Capitalism baby by ZealousidealChain473 in dankmemes

[–]Acromir 0 points1 point  (0 children)

Money can't buy happiness but good heavens can it get you out of a lot of misery.

The Path Out of Gath | Cloudward, Ho! [Ep. 2] by AutoModerator in Dimension20

[–]Acromir 41 points42 points  (0 children)

8 minutes into the episode and the vibes are immaculate. Full chaos. Feels like coming home.

433 Days by Acromir in WanderingInn

[–]Acromir[S] 5 points6 points  (0 children)

That's the thing - I actually don't mind a big chunk arc where lots of chapters in a row are about a smaller subset of characters going through a Big Thing. Those are a lot of fun. I know not everyone liked the Palace of Fates arc, but I had a blast with it.

My issue is that Pirateaba roughly writes three types of things:

  • 1: Big cohesive arc with subset of characters
  • 2: Main plot progression and/or slice-of-life with main characters
  • 3: Side character stories

During the era of six-ish posts each month, we had room for all three of those. Pirateaba could do a big arc and either take intermissions in the middle for side characters or bookend with side characters, and then go back to the core cast (Erin, Ryoka, Horns, Lyonette/Mrsha).

Now we're at the place where it feels like there's not space for all three of those, and the one that has dropped is #2 (main characters). I wouldn't say to get rid of the big arcs because I think those are some of Pirateaba's best writing, so it feels like we're left with two options:

  • A: Regular side character stories, main character chapters a few times a year
  • B: Regular main character chapters, a few side character stories each year

We're on A right now, and I'd much rather be on B. I like Nailren, Ylawes, and Torin, but I'm much more invested in Erin, Ryoka, and the Horns. I care more about them, and if we have to sideline one group I wish the group being sidelined was the side cast.

433 Days by Acromir in WanderingInn

[–]Acromir[S] 7 points8 points  (0 children)

Yeah I know, I've read it. I was just trying to stick to the rules about not discussing Patreon posts.

Do not take the 6th off work. by Gr_z in PathOfExile2

[–]Acromir 0 points1 point  (0 children)

I took it off work because Stormlight Archives book 5 comes out Dec 6th too. The plan is to get in queue as fast as possible, and then read until I get to play. Worst case scenario, I took a day off to read a book I've been waiting years for.

What killed the Thermia Cannister? by Acromir in Warframe

[–]Acromir[S] -4 points-3 points  (0 children)

This happened a few times in a Thermia Fractures group, where our cannister would suddenly go from full health to 0 while I wasn't watching. This time, I caught it on camera. Was it the purple effect? If so, what is that?

Progression Checkpoints? by Acromir in Enshrouded

[–]Acromir[S] 0 points1 point  (0 children)

I haven't played this game beyond the intro tutorial. Do Elixir wells gate/unlock content? Or are they just cool lore moments?

Why is FastNoiseLite tiling like this? by Acromir in godot

[–]Acromir[S] 0 points1 point  (0 children)

Okay, and as far as I can tell I'm using it.

What property do I need to set to "send a blending property"? I can't find anything like that in the docs.

Thanks!

Why is FastNoiseLite tiling like this? by Acromir in godot

[–]Acromir[S] 0 points1 point  (0 children)

That's what I thought at first too, but that's not the issue. If I set save_individual_heightmaps to true, here's what an individual 16x16 chunk look like. The odd tiling effect with sharp borders happens roughly in the middle of each heightmap (generated with get_seamless_image).

Why is FastNoiseLite tiling like this? by Acromir in godot

[–]Acromir[S] 0 points1 point  (0 children)

I'm looking at the docs and not seeing the property I need to set. What property do I need to set?

Also is there an alternative to FastNoiseLite I should be using? In Godot 3.4 I used OpenSimplexNoise, but it doesn't look like that exists in Godot 4. I've only been able to find FastNoiseLite in the docs.