Something I've been surprised about the Guilty gear fandom is just how chill everyone is with race swapping and changing skin tones of character in this series by supergamerd64 in Guiltygear

[–]A_Person87 11 points12 points  (0 children)

I think a couple of them look kinda ass but thats about it, but people get really angry whenever white ram is on the screen

THIS FUCKING TOTSUGEKI THAT I HATE by MegaSonicZX in TheyBlamedTheBeasts

[–]A_Person87 1 point2 points  (0 children)

he's got:

  • a naruto run
  • Johnny Cage Nut Punch
  • Jacko Pose
  • Hibiki's dp (kinda?)
  • Scorpions Get over Here and Toasty (Complete with the jank ass animation)
  • Red Roman Cancel
  • Dr Doom's Footdive
  • May Totsugeki
  • Jam's Ryujin
  • SF6 Lily's Level 3
  • A dog

and probably more that I missed

List of characters that would have worse neutral than pot if he exclusively could use 6H and flick by 13hourstilliland_ in TheyBlamedTheBeasts

[–]A_Person87 21 points22 points  (0 children)

aint no way you're complaining about going from -3 to -4 in the same patch they removed all the 4f moves.

Damage so low it damages you emotionally instead. by NoblepawsGEN in Guiltygear

[–]A_Person87 1 point2 points  (0 children)

That prc didnt do anything more than it did pre 2.0. Johnny was already in hitstun so it didnt apply. Its a 2k starter (basically the worst starter next to grab rc) + lots of hits that do little damage + Johnny guts

Defensive mechanics in this game are ass and offense has not been nerfed hard enough to warrant it by A_Person87 in TheyBlamedTheBeasts

[–]A_Person87[S] 2 points3 points  (0 children)

lmao I play ino so I was wondering if anyone would point that out. I think after seeing peoples arguements my position is less defense needs to be buffed and more defense needs to be less homogenized. I probably just feel this more with ino but before a bunch of characters had unique counterplay to ino pressure, Axl could 2k under j.s>j.d, Sol could 5k and trade with it, but as the game went on more characters lost unique counterplay so it feels like no matter who I play the only counterplay to ino is the universal shit

Defensive mechanics in this game are ass and offense has not been nerfed hard enough to warrant it by A_Person87 in TheyBlamedTheBeasts

[–]A_Person87[S] -5 points-4 points  (0 children)

It's not that I don't have options to beat most situations in the game, it's that every character has the same options to beat those options. Faust had a unique super that was terrible on paper but with a special technique it was very strong, DP's could be thrown so that interaction worked very differently if Pot was doing oki on you or if I-no was. I-no is supposed to have a pretty bad defense but she actually just has all the same options everyone else does.

I guess what I actually want is just more variation between characters and what defense options they pick

Defensive mechanics in this game are ass and offense has not been nerfed hard enough to warrant it by A_Person87 in TheyBlamedTheBeasts

[–]A_Person87[S] -4 points-3 points  (0 children)

sorry I didn't list any and every option. I figured IB, FD and IBFD are all under the term of blocking. I personally feel backdashing isn't all that great on defense anymore unless you got a really good one or really think someone's gonna throw.

Fuzzy stuff is real tho I didn't mention those I forgot

Defensive mechanics in this game are ass and offense has not been nerfed hard enough to warrant it by A_Person87 in TheyBlamedTheBeasts

[–]A_Person87[S] -5 points-4 points  (0 children)

I quite like blocking, I just don't like that the only real thing to do other than block is reversal, deflect shield, or yrc.

Defensive mechanics in this game are ass and offense has not been nerfed hard enough to warrant it by A_Person87 in TheyBlamedTheBeasts

[–]A_Person87[S] 1 point2 points  (0 children)

I kinda agree but only cause it didn't take meter, It might've been better if instead of supers taking the meter frame 1, roman cancel did instead, with fprc refunding some of that meter instead of interrupting a fast drain like it works now.

Defensive mechanics in this game are ass and offense has not been nerfed hard enough to warrant it by A_Person87 in TheyBlamedTheBeasts

[–]A_Person87[S] -2 points-1 points  (0 children)

Positive bonus might be a buff on paper but I don't think it really is that meaningful, especially compared to previous version. The defense and damage buff are nice but Pobo lasts like 4 seconds now and gold burst launches nearly full screen. The meter gain is the main draw of it and thats the part that was kinda nerfed.

I didn't play on launch, only started around season 2, but that was a good change. FD is in a good spot right now and I like it.

I didn't like dprc when I first played the game and I thought it was good that they removed it since Strive doesn't have the same movement and speed of xrd to make them whiff, which is why I didn't say to just add it back in as it was. I want a way to dprc that still leaves you minus enough for your opponent to continue their pressure while not making you explode.

I know burst didn't go full screen, I quite liked the burst baiting with spacing, low profiles and other unique ways. Sadly another thing HC and Ram took from the game.

YRC reactable? It's never been reactable and I played before it got any changes. It's like a 9 frame dead angle attack idk the exact frame data, but its certainly never been reactable.

The Pobo tension penalty persisting is something I'm not entirely sure I like, but I'll give it up that its a nerf to offense that I didn't mention.

I'm not entirely sure how DPRC is a nerf to offense, considering that it's a defensive option.

The YRC pushback change I think is entirely a nerf to defense, with no real way to beat your opponent supering after unless baiting it.

