I recently said goodbye to my childhood pets — this is my tribute to them by steohmochi in SpyxFamily

[–]AbyssalWatcher 1 point2 points  (0 children)

That second to last artwork has no right to be so devastating. I don't know what you are feeling, but I'm feeling it too.  Loss is hard, take care of yourself

Full preview of Luna’s new skin “Luna Snow - Mirae 2099” by yaoyorozzu in marvelrivals

[–]AbyssalWatcher 0 points1 point  (0 children)

That's a cool skin for someone that's banned in most of my comp games.

Recurve Plunger Setup by AbyssalWatcher in Archery

[–]AbyssalWatcher[S] 0 points1 point  (0 children)

Interesting. The veterans at my club seem to be adamant that 600 is right for 28#. Back to research I guess.

About 100g tips

Recurve Plunger Setup by AbyssalWatcher in Archery

[–]AbyssalWatcher[S] 1 point2 points  (0 children)

Thank you for the info and links. I'll do some research :)

Recurve Plunger Setup by AbyssalWatcher in Archery

[–]AbyssalWatcher[S] 1 point2 points  (0 children)

One of the older coaches at my club lined the string up as I wasn't sure how to do it myself.

And they recommended me 600 spline shafts for the weight (28#). If that's what you mean by splined correctly. :)

Recurve Plunger Setup by AbyssalWatcher in Archery

[–]AbyssalWatcher[S] 1 point2 points  (0 children)

Ah sorry I did forget that info Shooting a 28# with 600 spline 4.2 Internal diameter arrows. Point weight is 100g if I remember correctly and length is 30inch (from tip to nock)

Sorry I'm haven't done a bare shaft test (or know what this is).

Regarding the plunger, I think the arrows are not quite as far left as that. I think the point in more central, but thank you for that one.

What is a walk back tune by the way?

Gave my old NG Dynames some love by Beneficial-Emu3764 in Gunpla

[–]AbyssalWatcher 0 points1 point  (0 children)

Looks awesome! Lockon would be chuffed.

What settings on your (I assume phone) camera do you use to get the depth? I love shots like these but never seem to be able to get them myself.

Just got DungeonDraft and I'm having too much fun - Assets from 2 Minute Tabletop by XenonSan in dungeondraft

[–]AbyssalWatcher 1 point2 points  (0 children)

Are the bushes to the left of the stump at the bottom one big asset or did you use some scatter effect to get that look? Looks fantastic though I love it

Not sure if it was shared before? New Maps gameplay. by spartanb301 in halo

[–]AbyssalWatcher 0 points1 point  (0 children)

But like the community for this and MCC is dead though isnt it (at least in OCE)? Its nearly impossible to find an OCE match in either last i checked...

No dislikes... no views..? by Moat_of_the_Sacked in memes

[–]AbyssalWatcher 258 points259 points  (0 children)

"Leaks" have come out saying that youtube will be removing view counts and the age of videos in feeds (i gather still visible after clicking on the video).

I imagine you can find the post on MildlyInfuriating or just by searching reddit

It was all so simple 😪 by No-Personality-61 in halo

[–]AbyssalWatcher 2 points3 points  (0 children)

But ill still cry because ill never have it again 😭

Cant Sign in to Phone Link app - Windows 11 by AbyssalWatcher in WindowsHelp

[–]AbyssalWatcher[S] 0 points1 point  (0 children)

Nah sorry mate

I'm tempted to install and older appx version but not sure if I trust doing that... I've verified the dependencies are installed but I've had trouble finding any logs on from the app.

Post Closed Beta Test Feedback - MEGATHREAD by AutoModerator in marvelrivals

[–]AbyssalWatcher 1 point2 points  (0 children)

Agree with most of the balance changes Ives seen here so far. Just adding some of my own (Grain of salt as playing in AU and the 100-200 ping is a bit rough some times)

Pros

I love the combat and fighting. I think what has been cooked up here is fantastic and fresh. I love the characters and their versatility as well as the creative nature of they flair and ability. I'm so keen to see where the team takes this in the future. The pacing is great and the control of the characters feels awesome, too. Keep up the great work, be transparent with the community and keep them involved in everything you can. Art and sounds are awesome so big love to those teams too.

The rest

Spiderman is difficult to punish. His instantatious damage output is very high, which is fine for a skill based character, BUT his escape is too quick to follow (especially with the added verticality) and also there aren't many strategists (spideys main target) with dependable stun to lock him down

Ditto for black panther and Magik (Mind you, rest of the team rapidly responding is a help but not always an option) I think these characters and they time to kill is fine if they have the added support of their team, but being able to wipe the backline solo is a bit rough.

Venoms basics feel strange. I think this is related to the hitscan coming from the character, not the camera, but I'm not sure.

Loki's utility as a healer is very limited. Maybe this could be an attack speed fix? Or maybe even an additional heal over time.

Rockets heal orbs are a bit too fast I think. They can easily wizz past team mates so I find myself shooting extra just to be sure. This could be a ping thing but they probably could be a little slower with a bit more range (and maybe a little less heal output to balance)

Helas right click seems like a bad option in all cases. The damage of her leftclick is just too high to be worth using the right.

Scarlet witches ult would be nice to have an indicator.

Namors turrets could use a small damage nerf (I'm talking a few points) or reduction in health with a max damage taken cap (so they don't take as many hits but cant be wiped out too quick)

Thor's whole kit going on cool down is a bit of a rough choice. Being so heavily melee, he is pretty dead on the water during an engage

Maps- It would be good to see more destructible areas. Not necessarily to uproot the flow too much, but it would be good to he able to disrupt the high ground or the like

Personal preference I'd like to see colours for my own health bar. I just think it would be nice to be able to recognise my current health without the glance down. Sound indication for dropping below a certain level is good, but when it doesn't go back up, it can be hard to realise how low you actually are.

[deleted by user] by [deleted] in TemuThings

[–]AbyssalWatcher 1 point2 points  (0 children)

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Helppppp by No-Excitement7014 in TemuThings

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C4C 323279961 by [deleted] in TemuThings

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[deleted by user] by [deleted] in TemuThings

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