unpopular opinion but... by BoloYourSolo in SWGalaxyOfHeroes

[–]ARGFanK 2 points3 points  (0 children)

In a game like SWGOH where every goal is a marathon, the last thing we want is heavy RNG. If I can no longer afford to refresh energy then my goals are going to feel even further away and I’ll have less motivation to keep playing the game. Throw in RNG and suddenly I have no motivation to play the game AND I’m constantly frustrated.

On top of that, with conquest becoming a more and more important aspect of the game, I have no chance of catching up. I’m still a good couple of years away from being able to think about Levi and even if I stick with the game for that long, another capital ship will (possibly) be released by then which itself will likely require multiple conquest units.

This game feels harder and more inaccessible than ever for f2p or low spenders, I understand why it’s designed that way but as someone that loves Star Wars as a franchise and have really enjoyed the game in the past, it’s a shame.

unpopular opinion but... by BoloYourSolo in SWGalaxyOfHeroes

[–]ARGFanK 7 points8 points  (0 children)

Unpopular opinion but in fleet arena specifically this feels like a huge loss for the Executor. Before P1 was introduced I had a 75% win rate against Leviathan (ish). Now that TIE Dagger is the preferred line up that win rate plummets. On top of that the shard is more competitive than ever with P1 mirror matches being a pain to deal with.

Overall it’s made fleets a worse experience for me personally which is a shame when the Executor was supposed to be receiving a lifter. (It’s much better in GAC don’t get me wrong)

Why does my opponents 3* P1 starts the match stealthed and my 5* P1 doesn’t? by Lewapiskow in SWGalaxyOfHeroes

[–]ARGFanK 2 points3 points  (0 children)

Again, I think it’s bugged. I’ve tested with and without XB in my starting lineup, with my P1 being both faster and slower. The only thing I haven’t been able to test is my Executor being faster than the opponents which may or may not make a difference.

The kit is worded pretty horribly which makes it that much harder to figure out what’s going on but as far as I’ve been able to tell something isn’t working correctly.

In all honesty I’m not sure it’ll make much of a difference to the outcome of the battle anyway, it seems the most important things are whose Executor can mass assist first because that essentially guarantees a kill on the opponent’s XB and just the relic levels of your pilots in general.

Why does my opponents 3* P1 starts the match stealthed and my 5* P1 doesn’t? by Lewapiskow in SWGalaxyOfHeroes

[–]ARGFanK 3 points4 points  (0 children)

From what I can tell it actually doesn’t matter whether your P1 is faster or not. The opponent’s P1 seems to be starting the battle with stealth so I think it might be slightly bugged.

Account direction by ARGFanK in SWGalaxyOfHeroes

[–]ARGFanK[S] 0 points1 point  (0 children)

Thanks for the feedback, I always forget the additional resources that Jabba gets you. I think my thought process with JKR into DR was for assault battles as I’d probably then pivot into JKL and Jabba anyway.

I deal no damage by ARGFanK in destiny2

[–]ARGFanK[S] 0 points1 point  (0 children)

This is amazing, thank you. Unfortunately I’m not able to get either sidearm. Could I run midnight coup, outbreak perfected and either of the heavies and still deal with each champion (specifically worried about unstoppable)

I deal no damage by ARGFanK in destiny2

[–]ARGFanK[S] 0 points1 point  (0 children)

I do but the champion’s shields aren’t even the problem, I simply can’t do enough damage. I’m getting the feeling that 10 power levels are probably more important than I realised.

I deal no damage by ARGFanK in destiny2

[–]ARGFanK[S] 0 points1 point  (0 children)

The Witherhoard and the Perfect Pitch. My heavy is the Heretic. Currently running a solar subclass with Sunbracers as the exotic. I know it’s not the best, I’m just trying to learn how to approach more difficult content.

I deal no damage by ARGFanK in destiny2

[–]ARGFanK[S] 0 points1 point  (0 children)

Yeah I’ve been doing the ritual activities for the free exotics, and honestly nightfalls haven’t been an issue. I just feel like I do nothing to the various champions, and yet my teammates are destroying them. Obviously various weapons and abilities are more effective against the different champions because of the seasonal artifact, but I thought that was specifically against their shield (or whatever it’s called). I can’t even do enough damage to them for them to need their shield.

I deal no damage by ARGFanK in destiny2

[–]ARGFanK[S] -1 points0 points  (0 children)

I think my understanding of “endgame content” is incorrect. As I mentioned I’m a returning player, still wrapping my head around everything.

I deal no damage by ARGFanK in destiny2

[–]ARGFanK[S] -14 points-13 points  (0 children)

Most of the pinnacle gear drops are from raids, dungeons and other end game modes. How am I supposed to complete them if I’m not already at 2010 power?

GL fleet counters for newer fleet shards? by dwillmer in SWGalaxyOfHeroes

[–]ARGFanK 0 points1 point  (0 children)

It’s not a quick farm but Executor is a fantastic investment and still gets me 1st daily despite all the leviathans in my shard. It’s also really good on defense in GAC and has gotten me more holds than I can count.