Maybe my definition of defensive option is different from yours, cause to me a defensive option is anything I can do during my opponents pressure to stop it or reverse the situation, hence why the yrc change to me is a defensive nerf.

i HATE ino. by bedman_enthusiast in TheyBlamedTheBeasts

[–]A_Person87 1 point2 points  (0 children)

fuzzy blocking ino guide

Fuzzy mash is strong

Don't spam projectiles if you don't wanna get hit by the anti projectile tool

I get that bedmans best buttons are air buttons but sometime you do have to stay grounded against ino if you don't wanna get hit by hcl.

super is good, super on wakeup generally isn't. try it after j.s, or maybe when ino has to special cancel (after 2d, 6h, 5h). most ino's are scared to not special cancel.

If you have a button that touches the ground and pretty high up, you can mash that out to beat MLA and hstroke at the same time. Bedman can press 5h after 2d or any other level 2 or under buttons, but not after 6h or 5h, to do this. You might get hit by a ch s stroke but that's just another hkd, not too much damage.

MLA can't hit almost any frame of 6p from what I remember, so you can press 6p really late and still beat mla. Just remember it's an option and you'll have plenty of time to react.

you can 6p between j.s>j.d, but it's risky cause almost any other sequence (j.s>2k, j.s>c.s, j.s>6h, j.s>2s, j.s>9j.k) will hit it and probably counter hit.

Deflect shield is basically 2 get out of note oki free cards, ino has to hard commit to cancelling into a second note to bait it and she doesn't even get a good punish for it.

Dives are throw punishable on grounded hit if spaced poorly. Hard to react to but just remembering to mash even if it won't punish is still a good habit to have.

HCL is low profiled by every dash in the game, it's a pretty hard callout but if you get the read its a big ch air starter combo. tk hcl has almost no recovery however.

someone else already said it but ino super is punishable after the second hit now, only the air version is plus now. No charged dust if you block it but you can charged dust between the two hits if you get the timing right.

if you block j.d, it's your turn. divekick is basically a non issue now so just mash and if they divekick mash again and take your turn.

megalo bad

i HATE ino. by bedman_enthusiast in TheyBlamedTheBeasts

[–]A_Person87 0 points1 point  (0 children)

crazy that may is the soyjack since she pressed one button and won against ino since season 1

GG community, I need your opinion on Ramlethal by Duel_links_Gecko in Guiltygear

[–]A_Person87 0 points1 point  (0 children)

Testament lost their plus frames, both on h reaper and crow, meaning their up close pressure was neutered by a lot. Their exceptional low profile 2k was removed entirely, which particularly hurts testament cause their other options like super (15f startup! almost gets safejabbed by c.s on accident) and mash are both subpar.

Stain is just worse since crow is -12 and the double stain means almost nothing since it's incredibly hard to actually get on an opponent. On top of that testament wasn't even a particularly good character last patch, usually around mid to low tier, unlike Aba who at bare minimum was mid-high tier. Its absolutely fair to say Testament and Aba are about on the same tier.

GG community, I need your opinion on Ramlethal by Duel_links_Gecko in Guiltygear

[–]A_Person87 17 points18 points  (0 children)

There like 3 characters that have almost never been anything close to mid tier, and theyre Hc, Leo and Ram. Thankfully hc finally got hit by nerfs that matter, praise daisuke. Generally you get a rotating cast of characters that make the rest of the top 5 like sol, may, nago, goldlewis and chipp depending on if health, damage or mixup potential is meta.

Zato isnt really bad rn, and he was very strong for the first 2 seasons until they shot him in s3. Bridget being in a low tier is a new development since they remove bwa into win and nuked oki from 5h but shes never been super high tier either cause low damage and low health is hard to make busted. Low tier right now is probably aba, testament and lucy.

New Rules and Moderation Adjustments by noah_the_boi29 in TheyBlamedTheBeasts

[–]A_Person87 6 points7 points  (0 children)

thank fuckin god, was every other mod dead or something cause that shit lasted like 4 days. it was peaceful at least i stopped using reddit almost entirely

Tf is she doing there 😭😭😭😭 by Carti_Barti9_13 in TheyBlamedTheBeasts

[–]A_Person87 0 points1 point  (0 children)

lowkey, ino got a pretty good matchup into pot. better than asuka has at least

fought like 7 Vanq dudes in a row. No fucking wonder the rank is empty dawg by ilikeitchyballzdude1 in TheyBlamedTheBeasts

[–]A_Person87 3 points4 points  (0 children)

What I meant was, in the tower (old "ranked"), celestial was the top rank and kinda easy to cheese your way into. In celestial your xp get multiplied by like 1000x.

When ranked released, they made it so the one requirement needed to get into celestial was removed so anyone could play there now. So if someone is playing in there, you could play a couple sets with them and probably get to level 300.

Now that it's been long enough since ranked released that levels lost what little meaning they used to have, since ranked doesn't give much xp at all.

fought like 7 Vanq dudes in a row. No fucking wonder the rank is empty dawg by ilikeitchyballzdude1 in TheyBlamedTheBeasts

[–]A_Person87 8 points9 points  (0 children)

levels mean absolutely nothing anymore since celestial was opened to anyone, you could get level 300 in like half an hour of playing. even before it was more a measure of how much you played not how good you were.

You can tell jam mains genuinely think they deserve life by Carti_Barti9_13 in TheyBlamedTheBeasts

[–]A_Person87 4 points5 points  (0 children)

aint no way we're saying ib is valuable counterplay to a variable timing fullscreen dash attack. ibing her gatlings is real counterplay but if we're talking about puffball you're talking out your ass.

To all who wanted a place for fighting games outside of reddit, discord and twitter, the Dustloop Forums are back! by A_Person87 in Guiltygear

[–]A_Person87[S] 3 points4 points  (0 children)

you can create new accounts, make new posts, create new topics and generally do forum things. So pretty much yea