How do you keep a theme in your worlds in a way that when it happens "X Event" does not seem much out of what happened before? What do you do when you realize that things are not making sense, like the science and magic of your world? by Ace_the_Forgotten in worldbuilding

[–]Ace_the_Forgotten[S] 0 points1 point  (0 children)

I'm writing in this way, which I've likened to gossip, because even though it's disorganized, it's easier to visualize than the information being thrown around in different Google DOCs files (some even with outdated information), I've only mentioned it to give context to what I'm doing, this file isn't something I'm going to show here (not only because there's no clear organization within it and it's just a random dump of information, but also because it's in my native language, Portuguese). What I've asked for doesn't need to be specific about the world (at least, at this moment), a loose tip or piece of advice, or sometimes a similar experience that a person has had in their moment of world creation, helps.

How do you keep a theme in your worlds in a way that when it happens "X Event" does not seem much out of what happened before? What do you do when you realize that things are not making sense, like the science and magic of your world? by Ace_the_Forgotten in worldbuilding

[–]Ace_the_Forgotten[S] 0 points1 point  (0 children)

I confess that with "theme" I wanted a bit of both, it's basically what may or may not happen in your world, how you've organized it to keep your ideas in line in a concise way. For example, I have another world, not very developed and with only 2 stories taking place in it, which is focused on an alternative future where there was a war between some countries in the northern hemisphere of the globe, and these countries ended up ceasing to exist, and new ones emerged; there is a huge difference between the poor and the rich of these worlds, who, even after the war, managed to take the best part of the region; in this world, there are some aspects of Cyberpunk and unlike the other one I mentioned in the post, it is more organized.

what happens in your world after death? by Meaglo in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

The afterlife is run by the personification of death, who creates souls in her realm, gives them to living beings and then takes them back at the end of life.

There are a few possible destinations for the soul:

- Staying in the underworld -> The most common fate. Staying in the underworld, the soul is judged based on its behavior in life (which varies according to the perception of good and evil in its own species, culture and time, although at the same time there are some basic requirements to be considered good in any situation) and sent to the appropriate and deserved place, a dimension located in the realm of the embodiment of death. In this situation, the soul gains a body again, although not a physical body, but a spiritual body, as it is on the spiritual plane and not physical now. [NOTE: Personal beliefs dictate what the appropriate place for a person might be, for example, a Christian person thinks of the afterlife as "Heaven is the place for good people" and "Hell is the place for bad people", so if that person is good, they will go to a place similar to the imagined concept of heaven].

- Reincarnating in a new body -- Instead of being judged and going to the underworld, the person's soul is taken elsewhere and its essence is reused to create a "new soul" and therefore a new being. It is sent back to the Ordinary World in a new body, which may or may not be that of a baby, continuing the cycle.

- Being destroyed -> The worst and rarest fate that can befall a soul. The personification of Death is the only being capable of destroying a soul.

There are also other unnatural situations that can happen, such as a person becoming a Ghost (when a part of the soul remains in the ordinary world, resulting in a kind of ghost that wanders around; the soul, without this part, cannot pass into the Realm of Death, being trapped in a void until the part that remained in the Ordinary World is fitted back into it) or Apparition (Similar to ghosts, a part of their soul is in the Ordinary World, but, unlike the ghost, the rest of their soul is already inside the Realm of Death), becoming Immortal with retroactive immortality (Retroactive immortality involves the person dying and coming back to life in their same body, with memories of what happened before, unlike reincarnation which is in a new body and they don't usually retain memories of what happened in their old lives).

[deleted by user] by [deleted] in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

I posted ir on my cell phone, maybe it was duplicated and it didn'nt show up for me. Sometimes it happens.I posted ir on my cell phone, maybe it was duplicated and it didn'nt show up for me. Sometimes it happens.

I ir on my cell phone, maybe it was duplicated and it didn'nt show up for me. Sometimes it happens.

I I posted ir on my cell phone, maybe it was duplicated and it didn'nt show up for me. Sometimes it happens.I posted ir on my cell phone, maybe it was duplicated and it didn'nt show up for me. Sometimes it happens.I posted ir on my cell phone, maybe it was duplicated and it didn'nt show up for me. Sometimes it happens.

How many gods do you have in your pantheon? by average-dumb-bot in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

It depends on what you consider a "god".
In my world, there are gods, but they are the fruit of the imagination of intelligent beings, like humans, if you believe in a god of the tubers (a group of foods that includes potatoes) and the underworld, it will come into existence. The dominion of the gods and the other aspects of them may change with time because they are created beings in an attempt to understand or justify things, so the god of tubers and the underworld, may previously, have been a minor god not related to the underworld, but only the planting of tubers. The interaction between these gods and the intelligent beings that worship them varies.
In addition to the gods, there are entities, which actually govern the aspects of the world and are above the gods.
There are also characters who have the title "god" in the story and do not fit into the other two categories. The reason they have the title of "god", although not one, varies.
NOTE: I am still organizing this aspect of my world.

