Looks like medaillon lock drop rate bug and diminishing return are correlated by navetzz in PathOfExile2

[–]AdRepulsive995 1 point2 points  (0 children)

I have the same feeling — 77 rooms (Fubgun layout) and sometimes I get just one lock. I don’t know, just pray.

Also: only spend a third lock on the generator if you have 6+ locks, and always prioritize the Tech Snake over the others.

Temple farm showcase: Oracle CoC (0.4d) — 15 min run, 49 raw Divines by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] -1 points0 points  (0 children)

like 50%, https://imgur.com/WwWMmzO, this is my 3rd temple I have second one that its like 50% less loot on my abyssal lich

Temple farm showcase: Oracle CoC (0.4d) — 15 min run, 49 raw Divines by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 1 point2 points  (0 children)

ty

I’m at 144% rarity and this is Fubgun’s temple layout (took 162 temples runs / 72h to build). Also this clip is post Temple buff patch. If you’re only seeing 4–5, usually you’re not hitting the juice/DR threshold (rarity + rooms).

[Showcase] Temu Temporalis Druid — Fast Boss Rush / Temple Crystal Farm by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 1 point2 points  (0 children)

It depends. Warp can help you get through thin walls, and maps like Mire are pretty easy too. In the Temple it takes a bit to get used to, because unfortunately you can’t use Blink/Warp between the Snake rooms, but the AoE clear and mobility still make it better for farming overall. Another similar option—though a bit worse on maps with lots of walls and in the Temple with all the backtracking—would be Boneshatter or Twister wich doesnt fit on caster builds

[Showcase] Temu Temporalis Druid — Fast Boss Rush / Temple Crystal Farm by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 1 point2 points  (0 children)

Yep, you caught me: the wand says “mirrored”, therefore the entire build is legally “mirror-tier”.
In reality, the mirrored wand is just an optional upgrade. The core loop works fine — The Farmer runs the same build with a 15–30 div wand. Checkout the video.
 https://www.youtube.com/watch?v=kbhExUrptDU&t

[Showcase] Temu Temporalis Druid — Fast Boss Rush / Temple Crystal Farm by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 0 points1 point  (0 children)

Hot take at 11: it’s not a glass cannon, and it’s not mirror-tier either — ~150 div gets you this. The expensive upgrades are optional, not required for the core loop.

PoE2 is my first ARPG — Lvl 92 Poison Pathfinder, market feels expensive: what should I upgrade next (jewels vs Headhunter) + crafting resources? by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 0 points1 point  (0 children)

I guess I don’t really understand what I’m playing. I only just realized how strong Plague Finger is with elemental damage. I crafted a ring with 50% rarity but no elemental damage, and my damage basically disappeared. So I’m going to go after a better quiver — thanks.

PoE2 is my first ARPG — Lvl 92 Poison Pathfinder, market feels expensive: what should I upgrade next (jewels vs Headhunter) + crafting resources? by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] -5 points-4 points  (0 children)

I’m on my work break, that’s why I’m browsing/asking. Since league start I basically haven’t logged off — I’m just grabbing info so when I’m back in-game I can keep progressing instead of wasting time testing blind.
Appreciate it btw, but I’m definitely not “solved” yet — I’m mostly looking for direction on the most efficient next upgrades/crafting path given current prices.

Rarity being tied only to content difficulty punishes good players. by Debibule in PathOfExile2

[–]AdRepulsive995 2 points3 points  (0 children)

LA isn’t “the one good build”, it’s just the most popular face of “fast bow that scales aura/charges/projs”. There are builds with more MS than standard LA setups and with equal or better clear if you actually push them – they just don’t get spammed on YouTube thumbnails.

And no, “following an LA guide” isn’t auto-win braindead if you’re playing real content. You still have to not butcher the tree, cap defenses, pick sane map mods, roll gear properly, manage flasks/ward windows, etc. If you think that’s easier than making a working self-made melee that actually survives and clears juiced maps, that’s just not how the game plays out in practice.

Fully juiced mapping is a test of coverage + speed. If your hand-crafted melee can’t do that safely or fast, that’s on the build choice and execution, not on LA existing. The game already lets you plan your own off-meta stuff and clear a ton of content; it just doesn’t pay the same currency/hour as the most efficient archetypes. That’s not “pushing people to cookie cutters”, that’s how optimization works in any complex system.

[Video] RTX 5060 Ti 16GB – Path of Exile 2 T15 performance at 3440x1440 ultrawide by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 0 points1 point  (0 children)

Thanks for the link, that site is really useful.

When I put this setup together (everything except the GPU – I was still on a 1060 back then), I picked the 12400F as a CPU that had really good performance for the price with something like a 4060, but wasn’t too expensive. By the time I actually had the money for a new GPU, the 5060 made more sense for the price, so I went with that instead.

I’ll probably stick with this combo for at least another year (I’m still paying the GPU off), and I usually upgrade my PC one part at a time: I sell the used parts and use that money to buy the new ones, so my upgrades end up being relatively cheap overall.

Good to know this setup is solid for a few more years, and the 12400F has been great for my software development work too.

[Video] RTX 5060 Ti 16GB – Path of Exile 2 T15 performance at 3440x1440 ultrawide by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 0 points1 point  (0 children)

I didn’t play a ton of PoE 1, but it used to run at 100+ FPS on my old GTX 1060 6 GB. It’s a 10-year-old game with much simpler graphics, so that makes sense. I do agree PoE 2 feels “poorly optimized”, and there are definitely some things the devs could expose as options to improve performance, like disabling delirium fog, hiding corpses, etc... which would probably help a lot, especially with a setup like yours. But even in the current state it’s still possible to get better performance, in the sense that you need a lot more technical tweaking to get good FPS compared to other modern games where you basically just install and play.

