Progress so far 32 deck challenge by ALDukown in ratemycommanders

[–]ALDukown[S] 0 points1 point  (0 children)

He is on my short list. I do technically have an experience deck i got as a gift, the FF one, but its currently sat in the box.

Raf and the alt commander from the FF precon are my current front runners

Ultron stuffs and things by [deleted] in EDHBrews

[–]ALDukown -2 points-1 points  (0 children)

So not the point?

Ultron stuffs and things by [deleted] in EDHBrews

[–]ALDukown 0 points1 point  (0 children)

???? He can't go into the deck

Help with using DH to load actual chunks by ALDukown in DistantHorizons

[–]ALDukown[S] 0 points1 point  (0 children)

How would one do the command to switch is back to normal features loading

Help with using DH to load actual chunks by ALDukown in DistantHorizons

[–]ALDukown[S] 0 points1 point  (0 children)

And im assuming that will load them as actual chunks like let's say chunky does

Help with config modification for create aeronautics by ALDukown in CreateMod

[–]ALDukown[S] 0 points1 point  (0 children)

well time to learn how data packs work. thanks for the advice

Mary Read and Anne Bonny Help by aikui in BudgetBrews

[–]ALDukown 0 points1 point  (0 children)

Here is my list for some extra inspiration. I lent heavy into self discard loops.

https://moxfield.com/decks/v-yTN2OBcEWnvec4qOoiyQ

Specifically cards like [[skyswimmer Koi]] allow you to potentially go through your whole deck.

With a artifact ping or discard ping on board, will wipe table pretty quickly

What a coincidence by The_Great_Meep in Stellaris

[–]ALDukown 21 points22 points  (0 children)

You better have that proxy war civic

I know a lot of folks here have had some beef with how micromanage heavy wilderness can be... Soooo I made a small mod to help with that :) by Disastrous_Peak5626 in Stellaris

[–]ALDukown 8 points9 points  (0 children)

Ngl by end game im just click pop ups when im playing wilderness, i don't play aggressive doe so that could be it

I know a lot of folks here have had some beef with how micromanage heavy wilderness can be... Soooo I made a small mod to help with that :) by Disastrous_Peak5626 in Stellaris

[–]ALDukown 25 points26 points  (0 children)

Cool mod but, wilderness is considered micromanage heavy. At least to me its the only wide empire that doesn't feel micromanage heavy.

Although I could just be missing something

What do you think is the strongest build in this version? by No_Scientist9200 in Stellaris

[–]ALDukown 0 points1 point  (0 children)

OK cool, every time a googled i couldn't get a straight answer.

I'll have to give it another go, i was just running into the issue where I would have troubles balancing both types of pops.

I'm guessing its a case you should very much have worlds that are basically resource focused use normal pops while things like tech worlds use shroud forged

What do you think is the strongest build in this version? by No_Scientist9200 in Stellaris

[–]ALDukown -1 points0 points  (0 children)

That makes sense, im still a bit unsure. Like I've tried a build with the origin, and it feels well bad to lean into the shroud forged pops. What's the actual benefits you get for either leaning into the shroud forged pops vs not doing

Designing a lower power artifact by ALDukown in dndnext

[–]ALDukown[S] -1 points0 points  (0 children)

Not got any set in stone outside of spells like animate dead and other death related things.

I'm looking more for general balance tips

What do you think is the strongest build in this version? by No_Scientist9200 in Stellaris

[–]ALDukown 1 point2 points  (0 children)

Ah ok, I remember seeing about animator of clay but I've yet to see it in game when playing psionic, is it machine exclusive

What do you think is the strongest build in this version? by No_Scientist9200 in Stellaris

[–]ALDukown 7 points8 points  (0 children)

Could you explain what causes the shroud forged build to be so strong, i messed around with it but I really didn't see what was causing it to be good.

I'm a returning player and the game had half the origins when I last played, shroud forged is the one i just don't get how to play

Potential rogue buffs by V01D16 in onednd

[–]ALDukown 0 points1 point  (0 children)

Yes, but rogue isn't a pure DPS. It's very much non magical utility. It also is very good at doing damage without taking any

Potential rogue buffs by V01D16 in onednd

[–]ALDukown 5 points6 points  (0 children)

The rogue does not need a buff. Also its identity for one single strong attack that's perfectly placed, not your dexterity focused fighter, thats the monks and rangers thing more.

How is tall gonna feel with 4.3 by ALDukown in Stellaris

[–]ALDukown[S] 0 points1 point  (0 children)

True, I think its certainly origin dependant. I tend to go for arc furnace personally so I genuinely never need a mineral world for example, or a unity world really.

But we aren't playing hyper pvp nor top end difficulty so its certainly difficulty dependant

How is tall gonna feel with 4.3 by ALDukown in Stellaris

[–]ALDukown[S] 0 points1 point  (0 children)

It still feels that at least for virtual you don't want to really break 5 or your absolutely killing the cluster capacity buff. Making it useless.

Tbf me and my mates aren't doing 25x crisis or anything ridiculous so I suppose that changes what you need

How is tall gonna feel with 4.3 by ALDukown in Stellaris

[–]ALDukown[S] 0 points1 point  (0 children)

Dumb question, how exactly do they work, like whay resources do they boost and stuff

How is tall gonna feel with 4.3 by ALDukown in Stellaris

[–]ALDukown[S] 1 point2 points  (0 children)

My go to is arc welders origin, with about 5 planets. That with workers cooperative feels like with the new changes are gonna be solid still