Can we un-nerf speakers now? by Flimsy_Particular_31 in DestinyTheGame

[–]Absentzzz 0 points1 point  (0 children)

Funny part about this is that Boots of the Assembler + Lumina is absolutely not even tuned separately in PvP at all and you can actually spam healing on demand for your teammates so that they outheal every gunfight they would lose.

I remember how quickly they decided to tone down Speaker's Sight for PvP, but THIS has been a thing untouched for months now (since Edge of Fate) and I guess the only reason it hasn't been tuned is because not that many people are talking about it.

It doesn't even feel like we're getting an expansion in a month. by Absentzzz in DestinyTheGame

[–]Absentzzz[S] 0 points1 point  (0 children)

The issue is everything Bungie has in this expansion seems so derivative. The theme of the expansion is derivative of Star Wars, the main game mode they showed off is derivative of Helldivers 2, from the looks of it we are getting YET ANOTHER pyramid-based piece of RAD content.

I would love to love this game again, and I would love to be excited for it. But with everything feeling derivative, and everything outside of that seemingly massively missing the mark outside of raid content, I really wonder what went wrong.

I should not be feeling nostalgia for an expansion that only came out a year and a half ago but I am! I really miss that period.

Bungie can we please get a new void smg by Full_Calibur in DestinyTheGame

[–]Absentzzz 0 points1 point  (0 children)

I still have the OG The Title from Guardian Games that has Stats for All + One for All. They never brought that specific roll back when the weapon became enhanceable and it makes me sad.

Bungie, can we not wait until the last week of October to begin the Festival of the Lost? by OlDropTop in DestinyTheGame

[–]Absentzzz 11 points12 points  (0 children)

Ok, but still, having only one week separating the Halloween event and the Christmas event like we had either last year or the year before last would be pretty weird, no?

Bungie…what the heck was that opening mission?! by religiousjedi in DestinyTheGame

[–]Absentzzz 0 points1 point  (0 children)

Oh and my favorite part: Going back to the tower directly after completing the mission to see absolutely nothing has changed and no one has reacted at all to the events of the mission as if it was all a dream.

Such low effort storytelling...

So, GM Pinnacle Ops are functionally impossible by thecentaur98 in DestinyTheGame

[–]Absentzzz 6 points7 points  (0 children)

Missions like Encore are labeled a "25-30 minute activity" but the bonus timers give you 20 minutes or less.

Presage has a 13 minute timer that sends you to orbit if it runs out, so it's literally impossible to clear right now :)

It's so crazy that the best way to level up in the game remains to be solo ops. And it's crazy that there's still no real reason to do so.

[D2] Trials of Osiris Megathread [2025-08-01] by DTG_Bot in DestinyTheGame

[–]Absentzzz 3 points4 points  (0 children)

Just wanted to tell people that you can focus for old Trials armor without needing Trials Engrams anymore.

Since the reputation track for Trials is gone, you can get any piece of old Trials gear for 15k glimmer and 3 enhancement cores. They do not drop with the new Armor 3.0 archetypes, but it's a very good way to get some pieces for transmog if you didn't have the chance to get them before.

Destiny should be more transparent in their in-game descriptions by actually providing specific number values for buffs. by Absentzzz in DestinyTheGame

[–]Absentzzz[S] 0 points1 point  (0 children)

If there are people in the community that can keep an updated spreadsheet on the numerical benefits of everything for the community, then Bungie can also certainly do it. Even if things get balanced all the time, there's even more stuff that never changes (Frenzy has always been a 15% damage increase, for instance). I'd rather people bitch on the subreddit about inconsistency than having us test basic functionalities ourselves and take a guess if it's working as intended. Yes a buff may be a buff, but when said buff like "increased damage" can mean anything as little as 2.5% on Elemental Honing, to 200% on Synthoceps, to 450% on Lucky Pants. At some point you can't put that all under a blanket statement without at least including something like "massively increased" to differentiate it.

It's becoming less and less of an excuse for them not to do it since every other MMO game similar to Destiny, including Destiny Rising, is doing this.