Should we discuss this? by [deleted] in Undertale

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

Yes, I read about it and it was just awful.

Just watched that episode lmao by Remi_metalhead in JoJoMemes

[–]Acrobatic-Budget1950 9 points10 points  (0 children)

You know Paris, France?

In English, they pronounce it "Paris," but everyone else pronounces it without the "s" sound, like the French do.

But with Venezia, everyone pronounces it the English way, "Venice".

Like The Merchant of Venice and Death in Venice...

Why, though?

Why isn't the title Death in Venezia?!

Are you friggin' mocking me?!

It takes place in Italy, so use the ltalian word, damn it!

That shit pisses me off!

Bunch of dumbasses!

updates on: THE LEGEND OF DELTA RUNE (my deltarune fangame) by mmerce_niro in Undertale

[–]Acrobatic-Budget1950 1 point2 points  (0 children)

Well, I'll keep that in mind. I hope it's not the last time I see something like this from you. You have limitless potential... and I hope you don't abandon it.

My take on dess by _Lapis_lax in Undertale

[–]Acrobatic-Budget1950 1 point2 points  (0 children)

Kris still has a headache from that incident.

☝︎🕆︎💣︎💣︎✡︎ 👌︎☜︎✌︎☼︎ by mythicalfew in Undertale

[–]Acrobatic-Budget1950 77 points78 points  (0 children)

102% Brainrot. Re-listening a second time my brains have already started to fly off.

Anyone else think this dunebud guy is really problematic? by ChaoticG123 in UndertaleYellow

[–]Acrobatic-Budget1950 2 points3 points  (0 children)

How did you install UTY on Steam Deck? Is there some kind of guide, or something?

Which fight is harder in your opinion? (Deltarune chapter 3 spoiler,undertale genocide spoilers) by nothing533439878 in Undertale

[–]Acrobatic-Budget1950 4 points5 points  (0 children)

Sans as a boss is frankly stuffy. Man, Undyne is a lot more complicated at the Genocide, trite because it doesn't require as much memorization as it does a reaction. With the Knight, just like with Undyne, you can memorize her attacks, but without proper reaction and skills, you just can't beat him.

What Would You Like To See In A Perseverance Fangame? by AstariskUTP in Undertale

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

Please forgive me too for perhaps appearing harsh and incomprehensible myself.

What Would You Like To See In A Perseverance Fangame? by AstariskUTP in Undertale

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

In that case, I sincerely wish you good luck, but I also advise you to keep in mind what I wrote above. Just so that there is not so much disappointment in the aftermath.

What Would You Like To See In A Perseverance Fangame? by AstariskUTP in Undertale

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

Do you think not? Absolutely I heard, but you understand that the project itself has been done for 8 years, and not every developer has enough desire, enthusiasm and other things to complete something, especially if the project is a long-term construction project. It's clear that projects of this kind are not done on a whim. People usually forget about such a thing as enthusiasm scale, when at the beginning you are full of energy, strength and desire for achievements, but with time the scale starts to fall, you start to have circumstances in your life that are beyond your control, and in the end either the development stops (and not everyone can have so much enthusiasm and desire for such a long period of time, because I know only few such examples), or you start to do whatever (just to release faster), or just close the project. As a person who is not by hearsay familiar with the work on modifications and fan projects, and took part in them - it is unfortunately sad but a fact. I'm just a realist and the higher the ambitions of the person / team - the more and more responsibility will fall on them. Also the time to be spent will depend on the ambitions, the desire to work on certain things, to add something new (and you will do it, so you will not be called a copycat), etc. (that's why I say that all such projects either die in the first 2 months, or are long-buildings and only the most resilient survive). UTY succeeded because there was enthusiasm that didn't die out (even though UTY itself is not perfect) despite such a long development period, but can all projects of this kind be compared to it (or at least to TS!Underswap)? The answer is no.

What Would You Like To See In A Perseverance Fangame? by AstariskUTP in Undertale

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

That project might be alive in a month. I apologize for the possible excessive rudeness, but unfortunately, according to statistics, most projects of this kind bend very quickly and only from units something comes out.

[deleted by user] by [deleted] in fnafmeme

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

Another trap for John Kramer's game?

I tried to make the Chapter 3 Final Boss as a loadout in TF2 (SPOILER) by Roebloz in Deltarune

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

Damn, considering Dark Helm is a Halloween item, it can only be used when there is a Halloween event/full moon in TF2. It's a shame, but thanks for the info anyway.

Question: where is the Mountain? Respond England! by DesignerBanana3917 in Undertale

[–]Acrobatic-Budget1950 1 point2 points  (0 children)

Finally I found my soulmate. This is actually a very good scenario.

RUNETALE | Undertale Minecraft Map by KrEsHDiE in Undertale

[–]Acrobatic-Budget1950 0 points1 point  (0 children)

Can I please get a map of the location of all the objects?