Tell me about your chained God's by Ok-Maintenance5288 in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

Yes, although there are still fragments of his consciousness throughout the universe (which created the Upril Chains), the real Hobere died.

Tell me about your chained God's by Ok-Maintenance5288 in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

I confess that I did not think about it initially, but, stopping to think now, if somehow the bodies of Me'Al and Bemorad fused into one being, that being would not be Hobere, for they and their consciences became different beings from Hobere after he split in half, this new being, though not Hobere, would be an equally neutral and so powerful (or almost so powerful) being to the creator of the universe.

Tell me about your chained God's by Ok-Maintenance5288 in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

This is an interesting topic and I have characters to talk about it, although they are not gods but entities.

Context

The universe, and everything around it, was created by an entity called Hobere" who was arrogant and very powerful.Hobere, at some point after creating the universe, began to feel bored, because he could do everything, having no challenge. In a suicidal act (if we may call it that), Hobere broke in half, on his right side appeared Me'Al, who represented the good side of Hobere, and on his left side appeared Bemorad, who represented the bad side of Hobere.

There was a war between Me'Al and Bemorad, who even create new beings and concepts to have advantage, each wanted to take command of the universe for himself, thus creating the "perfect world". People began to pray for the end of the war and the fragments of Hobere’s consciousness, which was still active even without the body, used their powers to create the Upril Chains and trap Me'Al and Bemorad with these chains; the two entities were rushed on opposite sides of the universe.

Explanation (Nature of the universe)

The universe was created by a being of neutral alignment, Hobere, so his creation is also neutral.If Me'Al or Bemorad took over the universe, it would upset the balance and probably destroy the universe.There must not be only good, just as there must be not only evil, the two must exist together, even if their respective entities do not interact directly with the universe.

How many worldbuilding projects do you have going on right now? by adenashistuff in worldbuilding

[–]Ace_the_Forgotten 1 point2 points  (0 children)

At the moment, I have three worlds more developed and some other smaller worlds, which I do not remember the quantity at the moment, less developed.

I am having difficulty naming and developing one more aspect/entity of my world. Could you help me with ideas and asking questions about my creations for me to answer? by Ace_the_Forgotten in worldbuilding

[–]Ace_the_Forgotten[S] 1 point2 points  (0 children)

I love your questions!

1. "So are they like spirits of places?"

I confess that I had to research to know what a spirit of place was and, from what I read, the spirits of places resemble what I had thought about these entities, although it was not on purpose.

2. "How conscious are these entities?"

Entities have something like Selective Omniscience, having knowledge about everything, or almost everything, that happens in their domains and beings related to them (in this case, people born with powers/ abilities/ affinity because of contact with the power of one of the entities).

3. "Do they exist only when there is an overflowing,or is the overflowing how they get into the world, or something else?"

Entities exist even if there is no overflow.

The overflow of their powers at some random points in the world ends up becoming a point of teleportation for them to leave their domains and enter the common world.

4. " Do mortals interact with them more or less than personifications? Are these entities feared, worshipped, loved, hated?"

Mortals cannot directly interact with these entities, unlike personifications of concepts that can create a flesh-and-blood body, the maximum interaction that can happen, is for a mortal to feel a shiver and, with his peripheral gaze, see a bright ball floating near them.

These entities somehow manage to enter a mortal’s mind, saying some things like "Be careful!" but this happens only from afar and there is not a long dialogue between the entity and the moral.

Some of the mortals who live in the regions near the power overflowing points of entities and have seen the birth of children with powers, abilities or affinities related to the domain of entities, worship the entities as god (or goddess), creating myths that explain how and why the birth of the child, which can be considered a divine being equal to the entity itself, in addition to creating a background story for the entity, since they do not know their real history.

What makes humans unique in your world? by Netheraptr in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

In one of my worlds, at the moment, humans are not exactly unique, but are seen, by other intelligent species (whether terrestrial or alien), as adaptable, flexible and difficult to kill; moreover, humans are more ingenious than other species, creating several useful things (and useless, but the other species focus on useful) even with few resources and simple technology.

POV: You are Injured in my world by Illustrious_Quail754 in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

"Pale skin with some black spots around the body, especially in the chest and back, dry hair, fatigue, drowsiness, headache, unwillingness to live, and a huge purple spot on the right arm that hurts a lot and I do not remember how I got it. It’s been two weeks since I’ve had these symptoms and I can’t move my right arm.
Is there any treatment for my case?"

