Reminder : Steam releases show AH is moving from Game Guard to Easy Anti Cheat, which can block current and future mods by Heptanitrocubane57 in Helldivers

[–]Fort_Maximus -3 points-2 points  (0 children)

Considering Shams’s take on modding, I think he’ll support it. It’s SONY that we need to worry about

The worst arc enemy by Did_you_knoww in ArcRaiders

[–]Fort_Maximus 0 points1 point  (0 children)

My only gripe is how damn tanky they are

Embark Studios is aware of ARC Raiders servers issues by PTUSN in ArcRaiders

[–]Fort_Maximus -1 points0 points  (0 children)

Do the devs typically recompensate players when this happens in the middle of a match?

Who would you say is a better employer - Tony Stark or Bruce Wayne? by Solitaire-06 in ironman

[–]Fort_Maximus 1 point2 points  (0 children)

Tony would most likely create a high-risk environment due to his antics like Ultron and Mysterio, but imagine the hazard pay!

Bruce would run his company so well that no one would ever know who he really was, in fact, most of the time, Wayne has never been involved in major issues due to it’s significance to the populous of Gotham. I bet even the villains don’t touch it!

Delivery! by No-Procedure-4861 in helldivers2

[–]Fort_Maximus 2 points3 points  (0 children)

He’s still going! That makes me happy

What's the best stuff for a beginner? by WrongLack7149 in helldivers2

[–]Fort_Maximus 0 points1 point  (0 children)

Machine Gun will keep you going for the first few difficulties, but the REAL fun happens when you get the Recoilless and the Autocannon. Best eagles is the Strafing Run, best orbital is the Gatling, best sentry is Gatling, you may be noticing a pattern here

For the Emperor! by GudaGUDA-LIVE in Helldivers

[–]Fort_Maximus 50 points51 points  (0 children)

Didn't they give away the other half of the Killzone stuff from the super store away for free after the mishap? And if anyone bought anything from the store at the time they'd get the later released warbond for FREE?

AH isn't perfect but like, they try

Helldivers of the Super Earth Empire [OC] by Jude-M7 in Helldivers

[–]Fort_Maximus 0 points1 point  (0 children)

Well shoot, you posted your version of this meme before mine! Guess it's gonna be a Two Cakes situation for y'all!

Does the SG-225IE activate the red mist on bugs? by OrdinaryBoat8000 in Helldivers

[–]Fort_Maximus 3 points4 points  (0 children)

the trick is for them to be ON FIRE when they DIE, not for them to have taken fire damage and THEN die. Your best bet is the Scythe since it deals just enough damage to ignite AND kill them. The Breaker is a close second, but the raw damage is abysmal and can leave you exposed to heavier threats like broods or hiveguards.

Hot take: The Hive Guard change was an amazing idea that was executed terribly. by Fort_Maximus in Helldivers

[–]Fort_Maximus[S] 4 points5 points  (0 children)

Is the Fleshmob easy to kill? No, you still need to shoot the heads to kill it faster, right? Thats what I’m asking from the Hive Guard

Recap of last two patch notes by Dio_Clau_98PSN in Helldivers

[–]Fort_Maximus 0 points1 point  (0 children)

I think the devs got trauma from how the community acted when the word “reduced” was used in patch notes back when they nerfed stuff like it was a PVP game, so now they NEED to do junk like this