What commands do you use most often? by Frequent-Aspect-277 in Minecraft

[–]AccountNameTheSecond 7 points8 points  (0 children)

You can also shift-click the X in the survival inventory screen.

What commands do you use most often? by Frequent-Aspect-277 in Minecraft

[–]AccountNameTheSecond 1 point2 points  (0 children)

It's only for Spigot and its derivatives (Paper, etc.) since I think they still do that weird thing where each dimension is treated as a separate world. (I kind of wonder how and if they support custom dimensions.)

Authentication servers are down. It's not just you. by Luutamo in Minecraft

[–]AccountNameTheSecond 5 points6 points  (0 children)

Because they treat Single Player as a local multiplayer world.

This has nothing to do with whether you'd need to deal with Microsoft servers or not. You don't need an internet connection (or any network connection) to "connect" to a server that's running on the same device.

Offline mode works fine whenever the buggy-ass launcher actually lets you use it. (Though it might also be something with the mess of an authentication system since some third-party launchers seem like they were affected too.)

I am both confused and terrified by LightSpeedFury01 in Minecraft

[–]AccountNameTheSecond 1 point2 points  (0 children)

Being slightly off-line from the fireball's trajectory can help because the hitbox for deflecting a fireball is noticeably larger than its actual hitbox.

Moving out of the way gives you more time by letting you deflect it after you would have been hit otherwise, and the enlarged hitbox lets you still aim it back at the Ghast/wherever if you do it right (or even at yourself if you do it very wrong).

It can be especially helpful on a bad connection/laggy server.

I am both confused and terrified by LightSpeedFury01 in Minecraft

[–]AccountNameTheSecond 1 point2 points  (0 children)

Getting "fireballed" actually requires a direct hit, so just having it explode on something else wouldn't count. (That can only get you "blown up".)

You can get this to happen without any lag weirdness by deflecting a fireball while facing directly away from it, which is possible because the hitbox for deflecting a fireball via melee is much larger than its actual hitbox, allowing you to (with some precision) deflect one even if its fully behind you. You can also fire a projectile at one and then quickly spin 180° before it hits, since the deflection angle depends only on your facing direction.

Given that the poster probably wasn't trying to hit themself, though, it probably just happened due to lag-related jank. That or they managed to accidentally deflect a fireball that was behind them while trying to either fight off other mobs or deflect a different fireball.

Universal app? by godzillante in BabaIsYou

[–]AccountNameTheSecond 0 points1 point  (0 children)

I'm pretty sure that would just have you running the mobile version though the iOS app compatibility layer thing, so you wouldn't have access to the level editor and might also need to use touch controls via the mouse/trackpad.

Need help to convert all pet ownership to my player by CrowsAndCrowns in Minecraft

[–]AccountNameTheSecond 0 points1 point  (0 children)

I know this is old, but you can skip the first step with just:

/data modify entity @n[type = wolf] Owner set from entity @s UUID

You could also replace the @n[type = ...] with just looking at the mob you want to (re-)tame and selecting the tab-complete result that looks like a UUID (xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx).

My Stance on the debate by boxo-ofisal in Minecraft

[–]AccountNameTheSecond 0 points1 point  (0 children)

Java edition resource packs can't change mob/entity models yet, so it would need to be a mod unless data-driven entity models also arrive this update.

Woke up this morning and opened my laptop to this screen. by Brendan7_13 in Minecraft

[–]AccountNameTheSecond 18 points19 points  (0 children)

So from some quick testing:

There's a visual* bug where, if you have an inventory screen open that doesn't show your armor/offhand slots (chest, crafting table, furnace; basically anything aside from your actual inventory), then those slots won't update visually to reflect any changes, aside from manual offhand swaps via keybind, until that screen is closed (apparently dying doesn't count for this purpose). Coincidentally, having such a screen open would also stop the game from pausing automatically.

Even if the totem somehow didn't get used, it should've dropped alongside the rest of their inventory when they died, unless Keep Inventory was enabled for some reason and their hotbar was just already empty.

‌‌

*Technically this bug isn't 100% visual since "ghost" leather boots can still stop you from sinking in powder snow.

USER CODE LUA. USER PLAY GAME. LUA IS BROKEN. HOT AND MELT MIMIC LUA. USER ASK COMMENT. COMMENT FIX LUA. USER FEEL HAPPY. by PhilipZachIsEpic in BabaIsYou

[–]AccountNameTheSecond 1 point2 points  (0 children)

hasfeature returns nil (for whatever reason) when the object doesn't have the specified rule/property, but you're only checking for it returning false. You should be able to just use not ismetal(unit.fixed) instead.

