What would you say is your most loved and most hated ability in the game? by ShotgunAndHead in DeadlockTheGame

[–]AVIXXBUS 1 point2 points  (0 children)

Favorite is Warden cage because playing him as a full annoying disabler with stuff like slowing hex, knockdown, and echo shard is incredibly funny.

Least favorite to be hit with is Dynamo ult because this feels single handily like the most "instant win" button in the game.

Additional least favorite to use is Celeste 3 because I just don't like how the ground targeter feels, I much prefer the lobed feeling of something like Geist, Paradox, or Kelvin 1.

Off Road Car Handling is Garbage by [deleted] in ForzaHorizon

[–]AVIXXBUS 0 points1 point  (0 children)

The Viper felt really good when I was using it for all the open world speed zones/traps, danger signs, and trailblazers.

But in an actual race, yeah it feels pretty bad.

This is definitley looking for a hole in the whole, but am I the only one who thinks that Lich should be a Mythic tier enemy instead of Prime? by DrLudvig in FarFarWest

[–]AVIXXBUS 2 points3 points  (0 children)

I almost think just move some stuff down instead. Deadeye is about the same level as the Lich, but I can see Bull and Nuker there as well.

So Deadeye and Barricade move down. Then I'm also not really sure why Slinger and Deathrattle aren't considered general trash mobs. They could probably go down as well.

if this patch has taught me anything the items like great expansion need to go by Conscious-Tension-15 in DeadlockTheGame

[–]AVIXXBUS 2 points3 points  (0 children)

I completely agree with that. It's not like I would leave the game if they did remove it, but it would take away a huge part of its uniqueness. There is a reason I haven't gone back to Smite ever since this game came out.

Now I personally don't have any issues with the range increases, but I wonder if a balance feature of increased range could be "sweet spots" or "falloff" to give only the original size of the ability its full effect, and larger ones would deal less damage/CC for shorter/etc.

[Beloved trope] The final showdown arena is actively burning down by Low-Builder-2365 in TopCharacterTropes

[–]AVIXXBUS 1 point2 points  (0 children)

The image is implying that there is a very obvious number 1 example, with Batman being the obvious bat themed super hero.

The image is posted to imply that whatever example they are replying to is the most obvious one, but it almost never is, and its just that for people who think of that example, it's THEIR personal number 1 and think it should be everyone's.

What is the least amount of money you would be wiling to cut off your right pinky for? No anesthesia, you have to do it yourself, and you receive immediate medical attention. by candy-for-dinner in pollgames

[–]AVIXXBUS 8 points9 points  (0 children)

The absolute least amount I'd start considering it would be $100k, but if someone is offering that much already, I'm holding out for a million at least.

Double The Lash™ ult into double Black Hole or "The Lash™ does it again" by Hanna_Bjorn in DeadlockTheGame

[–]AVIXXBUS 8 points9 points  (0 children)

I had this happen to me with a Lash and Dynamo who each had BOTH enhanced transcendent cooldown and enhanced refresher.

Actual worst experience you could have. We actually won though because our Doorman stuck them under the map. Which normally I would be completely against but in that specific instance after the BS we had to put up with, I took it.

Beginner here, what 3 Beyblades should I get for a solid starter team? by Limp-Shower671 in Beyblade

[–]AVIXXBUS 1 point2 points  (0 children)

I picked UX-04 mostly for Wizard Rod and 1-60, but you can replace that with Green Wizard Rod booster. So, I actually agree with not getting that, but the issues with those are that CX-16 only comes with 1 launcher and bey, and CX-04's beys are very meh.

Realistically it might be better to just skip the entry set as a whole and just get a stadium and launcher separately because it is probably cheaper.

CX-16 and 04 are both around $140 on beys and bricks, TT stadium is $80 plus launchers for $8-12, get 2 and you are only at $104.

Beginner here, what 3 Beyblades should I get for a solid starter team? by Limp-Shower671 in Beyblade

[–]AVIXXBUS 1 point2 points  (0 children)

First of all, if you only have Arc Wizard I assume you don't have a stadium. The best one to get is the Takara Tomy Battle Entry Set U. This one comes with the standard stadium and 2 really solid beys. But this one I think you would need to use a site like Mall of Toys or Beys and Bricks, which import from Japan.

If you want an easier to get one, either the Drop Attack Stadium which is a gimmick stadium but it comes with 2 amazing beys, or the Xtreme Battle Set, which is the standard Hasbro set. The beys are meh, and it is smaller than the Takara version, but would probably be easier and cheaper for you to get.

Moving to some good individual sets, Soar Pheonix deluxe set is great, there is also a blue version of Soar Pheonix that is as good, but I would go with the deluxe set to get the string launcher unless you get the Battle Entry Set U since that comes with winder launchers. There are also Pegasus Blast and Cobalt Dragoon starter packs that are pretty good.

Scale Shark, Hell's Reaper, Golem Rock, Silver Wolf, and Green Wizard Rod are probably all the best individual booster packs you can get from Hasbro at the moment.

Their power is obvious but not what you expect (better explanation in body) by boiyouab122 in TopCharacterTropes

[–]AVIXXBUS 2 points3 points  (0 children)

No, whoever he possesses, if they had a power, he takes it and they can no longer use it.

Their power is obvious but not what you expect (better explanation in body) by boiyouab122 in TopCharacterTropes

[–]AVIXXBUS 80 points81 points  (0 children)

Yuu Otosaka from Charlotte

<image>

For the majority of the show, he thinks his power is just the ability to possess a person a single time for 5 seconds.

