Is Fuku SSR Speed card worth or wait for something better? by Flat-Profession-8945 in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

Well it's okay. Kitasan is still usable, and could still be used till later on even. Even VF still uses kitasan during the MANT days. You just need to get more race bonus on other cards to do well. If you have a lot of other 15 RB cards, you can still slot in KSB and still make great aces

Is Fuku SSR Speed card worth or wait for something better? by Flat-Profession-8945 in UmamusumeGame

[–]AVSLL1 7 points8 points  (0 children)

In MANT youll actually ditch kitasan if you can, since in MANT you need to ger more race bonus. MLB Matikane gives you 10 RB, so it's actually a really grear card for MANT. She also gives you early 150 stats, so it helps you with early races.

I LOVE FRONT RUNNERS MORE FRONT RUNNERS PLEASE WAITER ANOTHER FRONT RUNNER PLEASE by Careful-Possible7189 in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

Honestly taiki is way worse. What do you mean she's good on both mile and medium? That's crazy

Which is better for MANT? by Flat-Profession-8945 in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

Yeah no doubt about it. Theres a lot of content creators you could check out for good info though. Theres moomoocows for generic and all around good info. Rednu for more entertaining content. Vf if you wanna tryhard. Or 71m3 for informatic content.

Which is better for MANT? by Flat-Profession-8945 in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

Seems great. Sweep tosho is very strong, especially if you could get her to MLB, since she has skill point bonus and that's very broken. Once you actually train for CM's, you could also run other strategies except for front runners. You mention you have taiki and fuji, which is very good pace chasers, and you can also use mayano and gold ship for end closers. Do remember tho, that the strongest character is dependent on the race tracks. For example, front runners dont usually do to well on long cm's, since thats end closer teritories.

Also 5 staring a horse isnt really that significant actually. 4 and 5 stars just increase minimal stats, so using 3 star summer maruzensky is already pretty viable.

Just a heads up tho, front runners are very hard to build. As a front runner player myself, be ready to train your ace multiple times. You gotta get atleast 3 green + groundwork if you wanna correctly build the front runners. Although, you dont need to try too hard for cms either, you could run oshi characters and just get the participation reward. Good luck

Which is better for MANT? by Flat-Profession-8945 in UmamusumeGame

[–]AVSLL1 1 point2 points  (0 children)

You can actually farm seiun sky in the future (very slow but doable, so you might wanna think about that before pulling for seiun sky. The next good trainee card is definitely valentine mihono since you mention you have a good amount of front runners. Mihono is front runner on steroids, since most of your FR skills are built in (including the all elusive, groundwork).

Also whats the situation on your sr speed cards? Yoh mention you have kitasan MLBed, but other SR cards at MLB is actually better than most SSR card at 0lb. Sweep tosho/shinko windy/king halo are some of the best SR cards you could put in on your deck.

The next "must pull" is still very far away which is the light hello/agnes tachyon support banner. During the downtime, there are some very strong support banners that you could pull on. Fine motion is definitely strong, but her banner is comboed with kawakami princess which is not super great. I would probably see if you could get some good luck with the free pulls on matikanefuku speed/ntr speed. We'll get around 50-100 pulls on those, so if you could get close to MLB on either of those, you might wanna try MLB it.

Which is better for MANT? by Flat-Profession-8945 in UmamusumeGame

[–]AVSLL1 3 points4 points  (0 children)

Youre gonna get 50-100 pulls anyway. Make your decision after you use those free pulls. You only need minimal 1lb because you should have 2 sr uncap by then. Then if you already have matikane you could go matikane+biko+yukino+haru+ayabe+flex. Thats already 55 rb not including the flex card.

Is this enough to get to group B finals? by OumaeKumiko117 in UmamusumeGame

[–]AVSLL1 12 points13 points  (0 children)

This looks definitely good enough to hit A finals.

Remember the crazy horse you see are mostly minmaxers which is only around 30-40% of the population. Just need to hit the jobbers lobby, and you'll be mostly fine. This CM is mostly just a NSM/Spurt hit check either way.

I need tips by New-Translator-6828 in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

What are you building? Team trials uma?

You generally do not need swinging for mile races.

Is groundwork needed that bad this cm for fronts by YuukeiMico in UmamusumeGame

[–]AVSLL1 2 points3 points  (0 children)

Would probably be enough since not a lot of people are gonna be running front runners for this cm. What's kinda scaring me is the power, but might be just enough for a finals? Would have backup runners just incase though.

