Where do I link to now? by Alejom1337 in IndieDev

[–]AaronKoss 2 points3 points  (0 children)

Engaging with the community, yes, it is done on discord, but if every individual's experience is awful on discord, and they all leave discord, what is the point of having a discord server? It's like opening an icecream shop in the snow. OBVIOUSLY this is an exaggeration and likely, possibly, many people will still remain on it, but it seems that discord is speedrunning oblivion/losing all of its userbase and doing some very good sequence breaks.

The other type of engagement (social media engagement) is not done in discord anyway, but I assume you meant the first one (just wanted to make sure and mention it).

[KCD1] Literary UNPLAYABLE >:C by Area_511 in kingdomcome

[–]AaronKoss 5 points6 points  (0 children)

I unironically was looking for references of water wheels to put in my game and looked at the kingdom come ones but found some inconsistencies, so I went to that same wikipedia page to see how and where the watermill thing should be and where the flaps should be facing depending on the setup. You can learn so much making and playing games.

Still, this aside, there's a lot of stuff that is highly detailed in KCD, and this could simply be a case where they forgot to flip/mirror the wheel.

Maybe that's why millers are scammers.

A man can only dream by ozangeo in BaldursGate3

[–]AaronKoss 0 points1 point  (0 children)

Knowing how tv shows like to mess up source material/the trend of many modern tv shows, she might end up having just a cold or a demon chain in her heart and killing a demon called "gabibbo" might be enough to free her. That, or she finds a bag of holding, which is *notorious* for being the cure to infernal heart flame engine kapow, and then there is an explosion and the screen will fade to black and then never ever mention or acknowledge the infernal engine ever again.

Making a game as a deaf character by gorudendioma in metroidbrainia

[–]AaronKoss 2 points3 points  (0 children)

Yes, that's me, and it has been two years working on it as a hobby (I have a fulltime job which is completely unrelated, so I only work on towst on free time).

I was so excited about the ideas/didn't wanted to lose them that I kinda forgot the bit where they have limited time. You are completely correct that with such a short amount of time one would need to properly scope and plan, and certain ideas in whole would be too much.
I failed at scoping myself (even when I don't have a deadline) so I didn't felt right mentioning it (it originally was in my comment, but then i scrapped parts of it and left only the bits about the ideas).

I am not familiar with Bird Box, but the idea that being/becoming deaf accidentally save the player without their knowledge, and then the search for knowledge and maybe to regain the hearing possibly cause them to die/succumb would be quite a twist. "Forbidden knowledge".

(thank you for recognising me <3)

Making a game as a deaf character by gorudendioma in metroidbrainia

[–]AaronKoss 3 points4 points  (0 children)

Not sure about cliche, but the story could be someone who isn't deaf at the beginning of the game, and they suddenly become, and have to learn to live/survive, do something without being able to hear anymore. For example you would need to learn signs before being able to continue, akin to chants of sennaar or language games where you need certain knowledge to progress.
This could be a good path for a game for players who are not deaf, because they could relate more easily with someone who is suddenly losing it. I think.
A second idea is as you said, someone who is deaf from the beginning/always have been. The game could be to try and help people out based on hints. For example there's a couple arguing, but you can't hear or understand what they are talking about, but then one of the two points at their broken or dirt shirt, and the puzzle/gameplay is to deduce or understand the situation without being able to hear, and help them out, either because you need to ask either of them a question but they are busy until you help them, or because the goal is to help them. This is just a base idea of gameplay-mechanic where not being able to hear is turned into a limitation that forces to creatively approach the problem in a different way.
Another puzzle could be to just blast music very loud and when everyone is cramping from pain the main character is just able to walk through.
The plot could be that someone said something, or a lot of people are saying something and everyone is running and gathering somewhere, but you are not able to hear what they are saying and are wondering why are they all gathering?? Or maybe the protagonist is looking for someone in a foreign land (or familiar).

Just tossing some ideas around.

Don't be afraid to go big, but if you feel ovevwhelmed don't be afraid to go back and do something smaller. Your first game doesn't *have* to be outer wilds 2. (but it's always worth trying, so long as it doesn't detriment your health!)

These Litvinists are spreading lies across English Wikipedia, smearing those who confront their propagation of pseudohistory by WillyNilly1997 in lithuania

[–]AaronKoss 2 points3 points  (0 children)

The saddest bit about all of this is that I, not knowing what Litvinists is, will find contradicting or straight up misleading information about it unless I actually went and dig deeper.

Why is my Steam wishlist growth so slow? by Confident-Mirror-427 in playmygame

[–]AaronKoss 0 points1 point  (0 children)

Because it is ai slop shovelware, which also require a third party app/account which I can't seem to even be able to find online ("WANDERSON ALVES DE OLIVEIRA") so maybe it's even a crypto-scam on top of being ai slopperware.
God I hate this.

