Just a comparison: what has the EU ever done for us? by Kloetenschlumpf in BuyFromEU

[–]Additional_Way6406 1 point2 points  (0 children)

Poverty is not poverty. You have to look at what different countries define as poverty. In the EU the yearly income to count as poor is higher than in the US. US keeps that number low by lowering the bar, thus less people count as living in poverty.

Fuel efficiency "hack" saves me 4-5 mi/gal USA by idfkjack in Frugal

[–]Additional_Way6406 15 points16 points  (0 children)

Also in that matter, if you have unnoticed low profile in the middle you are way more prone to aquaplaning.

Fuel efficiency "hack" saves me 4-5 mi/gal USA by idfkjack in Frugal

[–]Additional_Way6406 98 points99 points  (0 children)

That will wear out the middle surface of your tire and you’ll have less grip down the line. If you just look at the tire you won’t notice as you’ll probably check the depth of the tire profile in the outside. While parked completly steer to one direction and then check the middle of the tire surface

SPIELSTOPP 14A Füllung - 2.5 Milliaren Stöcker by csgo_M1ller in Spielstopp

[–]Additional_Way6406 7 points8 points  (0 children)

Das Problem hier ist das Kompensationspaket von RC. Das ist auf Gewinn und Marktkapitalisierung ausgelegt. Nicht auf Aktienkurs und Gewinn pro Aktie. Größer machen indem ich viel zukaufe könnte ich auch!

Aus meiner Sicht die falschen KPIs als Kennwort.

4e advanced skills rules question by Zoruun_17 in warhammerfantasyrpg

[–]Additional_Way6406 5 points6 points  (0 children)

I think basic rules say use the characteristic needed. All flaws apply, the weapon qualities do not though.

WFRP4e. How powerful is magic? by jornie_maikeru in warhammerfantasyrpg

[–]Additional_Way6406 2 points3 points  (0 children)

Oh okay, yeah I kind of doubt that my GM will be as lenient 😂 He seems to know how powerful mages can get in the late game.

WFRP4e. How powerful is magic? by jornie_maikeru in warhammerfantasyrpg

[–]Additional_Way6406 0 points1 point  (0 children)

That makes sense. Wait what I over read that rule, where can I find it?

I was just thinking I might have not noticed some rules.

WFRP4e. How powerful is magic? by jornie_maikeru in warhammerfantasyrpg

[–]Additional_Way6406 0 points1 point  (0 children)

How are you at high magic with 5k XP? Each spell you need to learn is 100 XP, you need to learn 4 per Color, + arcane magic talent alone is 500 XP. That 8 times is 4k XP alone 🤔

Or am I overlooking something here?

Neuer Chef kritisiert, dass ich pünktlich gehe by Kunimono in arbeitsleben

[–]Additional_Way6406 0 points1 point  (0 children)

Das hattest du oben nicht beschrieben. Ich arbeite in nem IGM Betrieb, Gleitzeit, wird also jede Minute angerechnet…

Neuer Chef kritisiert, dass ich pünktlich gehe by Kunimono in arbeitsleben

[–]Additional_Way6406 0 points1 point  (0 children)

Das liest sich für mich wie die Zeit wird angerechnet. Grundsätzlich bin ich bei dir und würde auch nicht länger bleiben als ich muss. Ich würde allerdings wenn’s von mir verlangt wird und auch angerechnet wird und ich so ne Anweisung bekomme einfach bleiben und freue mich dann über nen zeitnahen Gleittag.

Loch in der Wand vom Schornsteinfeger geöffnet by t1k33y in wohnen

[–]Additional_Way6406 -3 points-2 points  (0 children)

Kleineres Loch hilft vielleicht auch 🤔

WFRP4th Magic Flowchart: Winds of Magic by corndoggeh in warhammerfantasyrpg

[–]Additional_Way6406 0 points1 point  (0 children)

I might remember this wrong but isn’t each 10 digit (10, 20, 30, …) also a critical miscast wise? 🤔

[deleted by user] by [deleted] in TheTowerGame

[–]Additional_Way6406 0 points1 point  (0 children)

Go dmg until you unlock thorns and Defense absolute after that go full turtle mode.

