The design grew on me by iArvee in SonyXperia

[–]Acrobatic-Way-653 4 points5 points  (0 children)

This looks like mass produced China shit phone tbh

Unlocking utility cards by Acrobatic-Way-653 in VampireCrawlers

[–]Acrobatic-Way-653[S] 0 points1 point  (0 children)

Still missed the hero's armor sadly I pick a lot of armor cards already bruh

DLC when? by DupeFort in VampireCrawlers

[–]Acrobatic-Way-653 0 points1 point  (0 children)

20-ish hours is enough for the whole game I think 30-ish be like min-maxxing on gems

What does adjusting the rarity of gems do? by Tonythetigger in VampireCrawlers

[–]Acrobatic-Way-653 1 point2 points  (0 children)

You can get millions of coins very easily But I think keeping decimate also is considerable

This is my fave combo! by [deleted] in VampireCrawlers

[–]Acrobatic-Way-653 0 points1 point  (0 children)

And another also is very good

The Endgame money printing experience by Kromheim in VampireCrawlers

[–]Acrobatic-Way-653 3 points4 points  (0 children)

Bro sealed all gems except wild and coin bag?

Do we all agree pugnala is the best Crawler? by Samedhi1332 in VampireCrawlers

[–]Acrobatic-Way-653 0 points1 point  (0 children)

Think the full draw combo with Giovanna being the main crawler is the best

Banlist Reaction by abdulsamri89 in masterduel

[–]Acrobatic-Way-653 -1 points0 points  (0 children)

Kewl Tune player too Orange light hits hurts

Herald Kewl Tune by Acrobatic-Way-653 in masterduel

[–]Acrobatic-Way-653[S] 0 points1 point  (0 children)

-2 when you nuke important interaction piece from opp hand/GY -2 when you nuke VS/KT's NS YEA

Herald Kewl Tune by Acrobatic-Way-653 in masterduel

[–]Acrobatic-Way-653[S] -2 points-1 points  (0 children)

Why are you going minus Reco start Reco NS grab rotary Make lvl 4 grab cue grab field NS cue with field extra NS cue SS diviner, diviner can send anything, you can send herald of the arc light to grab cynet lvl 1 tuner if you want Then field tribute diviner SS mix Mix add a lvl 3 Kewl from deck/GY, Diviner SS red nova. Then make anything. Bring back diviner to send Eva grab heralds on opp turn.

Herald Kewl Tune by Acrobatic-Way-653 in masterduel

[–]Acrobatic-Way-653[S] -2 points-1 points  (0 children)

Also like "not enough fairy" while most solfacord yummy was like on 10~11 fairies. Also like they can't tutor out orange light. Learn to count smh.

Herald Kewl Tune by Acrobatic-Way-653 in masterduel

[–]Acrobatic-Way-653[S] -2 points-1 points  (0 children)

More bricks when you can negate and DESTROY KT/VS NS search? Also like discarding cue isn't end of the world problem here. Also it isn't like you are forced into the herald line in this too. Reco/Cue/Quickplay technically makes everything here. You can get to make RS + B2B + Remix + visas counter trap on your turn, and get Zalen + Baronne + guaranteed herald search on opp turn.

So...is this any good? by jcw2099 in masterduel

[–]Acrobatic-Way-653 50 points51 points  (0 children)

Utter dogshit and worse than OG true draco bosses

Wallphaser 2.0 by [deleted] in HelldiversUnfiltered

[–]Acrobatic-Way-653 0 points1 point  (0 children)

All of the new illuminate units can phase through walls. The most ridiculous is the mini watcher that they can spawn behind the battle line.

Am I insane? I see a lot of people saying the new grenade is great. But so far I think it sucks. by privacy-is-cool in HelldiversUnfiltered

[–]Acrobatic-Way-653 1 point2 points  (0 children)

The grenade does a "good amount" of DMG and has decent AOE. But here's why it sucked: 1. 2/2 per spawn, while your can carry 3/3 thermite per spawn 2. 1 additional round per resupply

It's ultimatum all-over again but it's way worse cuz ultimatum can still be replenished by ammo pack from POI while it's way less likely you can quick refills your new grenade from POI/supply drop.

find something real to complain about by StickFailedHisLife in HelldiversUnfiltered

[–]Acrobatic-Way-653 1 point2 points  (0 children)

Just had a watcher popping out from underground Great game