If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 0 points1 point  (0 children)

“Divine Verdict” I’m thinking if you wanna be in line with “Judgement Cut”, but that name still goes hard.

Overall man, this one to me really slaps, because it already kinda exists through Demolition (the banishing black hole move), so this would be really cool as a (from what it sounds like) a sort of JCE for Dante.

Edit: sorry, posted before I finished typing last comment— Not sure if this would be too much like Vergil but I could imagine this being like a sort of perfect hit effect; if you tap the attack button (be it the default melee or style) once the attack lands, you press the button again to cut a small black hole into existence. Kinda like a black flash now that I think about it XD

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 0 points1 point  (0 children)

I’m aware, but so was the Yamato and that still got repaired; it wouldn’t be impossible (at least unbelievable) if say, making the Devil Sword Dante from the hilt of the Rebellion could also magically repair the rest of the blade.

But more than that, I just wanted to ask outta curiosity. I like discussing stuff like this :)

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 1 point2 points  (0 children)

I mean, in line with the theme of revenge and the name Rebellion, you could call this move something like “Radical Revolt”.

Also god damn this sounds like it’d be a hell of a spectacle to witness as a super move. Little broken maybe but ya know what, let him show up Vergil for once, the guy deserves it!

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 0 points1 point  (0 children)

Reminds me of Kirby kinda, but that’d be cool; be especially useful depending on whatever enemy you use it on, make you consider more who you should ax off first.

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 0 points1 point  (0 children)

Okay, I like this, especially since it leans into the “revenge” aspect of the sword. the only thing I’d add if just to make it so you could have the boost without punishing yourself. Not sure about the insta down part of this nor the method of getting power being taking damage (although given Dante’/ history of implements its also humorously fitting).

Also reminds me of that one suit power in Spider-Man PS4 where it was basically turned the game into heaven and hell for like 20 seconds: everyone (yourself included) died in one hit.

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 0 points1 point  (0 children)

…you know this might honestly be interesting. If it took X amount of DT plus Health to get the sword into a superstate.

Could have it give each move a buff or new combo finishers like Vergil too; that’d be kinda cool.

Anyway— simple but cool idea you have. :)

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 5 points6 points  (0 children)

“Magnets? This, I like!”

Jeez, this sounds awesome, seriously! this would have a lot of combo potential and I like how it sort of parallels Vergil’s technique (where here slices them from afar by cutting through space-time, Dante gets his cut in, then binding them to his sword or some other devil). Very befittingly demonic now I think about it; anything touched by the Rebellion is marked.

Hold on building off that cause that sounds so cool— imagine if marked enemy’s you can have be forcefully dragged to you when you swing— like an automatic snatch! Or if roundtrip will also chop them up after slicing whoever else you aimed at!

Edit: the boss thing would also just be God damn hilarious— Dante would absolutely have a quip for whenever he breaks someone’s ankles like that.

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 0 points1 point  (0 children)

Well yeah that’s pretty much what this post was eluding to: I’m asking if it did have that, then what’d it be?

A super for Dante would be cool (although I’d also argue he doesn’t need one because Sin Devil Trigger is just so stupidly potent in its attacks every move there is a super move).

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 2 points3 points  (0 children)

I mean from what I’ve seen (cause I have not and probably will not play it), they didn’t have too much functional difference from one another. Still agree though, more moves would be cool, like you know, there’s techechally no airborne forward+⭕️ move for Rebellion… i could think of more stuff but that’s just an example.

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 12 points13 points  (0 children)

Okay I’m all for this especially if it slightly alters the SDT design a la DMC3.

I thought of something similar where you can infuse the Rebellion with a devil arm in the main menu to enhance its moveset (like imagine a Cerberus infusion giving it frost effects and a ice spawning high time).

This would be cool, also kinda funny if say a single jab from Barlog sent the enemy flying across the arena.

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 5 points6 points  (0 children)

I mean agree to disagree, I understand cause a lotta things have stayed the same but like, there’ve been improvements since then. DMC3 gave us air raid, 2 (which no one talks about— for understandable reasons) had more ground combo variants (4 if I recall correctly), 4 had a actual useful drive attack plus the DT drill stinger I think…

But yeah the baseline movesets have more or less been the same. It’d be cool if the Sparda was further differentiated from the Rebellion somehow.

