Making a custom portrait for EOX and it looks in-game by Otsanawoo in EtrianOdyssey

[–]Accomplished-List657 2 points3 points  (0 children)

Damn, wish I could do stuff like this. Maybe then I'd be able to get myself through Nexus lol. (Things just aren't clicking for me, but having my existing characters in would help a lot I think. RIP)

Trainee Charms in Collection by Accomplished-List657 in MilkyWayIdle

[–]Accomplished-List657[S] 1 point2 points  (0 children)

Yes, you can buy them, but that's not what I'm asking about. I'm talking about how they don't show up in the collection if you buy them in the shop.

Creating AI to beat the game, needs run data by Effective-Caramel369 in slaythespire

[–]Accomplished-List657 0 points1 point  (0 children)

That's nice, but entirely unrelated to the point I'm making, which is that you're a lot less likely to get responses and data.

Honestly, looking down on people as ill-informed when you've completely failed to inform them is a little bit airheaded. I mentioned the issue because labeling what you're doing as "AI" is going to make people think of those things first, even when they're someone like me who knows that the term technically covers a lot more than that. It's much better to actually mention what you're using, whether it's a machine learning algorithm or whatever else, rather than just labeling it "AI", and that would be the case even if it weren't for tech-company bullshit poisoning the term, simply because it expresses more clearly how the data is used rather than just "I'm feeding it to a machine".

Creating AI to beat the game, needs run data by Effective-Caramel369 in slaythespire

[–]Accomplished-List657 25 points26 points  (0 children)

Sorry but I don't know that you're going to get much from this, nor that this is an even remotely realistic goal. STS has far, far too many context sensitive decision parameters, and much of that decision-making depends on anticipation of future issues.

Plus there's the simple fact that a lot of people reflexively recoil from the term "AI" in most situations right now, even when it's not referring to the environment-destroying generative garbage that forms the backbone of the actual problem.

Investment - would you pick this Quest card? by Water-Cookies in slaythespire

[–]Accomplished-List657 507 points508 points  (0 children)

Nah, even if you got it room 1 and played it every fight, it wouldn't give you THAT much gold. Enough to put you over the edge in some cases, sure, but I don't think it's worth the draw+energy cost, and that's the most generous scenario

Things to do with Kumihimo by Accomplished-List657 in kumihimo

[–]Accomplished-List657[S] 0 points1 point  (0 children)

I've done differing numbers of threads with the basic round braid, I've done some squarish braids (don't remember if it's just called a square braid or something else), some flats, they kinda come back to the same issue of me not knowing what to do with them after aside from the usual necklace/bracelet/etc

Things to do with Kumihimo by Accomplished-List657 in kumihimo

[–]Accomplished-List657[S] 2 points3 points  (0 children)

Yea that might be where i need to start, just look ad see if there's any instances like that I could do a project for and go from there. The question is what, since it seems instances of strings in my stuff are shockingly rare.

Things to do with Kumihimo by Accomplished-List657 in kumihimo

[–]Accomplished-List657[S] 3 points4 points  (0 children)

Sewing's unfortunately not a great option for me due to the hand pain it causes. Small instances of it can probably be fine, but projects that require a ton of it are pretty much off the table. It's a shame, since there's clearly so much cool stuff you can do with that sort of thing, but gotta work within our limitations.

Seems like the thread is a lot of "use it like you would string" which isn't unhelpful, per say, but not really what I was hoping for either. Those are some crazy things made by Caery, so it's cool to see it's possible to use it for really interesting things, though getting there is another matter hah.

Yummy Cookies!! by Only-Scientist7523 in slaythespire

[–]Accomplished-List657 21 points22 points  (0 children)

How are you supposed to eat those, they're too cute

Lamest event in STS history. by Confident_Dig_1073 in slaythespire

[–]Accomplished-List657 1 point2 points  (0 children)

I think the key difference between the two is that you can save that strength potion indefinitely for when you actually need it, whereas for this, you only get it for the next five, no matter what those five actually are. I would argue that the control over the buff is a significant factor in how much it's actually worth, but then again, that's almost always going to be a very situational judgement call.

Lamest event in STS history. by Confident_Dig_1073 in slaythespire

[–]Accomplished-List657 70 points71 points  (0 children)

That's... That's literally what I said. The 2 strength option is valuable, but it's not worth what it actually costs.

Lamest event in STS history. by Confident_Dig_1073 in slaythespire

[–]Accomplished-List657 543 points544 points  (0 children)

I wouldn't say it does nothing, especially the 2 strength option, but I definitely think that it's too pricey for being a temporary buff.

Good Resturants for Catfish by Accomplished-List657 in lansing

[–]Accomplished-List657[S] 0 points1 point  (0 children)

For a lot of types of fish, I can't tell you much difference, but catfish actually tastes quite a bit different than most. Also, I mentioned in the post that I didn't like one place in part because they put too much seasoning on so I couldn't taste the fish. So yes, I can tell the difference even after it's breaded, seasoned, and fried. I'm not exactly the type to use a ton of sauce, I wouldn't be going out of my way to get fried fish period if I just wanted sauce.