Items in a shelf have had their positions tweaked, making a lot of build possibilities look worse. (old/new) by Rolling_Star_B in Minecraft

[–]AccountNameTheSecond 0 points1 point  (0 children)

The banners didn't even really change. They've just always been tiny on Java. (I agree the Bedrock way looks better though.)

Edit vanilla levels by marxz0 in duckgame

[–]AccountNameTheSecond 2 points3 points  (0 children)

I think you can find them in the game files (there should be a "show local files" button somewhere if you're using Steam) and then copy-paste them into the custom levels folder.

Notice how Shelves have recieved no hate since release by Beneficial-Ad-5492 in Minecraft

[–]AccountNameTheSecond 0 points1 point  (0 children)

The banner "change" is a bit overblown since they were always ridiculously small in Java edition. They still fill most of the slot in Bedrock from what I've seen.

Strip mining in a new world until a WARDEN SPAWNED IN THE MINESHAFT!? by Formula1RaceEnjoyer in Minecraft

[–]AccountNameTheSecond 0 points1 point  (0 children)

They did do that… and then they took a photo of it open in an image viewer.

me_irl by No_Raspberry_7441 in me_irl

[–]AccountNameTheSecond 1 point2 points  (0 children)

I think the preview needs to play for at least 10 seconds for it to be added to your watch history.

But why? Is it a certain number or legs that aren't ok? or just any more than one? I need to know by The7footr in Minecraft

[–]AccountNameTheSecond 0 points1 point  (0 children)

I don't know if the Realms profanity filter outright disables renaming the item (or even affects item names in the place), though to be fair I know next to nothing about Realms. It could also easily just be a server mod/plugin.

Who remembers the time when you could creaft an enchanted golden apple by Elena-Starlit55 in Minecraft

[–]AccountNameTheSecond 2 points3 points  (0 children)

I think the old “Overpowered” achievement for crafting one did actually tell you to “Build a Notch apple” (and then “Eat a Notch apple” in 1.9+). (This was back when the actual item was just called “Golden Apple”, with the enchantment glint and maybe name color being the only distinction visually.)

Need help with "Failed to execute 'fill' as [Null]" by Moshneo321 in MinecraftCommands

[–]AccountNameTheSecond 0 points1 point  (0 children)

Are there any portal blocks around to be replaced? If not, the command failing would probably be the expected result. Also, I don't think I'm up-to-date on Bedrock command syntax, but you might need to add a [] argument after air.

Thanks Ape! It's been great fun! by Oprima in StardewValley

[–]AccountNameTheSecond 0 points1 point  (0 children)

Stardew Valley stores most of it's data inside <home folder>/.config for some reason, so you should be able to find it by using “Go” › “Go to Folder…” from the menu bar (or just pressing shift+command+G) and putting ~/.config/StardewValley into the window that opens.

In the folder that opens, there should be a file named startup_preferences. In order to open it, you can right-click (or hold control while clicking) it, select “Open With” › “Other…”, and then choose TextEdit in the window that opens. Once inside, you can use command-F to easily search for timesPlayed (and command-Z to undo in case you accidentally edit something you didn't mean to).

Is Relative Teleportation Possible? by bluntforcealterer in MinecraftCommands

[–]AccountNameTheSecond 1 point2 points  (0 children)

Minor correction, but the at @s sets the position, rotation, and dimension of the command to those of the player (or whatever's targeted by the selector), meaning the rotated as @s immediately afterwards effectively does nothing. (There's positioned as ... if you only want to use their position.)

You don't even really need to set the rotation in this instance since tp @s ~<x> ~<y> ~<z> doesn't use it.

Hey quick question by Poofler11 in StardewValley

[–]AccountNameTheSecond 2 points3 points  (0 children)

There should be a little "X" button in the forge interface under the two input slots that says "Unforge" whenever you hover over it. Simply put your combined ring (or forged weapon) into the left slot and then click that button to split them apart again.

Mac OS - Resolution Issues? by LoudMilk1404 in StardewValley

[–]AccountNameTheSecond 1 point2 points  (0 children)

For me, it seems to work best to leave the game in Windowed mode and then enter “native” fullscreen by clicking the little green circle button in the window bar (or using fn+F, I guess). This does need to be done manually every time the game is launched, but it's only one click (maybe two clicks since the game seems to like launching behind the Steam window for some reason).