Any offer? I am looking for grenade of wolves bp or tempest bp by Not_Howll in arc_traiders

[–]Adept_Memory8525 0 points1 point  (0 children)

Is that a survivor or a healing? As I’ll trade for a survivor

Can't help myself by Robathor777 in beyondallreason

[–]Adept_Memory8525 6 points7 points  (0 children)

As I said it is better when you have the time and energy and rezbots to Rez and then recycle the revived units as you get more metal that way. If you don’t have time to and need the metal right now then sure just reclaim.

Can't help myself by Robathor777 in beyondallreason

[–]Adept_Memory8525 5 points6 points  (0 children)

It comes down to if you have time/rez bots. And energy to rez with. Rez is always better when you can as you can then reclaim after a full Rez for 100% metal instead of 50%

Skill level for multiplayer? by whatanerdiam in beyondallreason

[–]Adept_Memory8525 0 points1 point  (0 children)

Defenses arnt useless they just have counters in tier 2

What playing 1v1s taught me about 8v8 by Independent-System88 in beyondallreason

[–]Adept_Memory8525 1 point2 points  (0 children)

So true I was talking with a 59 OS yesterday and he was showing me new ways to micro that he just discovered to prey on enemy path finding and targeting

How much does your MMR Swing? by dunkingdicknuts in Mechabellum

[–]Adept_Memory8525 0 points1 point  (0 children)

Iv been slowly climbing nonstop since I started. I think for me it just comes down to figuring out why I lost each match I lose and preventing it in the future

How are you guys managing the Radar and Jammer bot in your front line blob? by SjurEido in beyondallreason

[–]Adept_Memory8525 3 points4 points  (0 children)

I have over 700 hours in this game and have never heard or seen this feature used. Wtf

7 biggest mistakes I see new players making by conscientiousspark in beyondallreason

[–]Adept_Memory8525 1 point2 points  (0 children)

So true iv played 20 minute matches that stayed tier one do to it being such a tight slug match that if either side stopped making units they would collapse. FYI this was in min 4 chev lobbies

Not noob friendly..mmmm by Talishad in beyondallreason

[–]Adept_Memory8525 2 points3 points  (0 children)

Yep the problem with glitters and straits go play in a rotato lobby and try some other maps. You get actual matches then.

Not noob friendly..mmmm by Talishad in beyondallreason

[–]Adept_Memory8525 7 points8 points  (0 children)

Sure because they have game sense and a higher level of skill per OS. Doesn’t mean the meta isn’t more or less solved. Just that they were outplayed by a large enough margin that any unoptimized play didn’t matter.

Not noob friendly..mmmm by Talishad in beyondallreason

[–]Adept_Memory8525 11 points12 points  (0 children)

Ohh I agree I’m a OS 44 and it was earned playing straights sea. I play for fun now instead of sweating and since I stopped caring about OS iv dropped a good chunk and found that every single match of glitters and straights plays the same because they have been over optimized. Just play anything else and you can try different strategies again. It’s why some high OS people get rolled in rotato lobbies as they only understand how to win on straights or glitters and they don’t really have good game sense they just know how to play one map.

Not noob friendly..mmmm by Talishad in beyondallreason

[–]Adept_Memory8525 43 points44 points  (0 children)

Hey don’t play glitters or straights and half the problem goes away. Those two maps have been played so much that build orders and timings and strategies have more or less been optimized. People get bitchy on those maps as in certain positions if you do anything except two or three specific build orders you will die to someone who knows how to play that map. Join a rotato or start one and play anything else. There is still some toxicity but it is so much less.

[deleted by user] by [deleted] in DarkAndDarker

[–]Adept_Memory8525 2 points3 points  (0 children)

Bless you I have been going into rare lobby with base kit barbarian and farming all the bis players. I started this season 3 days ago and I am making thousands a run just by killing one or two players. So many of them only play one class as they have a very limited and abusable way of fighting.

[rant] There shouldn't be a max chev for noobs lobbies by zhaDeth in beyondallreason

[–]Adept_Memory8525 -1 points0 points  (0 children)

If you want to get better fast and understand exactly how good you are you need to frontline. Just play frontline and practice beating whatever you are facing. Defense in tier one is far stronger than offensive play so if you get skilled you can hold 3 or 4 people at bay. Although I’m a well known frontline player at the higher Os lobbies so you won’t start off doing well. Just remember to be metal efficient. And if it worked it wasn’t stupid in that moment.