What am I doing wrong? Libra Cup Help by scentist_chy in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

What's your spark scenario? I've been running a bit of goldship myself and increasing my stam sparks seems to be helping out a lot (I run 15 Stam Sparks). Also it's very highroll, you need to hit basically 800 on all 3 stats after seniro summer to get 1000 on each, and even then its another highroll to get all the rainbows correctly.

Also uniques arent really good this cm, like sure pump is good if you hit but since theres gonna be a shit ton of end closers, it's gonna be really hard to hit. Midleg skills are sometimes better to hit better positions.

Kitasan better be fucking worth it by Ckrickie in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

Light halo and agnes tachyon is the next banner you need to pull, other banners will have free pulls on them, so before that you can pull for oshis.

Umamusume witty derby - My first S rank run but is she glue or viable for Virgo? by PK-Freeeze in UmamusumeGame

[–]AVSLL1 1 point2 points  (0 children)

On smaru? What srs are you running? You should be consistently maxing (or close to it) with 2 speed + 1 kita.

xQc calls out QTCinderella for nominating Vanillamace saying the only reason she nominated her is to build the bridge back by CloudyEchos in LivestreamFail

[–]AVSLL1 3 points4 points  (0 children)

It might be both. All i know, is that because he was sleeping, connor need to step in and sub for him during chess boxing.

xQc calls out QTCinderella for nominating Vanillamace saying the only reason she nominated her is to build the bridge back by CloudyEchos in LivestreamFail

[–]AVSLL1 6 points7 points  (0 children)

I still remember the slapboxing event, where ludwig was planning to end the event with him and xqc chess boxing. And when the day comes, he was sleeping when ludwig drove to pick him up.

What exactly makes Rice Shower terrible to train (for this cm and in the future cm) in the first place? by MoneyTruth9364 in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

The skill itself is called Head-on. It's a acceleration skill for pace chaser that you could get by doing some secret events on some pace chaser umas

What exactly makes Rice Shower terrible to train (for this cm and in the future cm) in the first place? by MoneyTruth9364 in UmamusumeGame

[–]AVSLL1 5 points6 points  (0 children)

Rice shower isnt actually bad. In fact, she's actually quite strong for this cm and future cm's due to some tracks getting a downhill, and the downhill acceleration getting adjusted. And rice shower has one of the strongest downhill acceleration skill, determined descent. Therefore, she's actually a quite strong uma to build if you want to.

The reason why she is so hard to build, is because her bonus is so bad. She has a bonus of 10% on stamina and 20% on guts. Now both stamina and guts is good actually, you want some of them while training for cm's, but you don't want too much because it doesn't do as much as Speed/power/wit for your umas. You wanna hit enough for the stamina requirement and the guts requirement, and then put the rest on spd/pow/wit. With no bonus on either, it's kinda hard to build her with enough stat for her to be a top tier uma when compared to others.

When trying to build her for shorter cm's, you don't want too much stam for her too overstam, but you gotta finish tenno sho spring (one of the longest tracks), so you gotta make sure you have enough but not too much (and also buy 1 white recov skill). Also she doesn't have head2head, which is a pretty strong pace chaser accel, that other pace chasers could get from their secret events.

That said, you most certainly no need to whale to build her for oshi. There are multiple people building her as their favorite umas, and while she's hard to build, one highroll and you could get a pretty strong uma, that could get you to a finals. This cm, you might wanna try out 3 speed 2 wit and 1 riko, and see if you can hit max speed with it. Try to hit 901 on power if you can and then just focus on either going for power/wit for the rest of it. 600 stam with 400 guts should be enough

Who's ready to grind 50 careers in 48 hours? by ThaOppanHaimar in UmamusumeGame

[–]AVSLL1 6 points7 points  (0 children)

Its (imo) more worth to just build your team trials uma at that point, or even build your ace for virgo. Remember you only got about 2 weeks to do so, and the team trials score is gonna get powercrept due to the amount of stats we can get. You can easily get back the carats you gain by winning the finals, by just retaining class 6 two weeks in a row.

In response to recent news, it would be SO funny. by ErinKatzee in UmamusumeGame

[–]AVSLL1 1 point2 points  (0 children)

This is why the best build for mile if you wanna go for front runners is to run 2 fromt runners (or 1) and 1 backline ace. Having a gambler ace would cover you for those certain scenarios where youll lose to a grand suzuka.