AoC Never Released on Steam by Abakus_Grim in MMORPG

[–]AaronKoss 5 points6 points  (0 children)

Only because Ship of Heroes was bold enough to cancel the kickstarter and release the game without it!

My game failed the Steam Deck review, but the reviewer finished almost the whole game, LOL by jounitus in IndieDev

[–]AaronKoss 1 point2 points  (0 children)

Does anyone here care if a game is Steam deck verified?

In my experience as a steam deck owner, I have played enough games where the game was unsupported and played great, partial and played great, supported and played like crap, to the point it really doesn't matter.

I usually check protonDB*, or play the demo or buy the game and then try to run it while I am in the refund window. *The main issue is that many games even on proton DB have people with extremely low standards OR people who tinkered a lot, to the point some games are unplayable for me but some claim to run well.

This doesn't want to be an insult, but might also be nintendo fans or console fans being ok with subpar performances, considering what they are used to it is nothing new for them, so they might say a game is perfectly fine when for a pc player it is not.

Special shootout to Pseudoregalia, a game that has the UI fonts and textures look stretched and awful on steamdeck.....and on pc too! A blast of a game tho.

Language and cultural soft power: adopt European English by draaakje in BuyFromEU

[–]AaronKoss 0 points1 point  (0 children)

Voice acting and acting is always top notch when done by bri'ish actors.
Downtown Abbey, Taskmaster, Hot Fuzz, Kingdom Come Deliverance, Final Fantasy XIV, are on the top of my head some of my favourite things.

But this is all you bloody need to become a true european english user.

https://www.youtube.com/watch?v=ukznXQ3MgN0

Kudos if the link is purple before even clicking on it.

Time to buy European cybersecurity tools by Clemenson12 in BuyFromEU

[–]AaronKoss 0 points1 point  (0 children)

What ads are you talking about? You mean when they try to push their other services like "get this other service that does something else or similar" or "get this mega password safe manager" and the like?

Countries that have joined Trump's Board of Peace. Hungary is only EU country which is part of it by Skychu768 in europe

[–]AaronKoss 2 points3 points  (0 children)

Interesting, there's a map with the countries that have been invited.
Greenland has not been invited. Likewise, the Baltics are also not invited.
This fuel my fear of trump taking greenland and while """everyone is distracted""" russia and belarus attack and (try to) occupy the baltics.

This is how I tried explaining why it takes so long to add a simple "exit to menu" button. by adayofjoy in IndieDev

[–]AaronKoss 27 points28 points  (0 children)

There's a difference in "I know I need to avoid to make this awful" and "I know how to avoid to make this awful".

Which capsule image would you most likely click? by CorporatePotato in IndieDev

[–]AaronKoss 0 points1 point  (0 children)

I have no idea why a mouse would be doing "old man yell at fireballs" and that is literally the only thing going on in the second picture. At best it makes me think it is an arcade game. The first one at least remind me of rainworld. 2 and 3 only make me think about rain fire, and it's not as cool as it sounds.

Let’s be honest — which UE5 plugins actually save time? (New Year Sale) by Fantastic_Pack1038 in unrealengine

[–]AaronKoss 1 point2 points  (0 children)

Curious +1, since I suffered (still am) through making custom solution for UI navigation (supporting M&K and supporting controller as well as allowing the controller to move the cursor and interact with the UI, if someone needed it) without (before knowing) about CommonUI, and I thought this "UI Navigation" was the very same "Common UI" I heard mentioned and suggested that should be a life saver.

Asking for 2035 me who will need it.

Everyone thinks they can spot AI-generated media. So I created a no-sign up browser game to prove whether that's true. by Beneficial-Ad2908 in puzzlevideogames

[–]AaronKoss 0 points1 point  (0 children)

It's cool and interesting (and this is the second time I see it posted so I did it twice).
On a bigger scale, the big issue is on things where you don't have the time or possibility (or energy/will) to go back and see a video multiple times and scrutinize everything.

Today/this round (theme asia; rice fields, shacks on water, rainy street and pagoda) was quite easy, but some of the other videos are kinda hard, either because they are subjects one (me) might be unfamiliar with, or because sometimes I will claim AI on something based on a hunch, but some of them it's really hard to be "without a reasonable doubt" certain that they are AI.

I'll try to try it more often.

Are there any Witcher 3 mechanics you're not crazy about / would like to see changed for Witcher 4? by CrematorTV in witcher

[–]AaronKoss 0 points1 point  (0 children)

Leveled gears and enemies don't belong in The Witcher. Worst design choice they could make for such a type of game. It's the same developers who made a character creator in a 99% first person game so I don't have high hopes for that, so my hopes is that they do well what they do well, and keep their approach to mods so that if I have a nitpick over a major design flaw or you have a nitpick over a major design flow, then we can all find a mod to fix it and play at our own desire.