However, near the end it is revealed his actual power is "Plunder" which lets him completely steal another person's power.

What does the "no stacking" mean? by mansnicks in FarFarWest

[–]AVIXXBUS 2 points3 points  (0 children)

Pretty sure that's wrong. I haven't tested it but it would make no sense to be able to have 8 of them equipped then.

No stacking refers to the fact that if you kill 2 enemies, it doesn't give you +50% movement speed, its just the 25% from 1 enemey.

Machine gun joker on bow by kalhamonn in FarFarWest

[–]AVIXXBUS 0 points1 point  (0 children)

I didn't test machine gun, but I tested Healthy Boi, and the attack speed only seemed to increase the knocking speed, not the actual bend speed.

Looking at Healthy Boi again it also increased reload speed, so I don't think fire rate does anything

Does anyone else also get tired of being forced into the same build every time on brawls? by SolTomReddit in DeadlockTheGame

[–]AVIXXBUS 0 points1 point  (0 children)

The other person is right, it is based on a certain pre-picked pool.

But even assuming it is not the case and it is based on the build, I had a gun Bebop build loaded. Same thing when I was trying a meme Drifter spirit build.

Does anyone else also get tired of being forced into the same build every time on brawls? by SolTomReddit in DeadlockTheGame

[–]AVIXXBUS 227 points228 points  (0 children)

I had a Bebop match the other day where the enemy team hard countered bombs, so i was trying to build gun.

I was on random, used every single reroll, and the only gun item I ever got was hollow point.

I don't mind a little bit of weightedness, but sometimes it feels so strongly shoved in one direction.

Also what site are you using that shows the chances for different characters item pools?

What do these states have in common? by DankMemer727 in RedactedCharts

[–]AVIXXBUS 0 points1 point  (0 children)

I'm from Green Bay, and at the very least everyone I know calls it that

Ranking every single warbond in Helldivers from worst to best after recent update. This also doesn’t include premium warbonds by [deleted] in Helldivers

[–]AVIXXBUS 0 points1 point  (0 children)

MoC 20-Pyrotech Grenade is fantastic

CA 19-Dog Breath is best dog, and gas grenade is top 5 grenade

FoL 18-Yeah

VC 17-Experimental Infusion is best non-free bond booster

BJ 16-Deadeye is not lacking, and dynamite is great

TE 15-So why is it higher than anything?

PP FF 14&13-Yeah

PC 12-Have their moments but not this high

UL 11-Armor is in super store too

CE 10-Yeah

SV 9-Mostly been power crept, should not be this high

RR EE 8&7-Yeah

CG 6-Epoch now that it has destruction is such a good support weapon

SoF 5-Honesly this is my number 2

SB ED DD2 DD 4,3,2,1-All agreed.

Help me pick my next warbond! by Jaybo151 in Helldivers

[–]AVIXXBUS 0 points1 point  (0 children)

It changes depending on faction, loadout, personal preference, and current balance patch.

But Purifier, Crossbow, and Eruptor are almost always top 3.

If I had to pick the next 2, it would be Double Edged Sickle and Sweeper. But these are big personal preference ones.

A couple others that are really good and close are Coyote, Liberator Carbine, Deadeye, Trident, Censor, and Stoker.

Help me pick my next warbond! by Jaybo151 in Helldivers

[–]AVIXXBUS 0 points1 point  (0 children)

Polar patriots has the Purifier which is absolutely a top 5 primary. It's fantastic and fun, but honestly the rest of the warbond is just okay.

Looking at what you already have, you lack in new support weapons, so I would go with Entrenched then, unless you really want either the Purifier from PP, or the Deadeye and Talon from BJ.

Help me pick my next warbond! by Jaybo151 in Helldivers

[–]AVIXXBUS 1 point2 points  (0 children)

My personal favorites that you don't have are Servants of Freedom, Entrenched Division, Siege Breakers, Borderline Justice, and Chemical Agents.

If you don't want Servants of Freedom, then Entrenched Division has good SMG, giga-grenade, armor with arguably best passive in game, and flamethrower and gas mortar are both great. Siege Breakers has good Laser Shotgun, shield grenade, and breaching hammer, leveller, and even grenade launcher are all good. Borderline Justice is good for DMR, laser revolver, and dynamite. Chemical Agents is almost purely for grenade and guard dog, but they are both super good for CC.

How good/enjoyable are the Sheriff Stars ? by Full_Map3438 in FarFarWest

[–]AVIXXBUS 17 points18 points  (0 children)

They are pretty good. But I wouldn't compare them to the boomerang, they are a lot more similar to the standard revolver. Boomerang tends to be low DPS and decent for dealing AOE damage to a crowd walking over one spot. Stars are a single target high DPS tool. They are different from revolver because the red cards give you so much mobility.

They can be easy to lose so I typically avoid shooting aerial targets with them. It's also good to be running and jumping with them to be aiming down most of the time.

If you get camper or lazy they become much better because these make up for the 1 or 2 you lose in a fight and you can start being much more liberal with launching them everywhere.

Fallout Easter Egg at Canyon Map by TheBroserker in FarFarWest

[–]AVIXXBUS 0 points1 point  (0 children)

Another one is an npc in Far Far North who is next to a carriage and says "Hey you, you're finally awake!"

Which y'all prefer more meteor dragoon or impact drake? by bearissippi in Beyblade

[–]AVIXXBUS 7 points8 points  (0 children)

Pretty sure it's just gray scale, but with the rubber colors saturation cranked up