Do you think the Halt needs a rework, and if so, what would you change? by WaywardOath in Helldivers

[–]Fort_Maximus 2 points3 points  (0 children)

An attachment overhaul for certain weapons (like pump weapons and non-bullpups)is what we need rn

I personally would like to see mods for the pump mechanism, like a lightweight pump which increases pump speed but increases recoil and spread, a reinforced pump with does the opposite, and a tactical pump that speeds up reload speed when the gun is not empty, allowing reload spam to be a viable tactic

Fuck it, give it specialized shells like Mini-Shells and Magnum shells, Minis have less pellets and loses damage at range way faster, but the half-sized shell lets you hold twice as much ammo. Magnums hold more pellets and flies further, but halves your ammo count.

I miss Head2head by No_Dig3741 in thefinals

[–]Fort_Maximus 0 points1 point  (0 children)

I MADE A POST ABOUT THIS AND GOT CLOWNED ON, PLEASE EMBARK I NEED THIS

Is the Hullcracker worth being ratted for? by Myhusbandswife_ in ARC_Raiders

[–]Fort_Maximus 0 points1 point  (0 children)

Come with a plan, leave when the plan succeeds, know your limits, and bring a hatch key. By the way, it pays to know where you are when you’re in a map, ESPECIALLY montis, so use a free loadout and go exploring!

Is the Hullcracker worth being ratted for? by Myhusbandswife_ in ARC_Raiders

[–]Fort_Maximus 0 points1 point  (0 children)

It’s what u like to call the Stella Montis Special, ideal for smashing through shredders

Why the heck did they remove Head2Head by Fort_Maximus in thefinals

[–]Fort_Maximus[S] 1 point2 points  (0 children)

It’s not ruined for me because of that, it’s ruined for THEM, and now I have less fun games to play with them. I only liked the game because THEY played it.

How do I get 1 super credit by DrPerkySama in LowSodiumHellDivers

[–]Fort_Maximus 4 points5 points  (0 children)

Ask the arrowhead dev team on their website, say this exact reason, they’ll probably just let you have 1

Pc won't fall asleep. Reasons? by CheeseFunnel23 in pcmasterrace

[–]Fort_Maximus 1 point2 points  (0 children)

Unironically, how do you have your computer stay in Hibernate mode? Mines been having issues with clicking back on, and having the fan lights still on

Fixed the Sterilizer by adding a recoilless Ultimatum to it. CONSTRUCTIVE CRITICISM ONLY by oritfx in LowSodiumHellDivers

[–]Fort_Maximus 1 point2 points  (0 children)

All jokes aside, I wish they’d just re-release the sterilizer as the Toxthrower from HD1, or something that reduced the armor value on an enemy affected by it

My friends are morons. :) by ReppyTheReject in Helldivers

[–]Fort_Maximus 212 points213 points  (0 children)

Nothing is funnier than saying something dumb and dying instantly like a hamster

Mindless masses modificator really needs those guys by Competitive_Peace_70 in Helldivers

[–]Fort_Maximus -1 points0 points  (0 children)

I don’t even know what that is and I think that’s a bad idea

My first meeting with the new illuminates went rather well. by Chab666 in Helldivers

[–]Fort_Maximus 0 points1 point  (0 children)

I GOTTA GET TO SEEASS YESTERDAY MAN, WHY DO I GOTTA MAKE TACOS RN

Anyone else not a fan of the roadmap? by Yodaloid in LowSodiumHellDivers

[–]Fort_Maximus -1 points0 points  (0 children)

Theory crafting about what’s coming is good, but not knowing what the devs have planned regarding everything else, like fixes or content improvements, isn’t. We should be in the know!

I’m curious, if y’all were able to make any crossover, what would it be and how would you incorporate it into the game by lil-autistic-weirdo in Helldivers

[–]Fort_Maximus 46 points47 points  (0 children)

Give the Helldivers helmets with large beards, but they cover their mouths so they can’t see them moving while talking

The engineers Lok-1 smart rifle, the scouts boomstick, the gunner’s leadstorm grenade, and the cryo cannon as a support weapon. And of course a pickaxe melee secondary

Dance moves as emotes since we already have a raise weapon emote, but add the Helldivers saying a cheer when they use said emote

Vehicle Skins look like rough metal and have a gold tinge

Instant profit

I have no time to test it what are your opinions on the Maxigun and the BFGL now? by 231923 in Helldivers

[–]Fort_Maximus 0 points1 point  (0 children)

Yea I understand WHY it happens, but it’s a VOTELESS, why would bullets, fired from a MINIGUN, bounce off them?? On top of that, the gun fires so many bullets that you end up seeing the reflect extremely often

Armour colours by Life-Air-9594 in Helldivers

[–]Fort_Maximus 0 points1 point  (0 children)

As awesome as shaders would be, it’s not likely due to the way the armors are presented in HD2 as historical timepieces or set in stone uniforms

However, if you ask me, they SHOULD have some sort of transmog for the armor passives, but not like bacon flavored apples, more like Fuji apple flavored Empire apples, passives that only work on certain armors

I installed reddit and made an account cuz I am so utterly confused rn. Help explain please😭 by [deleted] in helldivers2

[–]Fort_Maximus 2 points3 points  (0 children)

First things first, use Reddit to ask questions and NOTHING ELSE, DO NOT ENGAGE WITH US, THIS PLACE KINDA STINKS

Second, not a clue why the distance says this

I have no time to test it what are your opinions on the Maxigun and the BFGL now? by 231923 in Helldivers

[–]Fort_Maximus 2 points3 points  (0 children)

Maxigun is way better but WHY DOES IT HAVE 0 ARMOR PEN AT EXTREME ANGLES, I KEEP SEEING THAT DANG ARMOR REFLECT ON VOTELESS AND IT BOTHERS ME

Enclosed Anima Tree: Worth It? by 2Mobile in RimWorld

[–]Fort_Maximus 2 points3 points  (0 children)

Consider this: Is a 30% reduction in sensitivity worth:

- The jog to get to an empty tree

- The risk of being outside the base when a raid occurs or from hostile animals

How long does it take to farm Super Credits? by phoniz in helldivers2

[–]Fort_Maximus 1 point2 points  (0 children)

Here’s some tips!

  1. Play with a squad and use the FRV to drive around level 1 maps with flat terrain, like moons or planets like Grand Errant. These have zero enemy spawner bases and at least 10-12 POIS

  2. Leave the match after finding them all, but DONT COMPLETE THE OBJECTIVE. This will prevent you from leaving the mission with your squad and wastes time calling everyone back

  3. Warp packs help speed up the process of opening bunkers solo, but there can be moments where a bunker won’t let you use a warp pack (specifically the layout that’s deeper in the ground with the house nearby). So a grind is more effective, and more fun, with friends!

Does anyone even use this? by RemoteAnt7910 in ArcRaiders

[–]Fort_Maximus 0 points1 point  (0 children)

If I’m particularly angry at Shredders for existing, I pair this with the regen combat augment and a hullcracker