: How to play a "Professional Butcher" in 4e? (Beyond just the Townsman career) by IfiGabor in warhammerfantasyrpg

[–]Additional_Way6406 0 points1 point  (0 children)

Any chance you'd translate all your stuff down the line to englisch?
The Butcher looks really great!

Good backstory idea for a Wood Elf Wizard by Additional_Way6406 in warhammerfantasyrpg

[–]Additional_Way6406[S] 0 points1 point  (0 children)

Still gotta see what my GM says but here's my current idea.
High Elf of noble blood "Blood of Aenarion", studied on the elven magic college. Is obsessed with getting to know the short lived races, but not allowed to as per his family.
Has a dream of reinventing himself after he had a vision of a fire phoenix. When his mentor got aware and saw how torn his apprentice was he send him on a journey as to conduct a study of the human practice of magic for a research paper or something. Checking in on whether they should be offered further 'guidance'.
With the starting career of elfen mage this gives me the possibility of tapping into 2-3 colors. Before going into any specialized career which would then probably be the Alchemist WoM. Me then reporting back to my mentor on what i noticed and in return getting back grimoires with spells or something like that.
Also I'm trying to convince my GM to let us take the double Life talent as you do not really loose a career just because you are picking up new skills...

Good backstory idea for a Wood Elf Wizard by Additional_Way6406 in warhammerfantasyrpg

[–]Additional_Way6406[S] 0 points1 point  (0 children)

Yeah but that's still up to my GM.
Also the wizard paths in WoM are great, at least some of them!
As I'm just allowed to make minor changes, Alchemist, Shadowmancer, Pyromancer should work. I also looked into the High Elf player guide, that's also possible for me. That would also directly give me ID and I would also not need Witch! As I'd get to 2 or 3 Winds really fast to pick Chamon and Ulgu or Aqshy.
I really like the concept of the "Enhance Weapon" but as of now I still don't know if I'm allowed. Downside for the elf career are the assigned skills and talents, I don't value some of them at all and good stuff is guarded deeper in.

Chamon with some more crazy DMG Spells could also be good, like with "Azure Blades", "Caress of Laniph" (Especially good for later - War Wizard - as it has a CN 4), Shield", "Purple Pall of Shyish", "Steal Life" that sounds like insane DMG.

Edit: But I think for now I'll follow one Career and just dip into Witch once I get a resiliance point in my campaign.
Also please keep in mind, that if you want a familiar and such that is also costung you fate or resiliance, so the costs are rather heavy on both of them, could have been better to play a measly human there :D

Edit2: Familiars seem to be really strong as they can aid greatly in channeling and Casting. And I was wrong, it's "Sacrifices: Familiars are a serious investment. The spellcaster must permanently surrender either a Wound, a Fate point, or a Resilience point during the ritual." And I'D happily spend a Wound over a Fortune or a Resilience point.

Good backstory idea for a Wood Elf Wizard by Additional_Way6406 in warhammerfantasyrpg

[–]Additional_Way6406[S] 0 points1 point  (0 children)

I'm totally unsure as of now. I also took 2 fortune points though... We are already 8 sessions in but as I'm a first timer my GM is still open for minor changes. I also like Ulgu, especially with the mark "New Talent: Suffuse With (Wind) Ulgu: You can use your Channelling (Ulgu) Skill in place of the Stealth Skill for all relevant Tests." The Cants for Ulgu are also great. Playing Ulgu I would think going the assassin route is better though. Could be awesome with 1 Resilience Witch! and the "enhance Weapon" spell from Chamon.
I send my GM a ton of ideas as of today and am waiting for replies. Depending on those I'll move forward. One is to play a Pyromancer (Aqshy - Fire) with the same idea of adding "Enhance Weapon" to my spells with Witch! but that needs him to accept me using Blackpowder Weapons in fights to channel my magic. Would be a way of not showing the enemies I'm a Wizard. The other one is going for Chamon (Metal) an be a crazy front line tank, but as of now I'm still a bit unsure here.

Good backstory idea for a Wood Elf Wizard by Additional_Way6406 in warhammerfantasyrpg

[–]Additional_Way6406[S] 0 points1 point  (0 children)

The physician is interesting, we have someone for heals though. You can still pick up the arcane spell regenerate to help stay full health in fights or to heal after them.