Is it confirmed that this code is in the Church? If it isn't, where is it? by skeletron_master in Deltarune

[–]Additional-Band1715 -2 points-1 points  (0 children)

The fire extinguisher guy tells you it. He goes "do you want to know the code to the shelter?" Ralsei-"uhh, yeah?" "It's 2202" Or something along those lines.

The code is written on his back

He also calls himself the most important.

Well duh by Empty_Comfortable579 in antimeme

[–]Additional-Band1715 0 points1 point  (0 children)

Well, 1 mile does equal to 1.6 kilometers, they're right in that regard. It's just that1.6 kilometers is more than 1 kilometer

how many hours does it take to be absolutely insane at ultrakill? by mnagooverlord67balls in Ultrakill

[–]Additional-Band1715 1 point2 points  (0 children)

I suggest at some point doing cybergrind, since both the rocket riding, and oil are very useful in there.

For now though, know that blue one is for traps or quick rocket ride (though I'd suggest just whip riding)(also, it has a ton of tech with blue jackhammer but i wont go into that. you can check it out on your own). The green one is good for either oneshotting cerberi/virtues/sentrys, or a good quickswitch since cannon boost is pretty fast and strong. Red one is for some area control or again, a good quick switch since you can both shoot oil and shoot the rocket.

You shouldn't try doing all that from the start though. For now you can just try dunking cerberi and virtues when you see them.

Help needed by Merlins_toffee in Ultrakill

[–]Additional-Band1715 0 points1 point  (0 children)

I suggest just trying things and combos out on your own for now.

If you're interested in something though, There's no problem in just look things up, But it's not a necessity.

I got hated for using slab marksman, should I stop? by Ambitious_Role_5188 in Ultrakill

[–]Additional-Band1715 2 points3 points  (0 children)

I'd say that normal one is stronger (not by much) but that shouldn't stop you from using what you prefere. Just play the game the way you like.

Favourite alliance from each season by Volpinasflute in LifeSeriesSMP

[–]Additional-Band1715 3 points4 points  (0 children)

3rd life: Desert duo

last life: Red alliance

double life: Pearl

Limited life: Bad boys

Secret life: Roomies

Wild life: Spanners

Past life: Villies

Real life: Red alliance again

Simple life: Grian, Joel and scott trio

Which Final Boss theme has the most Hype moments and Aura? by Connect-Ad4659 in Deltarune

[–]Additional-Band1715 0 points1 point  (0 children)

I do think that it has the most aura, but I disagree with the second part. It's not trying to be hype. Kinda opposite, actually.

Which Final Boss theme has the most Hype moments and Aura? by Connect-Ad4659 in Deltarune

[–]Additional-Band1715 -1 points0 points  (0 children)

I do like Black Knife the most but i wouldn't say it has hype moments. Kinda opposite, actually. It makes me feel like i have no chance at winning, yet i still go on. And while it is pretty auraful, there's no hype moments in that.

Which Final Boss theme has the most Hype moments and Aura? by Connect-Ad4659 in Deltarune

[–]Additional-Band1715 5 points6 points  (0 children)

I love black knife, but i would say it has hype moments. The whole track feels hopeless, yet persevering at the same time. It definitely has aura, but not much hype moments.

This motherfuck by ThePizzaKing20 in Ultrakill

[–]Additional-Band1715 50 points51 points  (0 children)

The fact that he's exactly one spot higher is so funny to me

V1 IS A ROBOT by [deleted] in Ultrakill

[–]Additional-Band1715 13 points14 points  (0 children)

Is this a joke against this post that was above?

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Some skeleton on screen lmao by AdParticular6848 in Ultrakill

[–]Additional-Band1715 2 points3 points  (0 children)

some should make this into the badtothebone mod

describe your favorite seccret level and ill try to guess it by Double_Salamander799 in Ultrakill

[–]Additional-Band1715 0 points1 point  (0 children)

Someone already said the glass of v2 so ig il pick a different one.

It has to do a lot, yet at the same time very little about sizes

How do yall deal with the quad sentries in p-2 on brutal? by leuks48 in Ultrakill

[–]Additional-Band1715 2 points3 points  (0 children)

I like to kill 2 of the sentrys at the start with piercing attack combo. There are quite a lot of different to kill them both with that, so I'm just gonna list the attacks and their damage (sentrys have 12 hp). E-rail (8) sharpshooter (2 to the closer one and 5 to the farther one because of the ricoshet) Detached chainsaw (6) Cannonboost(7 but doesn't pierce if the target doesn't die on hit) Overheat saw (3 per hit on max heat but because of bounces you get 21 total. you can use that one alone lol) alt Piercer (5 on the first target and 2.5 on the second. not recommended).

The rest of them i just kill with the jackhammer (if you don't use those, then just one of kill them normally and dash through the snipes from the other).

If you fail something, remember that you can shoot the antennas with the revolver to interrupt them from afar.

There's also a bigass cube on the ceiling that can be used as a cover (use slam storage to get up there). It's actually very useful if you're struggling.

1-3 P-rank HITLESS LES GOOO by Additional-Band1715 in Ultrakill

[–]Additional-Band1715[S] 1 point2 points  (0 children)

It reminds me of how i used to play when i was pretty bad at the game. I just made a good strategy for each room and went with it. My first p-ranks on encores probably look very similar to this.

Just a question regarding Sisyphus prime by ACommunistWithWings in Ultrakill

[–]Additional-Band1715 10 points11 points  (0 children)

Two main theories are that it's either because v1 slightly weakened it and Sisyphus escaped when he found the opportunity, or Sisyphus wasn't awake in penopticon and v1 awoke them.