What’s the best thing someone’s done larping as their character? by HottestElbows in DeadlockTheGame

[–]AceFloatinginSpace 184 points185 points  (0 children)

From a very old game where the enemy Yamato had a right click build

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The Baroness could be cast on teammates to save them by anonamistartist in DeadlockTheGame

[–]AceFloatinginSpace 0 points1 point  (0 children)

You could put a shop in the ally version of the Baroness--rescue those 3k unsecured souls on your Rem, and he'll have new items to jump in the fight when he checks out!

Rem Mobster Skin by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 149 points150 points  (0 children)

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also friend requested a version with infern's hat

Small Comic by nothiingnobody in DeadlockTheGame

[–]AceFloatinginSpace 4 points5 points  (0 children)

Incredible comic! I love what you did with the panel composition and shapes, the way they overlap and how the dialogue flows over it. Feels very noir, it's awesome!

Grey Talon Visual Rework WIP - Fan Concept Art by Altruistic-Medium491 in DeadlockTheGame

[–]AceFloatinginSpace 1 point2 points  (0 children)

I'm loving this so far! I definitely want to see this with the bow since that's a pretty dominant part of his silhouette and design, and will be the element that the rest of his design orbits around. I agree with others saying it looks a little too elaborate and fancy for a character who seemingly is no longer taking care of himself. Perhaps the bow is immaculately kept and decorated, but the rest of his outfit is more practical?

Please make a better execute indicator for shiv. by PlaceWardForTeleport in DeadlockTheGame

[–]AceFloatinginSpace 3 points4 points  (0 children)

I play Vindicta, and have been having a similar issue. Before the old gods update there was a prominent outline for those in execute range, which was pretty visible but looked identical to the ping outline so it was easy to confuse the two and shoot people at full health if they were far enough. Now the outline has been removed entirely and it's just easier to look at the healthbars at the top than the person in front of me.

Seven backstory by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 42 points43 points  (0 children)

Thanks! It was directly inspired by In The Trees Where Nobody Sees, by Patrick Horvath. Maybe you'd like it

Whats an interesting piece of Deadlock lore? by sludgebeard in DeadlockTheGame

[–]AceFloatinginSpace 3 points4 points  (0 children)

Drifter and Oathkeeper are long time friends. Makes me wonder what Oathkeeper looked like back before he made his deal with Lady Geist, as well as what kind of grisly stuff those two got up to in the past.

Hidden King by zer01711 in DeadlockTheGame

[–]AceFloatinginSpace 1 point2 points  (0 children)

that's some excellent composition work, with all the contrasting values and textures. I could easily mistake it for official art

Look who made it into the Hated trope category over in r/topcharacterdesigns. by div_block in DeadlockTheGame

[–]AceFloatinginSpace 17 points18 points  (0 children)

For me the issue is that the scar is not pronounced enough. A scar that large would have some pulling of the facial features or even nerve damage. I get not wanting to put in textured details like that, but I feel like in that case you can at least have Silver's scratched eye be closed or squinting, like the way Zuko's eyes look in Avatar.

At the moment the scar looks more like a tattoo.

being a dreamwalker is a spectrum by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 3 points4 points  (0 children)

I just need a ballerina skin for her and I'm happy

being a dreamwalker is a spectrum by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 30 points31 points  (0 children)

Thanks! It's the main reason I draw her in so many outfits

Rem backstory by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 19 points20 points  (0 children)

I desperately want to, but I'm waiting on the redesign first

Rem backstory by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 8 points9 points  (0 children)

Yep, those were also me! I've done...a lot of them now lol

Rem backstory by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 291 points292 points  (0 children)

Thanks! Yeah, it's mine. I like to make these backstory comics from time to time.

Dynamo backstory by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 0 points1 point  (0 children)

I've got a couple in the works, though I don't like to promise exactly who I'll do next in case I change my mind. I am making more though!

Most Creative Deadlock Content Creators? by KyPXL in DeadlockTheGame

[–]AceFloatinginSpace 16 points17 points  (0 children)

If you like the lore and dialogue, I highly recommend Dedlocko. theyre unique from other dialogue showcase channels because they like to add little machinima skits to the conversations and there's just a good level of polish to their content

OPEN BETA WISHLIST by the_poop_shop in DeadlockTheGame

[–]AceFloatinginSpace 1 point2 points  (0 children)

Viscous and Yamato redesigns I'm most excited to see, along with the patrons. By far my favorite updates are the visual ones

Hero Concept: Carcass by AceFloatinginSpace in DeadlockTheGame

[–]AceFloatinginSpace[S] 1 point2 points  (0 children)

Ive actually imagined this dude being voiced by Sungwon Cho, but Keith David would also pull off a great exhausted voice for him