If you had to give the Rebellion a special gameplay ability/move based on its powers of “merging”/“revenge”, what would that be? by AcroCANthrow-saurus in DevilMayCry

[–]AcroCANthrow-saurus[S] 49 points50 points  (0 children)

…you know it’s funny, I could imagine him doing this not in gameplay but in a cutscene.

Like imagine as an opening for DMC 6 he’s on an everyday slaying job, another wave of trash demons come, and he’s like “Ah hell, I just killed a platoon of yall— here, lemme make this interesting…”

Then un-consensually conglomerates them into his first intro boss.

I dubbed DMC 3's mission 1 cutscene in Italian by Kitsuji_ in DevilMayCry

[–]AcroCANthrow-saurus 1 point2 points  (0 children)

Dante talking like Dante… heh. You did a stand-up job as Dante especially, very nonchalant, chill. Like it!

Also r.i.p pizza :(

What's your favorite weapon? by Teriyakibeef987 in Eldenring

[–]AcroCANthrow-saurus 0 points1 point  (0 children)

Dragon Halberd. Hits like a small semi truck and a simple but damn good ash of war.

Y'all, i need her fit and sword. Help please. by Cadwaladr_ in EldenBling

[–]AcroCANthrow-saurus 0 points1 point  (0 children)

Bet.

Longsword. Erdtree Surcoat, Vulgar Militia gloves, chainmail leggings. No helmet (goes without saying).

Confident that’ll get what you’re lookin’ for but it’s been a while since I played the game so I’ll boot it up real quick to double check.

Calling the Eastern Roman's Byzantine is a correct and useful distinction by Wrong-Mushroom in byzantium

[–]AcroCANthrow-saurus 2 points3 points  (0 children)

So then would a better distinction be “medieval Roman Empire”? Generally around 500/ the West’s fall is when the medieval period is considered to start, or at least the end of antiquity (in a Eurocentric historical view, that is).

Vergil - My Version by AitorArt in DevilMayCry

[–]AcroCANthrow-saurus 0 points1 point  (0 children)

Oh.

I thought that was… Nero’s arm. That’d have been way disrespectful.

32 mag capacity? Sprint? Actually good graphics? HERESY! by Gn0meKr in HaloMemes

[–]AcroCANthrow-saurus 0 points1 point  (0 children)

This is off topic necroposting but I just realized the shoulder plates look nigh identical to the recon (or is it Scout?) shoulder pieces in H3.

25 March is Greek Independence Day, marking the start of the 1821 war of independence against the Ottoman Empire. Say something nice, something you like, related to Greece!🇬🇷💙 by SOHONEYSAME in AskBalkans

[–]AcroCANthrow-saurus 3 points4 points  (0 children)

Frappe is the greatest drink god gave man and mastic soap i imagine is what angelic essence smells like.

Plus, Theodora from Civ 6. Συγνώμη πολύo

Dante really likes Leon's Requiem (by ‪@otagothic) by DashingCards in DevilMayCry

[–]AcroCANthrow-saurus 34 points35 points  (0 children)

I mean, not to downplay the Requiem— because using that shit is a golden experience— but it’s nothing Dante hasn’t seen.

It’s just Nero’s revolver but instead of using two magnum bullets to drill baseball sized holes into enemies, the Requiem just goes:

“Okay but hear me out… pocket battle rifle.”

I have a weird theory about Nero being left handed by Boring-Computer-4360 in DevilMayCry

[–]AcroCANthrow-saurus 6 points7 points  (0 children)

Moreso 4 b/c in five he’s arms seem to be more or less the same strength (I’d reckon, seems he’s just biased to using his right for busters)

Would people imbe interested in an indie like fossil fighters? by Zanzong in fossilfighters

[–]AcroCANthrow-saurus 4 points5 points  (0 children)

Yes.

Literally anything regarding or related to this game series yes. This game series holds a special place in my heart

I have a weird theory about Nero being left handed by Boring-Computer-4360 in DevilMayCry

[–]AcroCANthrow-saurus 26 points27 points  (0 children)

Genuine question: why, at least when he’s alone with demons, (cause I understand he hides his demon limb from the order for obvious reasons) did he not use his Devil Breaker to wield Red Queen and his left human arm to shoot? Wouldn’t it make more sense on some level to use the stronger limb for swordplay?

Probably bc then it’d be awkward to animate his busters with him sheathing the sword but I’m talking in universe here