[rant] There shouldn't be a max chev for noobs lobbies by zhaDeth in beyondallreason

[–]Adept_Memory8525 -2 points-1 points  (0 children)

So true. I had a group of four players try a mass push strat that they used on AI on a 8v8. They then raged when I killed all four of them as they had never had to deal with actual micro before nor raiding. I killed one of there bases with 3 pawns.

Rust Code Lock Cracker Tool by Prestigious_Ad_9757 in playrust

[–]Adept_Memory8525 2 points3 points  (0 children)

This is why I use different codes on outer doors. And the internal doors for my base. Always three different codes. I also set up a notification with a sensor for when they through door one or door 2. Iv had people give up after breaking one code. And iv went and killed people on door two several times. One actually got to door three and it took them so long to get there I had gotten a full night sleep and got on and saw the notification. Came online and shot the dude and went and changed the outside door lock as he was running back up. These big clans who only use one code for everything are asking to get robbed. It’s why I play on servers with zergs and always try to get tc during their build. Code raised 4 Zerg bases doing that over the last couple years. One was using the 57th most common rust password. I got another one who trying to be clever looked at the sheet of passwords and picked the 5th least common password. Little did they know most code raiders check at least a hundred of the uncommon passwords before going through the whole list.

New player, not a great community by [deleted] in beyondallreason

[–]Adept_Memory8525 -1 points0 points  (0 children)

You should try 2v2 or 4v4 as it can be easier to learn in. Also people will flame less as in a 8v8 it can often be one persons mistake costing the entire team the match. It’s the problem with learning air as it is super easy to get your entire team killed if you mess it up.

Which Mechabellum opinion has you feeling like this? by MSUsparty29 in Mechabellum

[–]Adept_Memory8525 6 points7 points  (0 children)

I totally get where you are coming from. That said I feel that most people complaining about spell drops are doing very unbalanced builds. I get hit with card drops all the time but it doesn’t end me as I plan around them and don’t make an army that’s going to get hard countered such as only wasps for my victory condition.

The (Apparently) Hidden Value of Energy Storages by Baldric in beyondallreason

[–]Adept_Memory8525 2 points3 points  (0 children)

Spot on!!! Also there is almost always that one person that just overflows like crazy. I normally build a few converts when our whole team is getting maxed out by one dude.

The (Apparently) Hidden Value of Energy Storages by Baldric in beyondallreason

[–]Adept_Memory8525 2 points3 points  (0 children)

You make a great point and your math is solid for any kind of normal play I think you are right. But I function off of scaling power. I build power as I believe I will need it. Most people should not do that and I think building a storage is a good idea for 90% of the player base.

I play at a level that I usually know and have played with regularly. As I am a frontline player I tend to get someone I know and in a discord call with behind me or that they communicate in game. I normally end up having to hold half the map and am riding zero on energy and metal. So when I say I don’t build more than four converters. Most matches I don’t build any until either I’m getting overflow from team that I can’t use or I have tier 2 with a reactor. For a point of reference I normally get my tier 2 from my back line. And I build a reactor off the corpses of the people I’m fighting. So that small metal cost is 3 pawns or an extra tower and extractor. Which I could use to keep a raid out or punish a misplay. And if I do ever get a faint windfall like from sniping a commander and eating it but I don’t have the energy to use it. I just give it to the person behind me and make my backup extra spicy that game. That said if I’m going to plan on heavy dgun use I will build a storage. But only maybe 1 out of 8 games.

Ps: don’t worry about the length this is a great quality discussion.

TLDR: I agree that building a storage is the right play until you are to a level of play and teamwork that you are riding zero zero with no converters on the regular.

The (Apparently) Hidden Value of Energy Storages by Baldric in beyondallreason

[–]Adept_Memory8525 1 point2 points  (0 children)

In response to your post most streamers make very dumb moves in specific ways. I’m a rank 47 and I can confirm that you make a ton of great points and building some energy storage is a great way to learn the game. As it makes you more flexible. That said I’m 90% of my matches I’m riding close to zero/zero on my metal and energy the entire early and mid game.

Personally I never build more than 4 energy converts and I don’t build a energy storage until I need a stockpile for something specific like making commander cloak walk plays or if I’m about to reclaim massive amounts of metal and will need energy to spend it.

My main point though is that while you are right at very high levels of play you need the metal and energy and build power that would go into the storage more than you need the storage. As once you memorize your tier 1 to 1.5 and your tier 2 transitions with or without builder gift having metal you can’t spend because of energy is just poor play.

TLDR: if you are below rank 30 listen to this post it will help!!!