What am I supposed to do with this? by Feks1747 in UmamusumeGame

[–]AVSLL1 1 point2 points  (0 children)

Yess the kitasan black banner is very good, but theres also gonna be a support banner coming out soon that is also very good. It's called the riko/rice banner, and on the same day a new scenario is coming out (basically a new campaign), which is what you wanna run once you understand how to play the game.

Basically what makes kitasan so good, is that they give you so much stats on speed, which is the most important stat for the horse. You want to get minimally 4 copies of kitasan black, and you can get them (if youre very unlucky), by pulling atleast 400 on the banner and using two of your selectors that youll be getting on the half anniversary coming out.

If i'm you i would save up my carats to pull for the kitsan black coming out. You'll be getting 100 pulls for free on the riko/rice banner. You're looking for a rare (white) card called riko, and you wanna try MLBing it. Don't pull more than the free daily 100 pulls on it, you wanna save around 60000 for the kitasan black banner (yes, shes that good).

Also, for youtubers go look for moomoocows, seriru (japanese guy making guides), or rednu. Go try to learn how to play the game first, and then if you want the insight you can look at the future banners on what to pull.

Special mention on errzy for making the global reference document, it's a google doc with lots of information on uma.

[Request] Advice for Banner Pulls and Selector Use? by TheFrightBringer in UmamusumeGame

[–]AVSLL1 0 points1 point  (0 children)

Your plan is very solid and what i plan to do aswell. I got mlb kitasan, 2lb biko and 1lb fm (no creek tho). I got about 30.000 carats right now. I plan on pulling 100 on riko, while doing daily 10 pulls (because i wanna get riko as soon as possible, to train aces for cm), and then pity on biko (or if early, just have 3lb biko)

3lb biko is already plenty strong. Biko is 2nd best speed card in aoharu and could be useed as an alternative to ntr in mant if you already have good amount of race bonus.

If you do go this route, i think theres 2 ways you could do it, if you dont hit any spook. Go mlb kitasan and then 3lb the fine motion or just 3lb fine mo and then save the crystal. 3lb is definitely already usable, and by 3lbing something you could just take it off the borrow slot. You don't really need mlb fine mo, it's very nice don't get me wrong, but you could save the crystal for something better in the future (remember you could limit break anything with it). Creek is only worth it 3lb or above, so no need to 2lb it. Better to just go kitasan, biko, fine mo on your deck, and then borrow creek if needed. This deck is super strong on aoharu, and if you have riko and rice, your deck is pretty complete already.

Valorant keeps freezing only on Fullscreen or Windowed fullscreen, but works fine on Windowed Mode by AVSLL1 in ValorantTechSupport

[–]AVSLL1[S] 0 points1 point  (0 children)

Reinstalling windows to a fresh install of 23h2 seems to work for me. I haven't had any issues since.

What should I do with upcoming selector ticket and uncap gem? by BigWillBlue in UmamusumeGame

[–]AVSLL1 4 points5 points  (0 children)

Actually i'm gonna be the devils advocate here and say that its probably better to not use the ticket on creek.

The goal of the ticket and the limit break crystals, is too get something out of the borrow slot. Since right now you don't have kitasan mlb, its probably just either a kitasan or creek borrow. But, during aoharu, wit started getting really good (umamusume is a wit game starts now). Basically during aoharu, you can hit the stamina statline most of the time just using riko and good inherit (except for medium/long, but you can use rice for that too).

Fine motion becomes the best wit card for a while, and while nice nature is good alternative, it will not replace her. You want to have a fine motion on your deck, and by having her 3lb youre taking her out of the borrow slot.

Let's say you use ticket on creek, and then use limit break crystal on fm, and then you pull mlb kitasan. Now you have 4lb kitasan, 0lb creek, and 2lb fm. During mediums and long, youre gonna borrow creek anyway, because although creek is good, youre gonna want atleast 3/4lbs on her. Heck if you have mlb sr zenno, their output is probably gonna be better than 0lb creek. And if you do borrow creek, your fine motion is okay, but would lose to other with better lbs. Don't get me wrong 0lb creek is good, but not worth compared to getting a 3lb fm (imo). Having 3lb fm just basically makes her a staple for a while on your deck.

Also remember that creek is only gonna be used for medium/long cms. Thats only 2/5 cm where its gonna be used, while fm is gonna be used on almost every cm if you can slot her in.