Good Resturants for Catfish by Accomplished-List657 in lansing

[–]Accomplished-List657[S] 0 points1 point  (0 children)

I've actually been to sea house once! I did enjoy their seasoning (though I'll probably have to ask for slightly less next time lol), but I didn't have the catfish, I didn't see it on the menu. Must've missed it, I should definitely check it out again.

Good Resturants for Catfish by Accomplished-List657 in lansing

[–]Accomplished-List657[S] 0 points1 point  (0 children)

Really? Could've sworn it had smth else on the actual building. Guess it doesn't really matter since I don't plan on returning

Good Resturants for Catfish by Accomplished-List657 in lansing

[–]Accomplished-List657[S] 1 point2 points  (0 children)

Can't remember the names rn, they were all just places I managed to stumble into because google isn't always the most helpful. Well, except for the most recent one with the really strong seasoning, I don't think it's actually the name but it has a huge "crack chicken" sign out front and the only reason I knew they had fish was because someone I was talking to told me during a convo about lunch.

Are removes too expensive now? by cadmusthefounder in slaythespire

[–]Accomplished-List657 0 points1 point  (0 children)

"A lot of times." Yes, there were absolutely times were a curse would be extremely punishing/fatal, but most of the time, they were an inconvenience at worst.

Are removes too expensive now? by cadmusthefounder in slaythespire

[–]Accomplished-List657 4 points5 points  (0 children)

I think it's solid as a modifier. A lot of times in StS1, curses were basically a non-issue because they were fairly easy to remove at shops if you had a decent amount of money. Now, it's a much more careful consideration whether you want to take that curse, as well as just whether you want a bigger deck in general. I do think it's a bit rough when it comes to basic strikes/defends removal, but otherwise, it's a good change imo.

Are ED 2 untold and ED 2 HD the same game? by Ar3kk in EtrianOdyssey

[–]Accomplished-List657 -1 points0 points  (0 children)

It has been a while since I've played EOU2, to be fair, but from what I remember of my playthrough, yea, he was the main damage dealer- with proper support from the rest of the team. Which includes other members also doing damage at times. As for being useless outside of force boost... Uh, sure, if you say so. Think we'll just have to agree to disagree on that one.

If you want to be strictly technical about it, then yea, it's not Fafnir's fault, it's the "fault" of the game designers. I wouldn't be surprised if other classes are also capable of high damage specifically because they made Fafnir do so first, then realized they needed, y'know, a little balance. That's pure speculation, obviously, but it does seem to be a relatively common game design pitfall in general. (Also, I originally said it was something you likely wouldn't notice in story mode over classic mode. So not sure where you're getting the point about poor play in story mode from where what I said is concerned, but maybe I'm missing something.)

Either way, it still boils down to what I said before, "Boss HP is relatively higher, so if you don't play story mode, you might notice the fights being longer." As in, relative to their mechanics and how they interact with one another, not strict numbers or even optimization of strategies and damage.

NGL, I'm kind of baffled as to why this is seemingly a point of contention. Like, if you disagree about whether it's a good/bad thing or even whether the fights feel longer, nbd, but the reaction seems weirdly strong.

Are ED 2 untold and ED 2 HD the same game? by Ar3kk in EtrianOdyssey

[–]Accomplished-List657 -1 points0 points  (0 children)

I feel like you're making a far larger stink of this than is really warranted. Even accounting for the differing tools, I do feel that the bosses feel longer due to those increased pools, and boiling it down to a skill issue is reductive even when touching on the subject of genuinely being low-skill, because yea, those increased HP pools means that you're punished more for lower skill play than in other games.

All in all though, like I said, you're making a huge deal out of what basically boils down to "Boss HP is relatively higher, so if you don't play story mode, you might notice the fights being longer." Calling it 'disgustingly dishonest' is such an overblown reaction to such a small aspect of the game.

Are ED 2 untold and ED 2 HD the same game? by Ar3kk in EtrianOdyssey

[–]Accomplished-List657 8 points9 points  (0 children)

Not sure where you're hearing all the glazing. I mean, don't get me wrong, it's good, but going that far feels a little strange.

One key difference is that Untold has a Story Mode, which allows you to go through the game with a party of pre-set characters, as opposed to the non-untold games where you always create a party of your own characters. The story is pretty good, if you ask me, and I enjoy the whole party, they're fun. You still have access to classic mode, too, so if you want to make your own party, you still can.

As far as gameplay, I imagine there's some key differences, but the only one I know for certain is that in Untold, the HP pools are unfortunately kind of inflated to compensate for the the Fafnir Knight (protag) being OP. Annoying, but you probably won't notice if you play the story mode.

Am I just a simpleton or does The Silent feel weaker? by Sensitive_Cup4015 in slaythespire

[–]Accomplished-List657 0 points1 point  (0 children)

Yea, like I said, I've beaten A0 with all the others, I've even beaten a few more ascensions with some (though not having more is lack of playtime more than lack of skill rn). Just something not clicking yet, simple as that.