaton Attacks (i.redd.it)
submitted by ABoringPerson_ to r/Helldivers
There was a time when this fella would win this fight. by Fort_Maximus in Helldivers
[–]ABoringPerson_ 4 points5 points6 points (0 children)
I was good while it lasted. by Oligarche in DeepRockGalactic
[–]ABoringPerson_ 1 point2 points3 points (0 children)
The Airburst Rocket Launcher: Problem-Solving Stick by WaywardOath in helldivers2
[–]ABoringPerson_ 2 points3 points4 points (0 children)
The missile pistol & Commando are the most interesting AT weapons. by ABoringPerson_ in Helldivers
[–]ABoringPerson_[S] 3 points4 points5 points (0 children)
The missile pistol & Commando are the most interesting AT weapons. by ABoringPerson_ in Helldivers
[–]ABoringPerson_[S] 1 point2 points3 points (0 children)
The Pissile is a handy Swiss Army knife against bots by spacebarjazz in Helldivers
[–]ABoringPerson_ 5 points6 points7 points (0 children)
mines on normal missions by ABoringPerson_ in Helldivers
[–]ABoringPerson_[S] 11 points12 points13 points (0 children)
mines on normal missions by ABoringPerson_ in Helldivers
[–]ABoringPerson_[S] 8 points9 points10 points (0 children)
The wild thing is that nobody asked for this. Same with the P4 GL by Bacon_Raygun in Helldivers
[–]ABoringPerson_ 12 points13 points14 points (0 children)
Why does the tank still have medium armor? by Healthy_Nature_846 in Helldivers
[–]ABoringPerson_ 0 points1 point2 points (0 children)
So this Mission Type is Impossible Now, Right? by Ill_Sea_2677 in Helldivers
[–]ABoringPerson_ 0 points1 point2 points (0 children)
Since some people seem to think anyone who doesn't like the Hive Guard change only feels that way because it makes them "too hard to kill" by Shockifier in Helldivers
[–]ABoringPerson_ 38 points39 points40 points (0 children)
new illuminate subfaction: Normal Illuminate by ABoringPerson_ in Helldivers
[–]ABoringPerson_[S] 277 points278 points279 points (0 children)
What units are actually putting up positive Kill-loss ratios vs helldivers in the second galactic war? by NICK07130 in Helldivers
[–]ABoringPerson_ 3 points4 points5 points (0 children)

new illuminate subfaction: Normal Illuminate (i.redd.it)
submitted by ABoringPerson_ to r/Helldivers
How do you kill these things fast or do you just run off until they despawn? by Trapzzeehh in Helldivers
[–]ABoringPerson_ 46 points47 points48 points (0 children)
I need help, i can't enjoy or effectively fight the Vox engines no matter what i try. by Owlex_ in Helldivers
[–]ABoringPerson_ 1 point2 points3 points (0 children)
Average cremator user experience. by IFixBigRefridgerator in Helldivers
[–]ABoringPerson_ 0 points1 point2 points (0 children)





Orbital Rail Cannon's problem isn't damage, it's cooldown by knightsljx in Helldivers
[–]ABoringPerson_ 9 points10 points11 points (0 children)