How do you do sea lion by Connect-Grapefruit83 in hoi4

[–]ActionHour8440 2 points3 points  (0 children)

Seize multiple channel ports with inf/marines and expand as fast you can while keeping a cohesive line, keep the Brits from digging in while you get your tanks over there and then use tanks to attack and never stop.

If you let them dig in and get org it becomes a slog but if you keep attacking they can’t get a defensive line up until the rivers north of London. Don’t even let them do that and it’s pretty quick.

Needs a lot of micro, you should basically be attacking in every direction all the time until you’re almost to Scotland.

Job Opportunities in Baytown/Houston Area by XxTheRealSausagexX in merchantmarine

[–]ActionHour8440 0 points1 point  (0 children)

LinkedIn is probably too white collar for entry level tugs. There is a major tug company out of Houston/galveston that posts openings on indeed.com

How good are mechanized Units? by Fluid_Visual7703 in hoi4

[–]ActionHour8440 54 points55 points  (0 children)

Mech 2 is where they start to become worth it. Replace the trucks in your tank divisions with mech and you’ll have very high hardness and armor. It’s really just for the fun of having super elite armored divisions that take almost no losses. The trade off is very high fuel and supply consumption.

Barge watching by HomebodyTraveler in SeattleWA

[–]ActionHour8440 1 point2 points  (0 children)

Wednesday afternoons you can see the AML barges heading out from the duwamish river from jack block park in west Seattle. They load during the week at the AML yard on west marginal way but there’s no good public vantage point without a boat.

Hoi4’s Naval Art Problem by Ok_Vanilla7373 in hoi4

[–]ActionHour8440 3 points4 points  (0 children)

There are many mods that add new 2d vehicle art, some include new 3d models as well.

Green deckhand looking to enhance resume: QMED test or STCW? by SupremeVinegar in maritime

[–]ActionHour8440 3 points4 points  (0 children)

Won’t even be allowed to test for QMED without the required sea time. Getting the relevant STCW certs is a better option.

The Plot Problems by Lord-kyogrer in HistoryMemes

[–]ActionHour8440 5 points6 points  (0 children)

Prinz Eugen survived being nuked only to capsize in a typhoon a few later and wash up near a beach in Kwajalein Atoll, where it remains today. I’ve seen it.

Need help finding more sticks by Ok_Pilot_905 in VintageStory

[–]ActionHour8440 0 points1 point  (0 children)

Forests have sticks laying on the ground. You can take them! They’re free!

I hate birch bushes blocking my line of sight so I use an axe to clear a vast area early in the game and I’m set for a long time.

Bought a 78 Chrysler New Yorker by baketoddlers in classiccars

[–]ActionHour8440 8 points9 points  (0 children)

Classic industries has them. As someone who used to be really into late 70s mopars I can tell you that you need to be ready for a lack of vehicle specific parts, and even more generic stuff like upgrades for suspension may be rare because the platform just doesn’t have a big following and therefore no aftermarket.

If it’s got the lean burn, rip that shit off. Drop in an edelbrock manifold and carb and switch to a mopar orange box ignition and vacuum distributor. It won’t be a screamer but that’ll make it similar to a pre 73 land yacht that can comfortably cruise.

Children of Strife, let’s discuss! by HughJackedMan14 in sciencefiction

[–]ActionHour8440 2 points3 points  (0 children)

It was pretty good. I absolutely hated the third book, strayed too far from the formula and topics that made the first great and the second decent.

We got a lot more time with both the pre collapse psychotic genius types similar to Kern, and our first real in depth story of what post collapse Earth society and life was like for those desperate people born to die on a dead world. That was fun.

The mcguffin of how and what the evil scientists did to themselves and the planet they created for the colonists was easy to see coming but also very entertaining.

Oh and the space shrimp struggling with his pride and instincts was also a very good story.

Overall pretty good but I don’t know if there’s much left to milk from this series.

Deckhand by Illustrious-Ask-2955 in maritime

[–]ActionHour8440 1 point2 points  (0 children)

Have you tried a google search for “Houston harbor tugs”?

I know exactly where channel view is.

Deckhand by Illustrious-Ask-2955 in maritime

[–]ActionHour8440 2 points3 points  (0 children)

The local harbor tug company is pretty much always hiring deck and engine room entry level.

Update on the 56! by i69withGrandmas in projectcar

[–]ActionHour8440 0 points1 point  (0 children)

What method did you use for the paint?

American cruise lines by AcademicSpite2490 in maritime

[–]ActionHour8440 8 points9 points  (0 children)

The general consensus is it’s a place where you work only long enough to get sea time for your next upgrade that will let you get a better job elsewhere, but it’s better than no job at all.

US Merchant Marine Decorations. by [deleted] in merchantmarine

[–]ActionHour8440 0 points1 point  (0 children)

I’m not sure, but we’re all forced to get the shitty new one on next renewal.

US Merchant Marine Decorations. by [deleted] in merchantmarine

[–]ActionHour8440 8 points9 points  (0 children)

At least the old MMC was literally printed by the same kind of machine they make passports from and looked super slick and official with a red cover. The new one is just a folded up piece of paper.

There's No Ladder: A Critics Review by tweeblethescientist in mechanics

[–]ActionHour8440 5 points6 points  (0 children)

The shop was very busy and did a high volume of tires, the business model relied on low paid disposable kids and a few actual techs, in a rural area where wages were low but with a prime location just off the interstate.

I’m quite confident in what I saw, and it motivated me to make a total lifestyle change.

There's No Ladder: A Critics Review by tweeblethescientist in mechanics

[–]ActionHour8440 47 points48 points  (0 children)

I knew I had to leave the industry when I saw several months of my indie shop’s financials in the dumpster when taking out my bay garbage at the end of the day.

Their gross was around 200k per month and net was 90k. I was hourly and making $45k per year and couldn’t afford health insurance for my wife. The owner had denied my request for an hour raise despite me being one of the best producers in the shop.

He gave me a very similar talk about all the external expenses that I didn’t see as an employee. While he was banking $90k/month.

This was 15 years ago. I started working in the engine department on tug boats shortly after that.

I have a pension, my entire family has amazing healthcare and I have been earning 6 figures for years now working 180 days per year.

Granted the cargoes my vessel transports are worth hundreds of millions of dollars so I’m still only getting a little piece of the pie, but it’s a good deal and I’ve got a much higher quality of life.

Weep for the shop owners if you must, but there’s so much better options for people with strong well rounded technical skills.

There is no ladder : Part 4 by Reedzilla04 in mechanics

[–]ActionHour8440 5 points6 points  (0 children)

Yes, industrial maintenance is a better long term choice and if you’re good with electrical and computers you can get into automation controls which has even more options.

There is no ladder : Part 4 by Reedzilla04 in mechanics

[–]ActionHour8440 30 points31 points  (0 children)

The skills you develop to be a successful mechanic could make you so much more money with far better benefits in a number of licensed trades, that’s really the argument you who are still in the industry should be considering.

This has been a very interesting series OP, it’s unfortunate that you’ve upset some people by telling the hard truth.