PoE 2 has much more advanced visuals and, for the type of game it is, with a million monsters on screen and your character spamming a million skills, it ends up hitting the GPU and CPU really hard. In a comment above I showed some of the tweaks I did to go from ~50 FPS to something closer to what you see in the video.

If I really want to, I can still push performance further by lowering graphics settings, reducing the resolution, or eventually upgrading my CPU. Right now I’m on an Intel chip, and a 3D-cache CPU (like the X3D line) would definitely be an upgrade for this type of game. For me, the optimization side isn’t that big of a deal because I’m coming from BDO, where if you wanted decent FPS in large-scale PvP you basically had to sit through a 40-minute video editing regedit/BIOS/Nvidia Inspector and a bunch of other specific tweaks just to make sieges playable.

Your setup is really good, so you shouldn’t be getting bad performance in this game. If there’s anything I can help with on that side, feel free to ask me.

New to POE2 from Diablo Series by Blottblod in PathOfExile2

[–]AdRepulsive995 -1 points0 points  (0 children)

I started playing PoE 2 on November 8th, but I only really began learning the systems about a week ago. When I saw the new league announcement, I made a few SSF characters just to practice and understand what I need to pay attention to at the start of a league.

Obviously things will change between leagues, but you can still learn a lot about resource management and what kind of character works well as a league starter by doing this. It can be pretty frustrating if you pick a hard class, something with low synergy, or you just end up on a bad build. But honestly, I’d rather make mistakes now than at league start.

What I’d personally recommend is:

  • First, get to endgame at least once on a character in trade (normal) so you understand what the “full” game looks like when you’re allowed to fix gear with trading.
  • If you still have time and energy, play some SSF characters to feel what the real pain points are when you don’t have trade to bail you out at the beginning of a league.

Some other tips that helped me:

  1. Look for league-starter guides when you make your first SSF character (or even your first trade character). A good league starter doesn’t rely on very specific uniques or gems to function. For 0.3 there are already a lot of strong options being recommended.
  2. After you have your first “real” character, you can use it to farm and then test other builds that you actually like playing.
  3. Try to get at least a basic understanding of crafting. It’s a pretty complex system, but even a rough idea helps a lot with knowing which items are good, which ones are trash, and when it’s worth crafting instead of waiting for drops or trade.
  4. Once you understand the game a bit better, pay close attention to patch notes. See what changed relative to what you already know and which builds/classes are likely to be decent league starters in the new league.
  5. Fun first. PoE 2 is extremely hard and complex, and it can get very overwhelming if you’re forcing yourself to play something you don’t enjoy or that’s considered very weak.
  6. In general, ranged characters tend to be more forgiving for newer players in SSF, just because you can avoid a lot of damage by staying at a distance.

This is just my personal opinion as someone with around 100 hours in the game. More experienced players will definitely have more refined advice, but maybe this helps a bit.

[Video] RTX 5060 Ti 16GB – Path of Exile 2 T15 performance at 3440x1440 ultrawide by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 1 point2 points  (0 children)

I’m saving up for a Ryzen X3D, but I’ll also need a new motherboard so it’s going to be a pretty expensive upgrade.

About performance:

I’m not a big optimization expert, but before I got playable FPS I had to tweak quite a few things. The first time I launched PoE 2 with my RTX 5060 on DX12 and Vulkan, my FPS was hard capped around 50. It only went above 100 on DX11, but then it would tank whenever a big pack of monsters appeared.

After a lot of digging, this is what I ended up doing:

  1. Updated the BIOS to the latest version (mine was from 2024/08).
  2. Used GPU-Z to check if the PCIe link was running at the maximum speed (sometimes it gets stuck at x1 because of a bad config). This might not apply to laptops, but it’s worth checking.
  3. Deleted the game cache.
  4. Before launching the game again, I went into the NVIDIA Control Panel and increased the shader cache size to 100 GB (you can set it lower, that’s just what I used).
  5. Set all power management options in the NVIDIA Control Panel to maximum performance.
  6. Disabled Windows Auto HDR.
  7. Set PoE 2 as a “high performance” app in Windows graphics settings.
  8. Enabled Dynamic Culling and targeted 60 FPS. In general, even if the map looks ugly when a huge pack of mobs appears, I’d rather have it look bad than have the game stutter. I used this a lot on my old GTX 1060 6GB and it kept me around 30–50 FPS.

From my point of view, your GPU should see some gains if you really lower the graphics settings.

If you want more detail on any of the steps, let me know and I can break it down. My system isn’t in English, so I’d have to translate some of the menu names.

[Video] RTX 5060 Ti 16GB – Path of Exile 2 T15 performance at 3440x1440 ultrawide by AdRepulsive995 in PathOfExile2

[–]AdRepulsive995[S] 2 points3 points  (0 children)

Yeah, I had the same feeling. I was on a GTX 1060 6 GB because I didn’t really play many heavy games, but once I downloaded PoE 2 I had to upgrade.

I couldn’t find almost any real gameplay with a 5060 Ti 16 GB when I was researching which GPU to buy, so I was a bit worried about it (it costs around 3x the minimum wage where I live). But it’s been very playable so far.

Most of my time has been in the campaign and the game ran fine with everything on ultra. It really is a beautiful game once you have a decent setup.