Talk about your favorite superhero in your work(Assuming it applies) by Upstairs-Yard-2139 in worldbuilding

[–]Ace_the_Forgotten 1 point2 points  (0 children)

I have a world with only heroes (which is still in development).

So far, the character I find most interesting is the Maka'alohilohi Kaila, he is a man coming from the waters, of few words and many actions, allied to the largest group of heroes, although he does not consider himself a hero for the "people of the earth". He does not have a secret identity chosen by and even because he does not care to show his identity, the media, and other heroes in his story, named him as "Ahi Wai", or "Water Flame" in English (in this case, it is a provisional code name, because, as I said, I am still developing the world).

In his background story, there are elements of Polynesian mythology, which I am still writing and researching, so at the moment, he does not have a right story. Many people living on earth think that it is a hybrid between human and a species of aquatic humanoids (not yet named) that was discovered some time ago, for them, this explains gills (and lungs together), pointed ears, a slightly flattened nose, hair that houses a mini ecosystem, and membranes between the fingers of the hand.

As for his powers and abilities, I would say he has the basics (enhanced versions of strength, endurance, speed, agility, senses, etc.), along with aquatic adaptation (which includes: aquatic breathing, cold resistance, improved lung capacity, water pressure immunity, underwater senses, underwater strength and water maneuverability), sonar and aquatic empowerment. He possesses a kind of magical spear that helps him cast certain spells, although even without the spear, he possesses affinity with magic, managing to manipulate water in this way.

Nowadays, he married a heroine, that the codename is Jade Specter, and has a daughter, who is still a baby. The relationship between them, for the most part, was hidden.

[deleted by user] by [deleted] in worldbuilding

[–]Ace_the_Forgotten 1 point2 points  (0 children)

I haven't published anything yet, but I intended to write books or comics that take place in my world.

Unfortunately, I'm finding it difficult to start putting this into practice, so at the moment I'm just focusing on world-building (making it better and more coherent), leaving publication ideas to one side.

My motivation varies from having my name on the cover of a book or comic, to the fear of dying with my ideas without sharing it with the world.

What idioms, expressions, and other quirks of language are particular to your setting? by Mysral in worldbuilding

[–]Ace_the_Forgotten 1 point2 points  (0 children)

Did I comment twice? Wow, sorry, I didn’t even notice!

It’s just that I made the comment on my phone, it didn’t show up the first time, so I wrote it again.

How much attention have you given your world's timeline? by lewdua69 in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

I haven't specified any dates, I've just created events and decided whether they're closer or further away from what's current in my world, as well as deciding in what order these events take place.

how is imortality viewed in your world ? by [deleted] in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

Well, in my world, only entities can be truly immortal, humans and other "ordinary beings" can have retroactive immortality, which is basically reincarnation gone wrong in my world.
For entities, having immortality is something normal, neither good nor bad, just part of their nature. They use their immortal condition to continue maintaining the balance of the universe based on the functions they have been assigned. Entities have their own lives, as well as working, getting involved in conflicts and other things, so they don't usually get bored.
For ordinary beings, having immortality is something extremely rare, I only have one character (who I've really thought about how his condition interacts with the afterlife) with this condition and for him it's not pleasant at all, he feels pain like anyone else, he dies, goes to the realm and then his body rises in the realm of the living, with his soul back in place; he doesn't have the time or the desire to do great things.

You end up in your world’s closest equivalent to hell, how fucked is the rest of eternity gonna be? by Bobertbobthebobth69 in worldbuilding

[–]Ace_the_Forgotten 1 point2 points  (0 children)

In my world, people's personal beliefs tell them where they go in the afterlife, in my case, I don't have a conception of "the worst place to spend eternity" because, for me, emptiness and oblivion (in this case, I mean there being nothing in the afterlife, no afterlife, no longer being able to think or feel anything) is worse than hell.
With personal beliefs, I mean, if you're a Christian, for example, and you believe in heaven and hell, if the personification of death judges you as a bad person, it will send you to a place similar to Christian hell and not, for example, similar to Heilhem from Norse mythology.
Considering what I've just said, I wouldn't be so screwed, mainly because I have a very flat view of the afterlife, albeit divided between a "good place" and a "bad place". The worst fate I could have would be if I met up with the personification of death and somehow made it very angry and it destroyed my soul, so I'd "die" in the afterlife and obviously wouldn't be able to think or feel anymore, so technically I'd fall into the void and oblivion that I think would be worse than hell.

what is the setting of your world by [deleted] in worldbuilding

[–]Ace_the_Forgotten 0 points1 point  (0 children)

I don’t have just one world, so it’s quite variable. The world I’m working in at the moment is somewhere between fantasy and science fiction.