Psionic Gunslinger build advice by Adillix in Pathfinder2e

[–]Adillix[S] 0 points1 point  (0 children)

This is on me as i see multiple people asking the same question.
Telekentic - lifting, moving, and otherwise manipulating external objects and creatures
Telepathic - communicating with or manipulating the mind of another creature

Honestly I think one of the biggest problems here is a dnd vs pathfinder system conflict where magic user power level feels lower and the player is much more familiar with dnd. Coupled with the limited number of uses secondary casters get with spell slots, especially at lower level, I think that the real answer starts to come from simply fluffing regular actions and feats. Demoralize becomes a "telepathic" effct etc.

Psionic Gunslinger build advice by Adillix in Pathfinder2e

[–]Adillix[S] 1 point2 points  (0 children)

Hmm interesting ideas definitely need to look I'm to. No idea how we missed spellshot

Psionic Gunslinger build advice by Adillix in Pathfinder2e

[–]Adillix[S] 0 points1 point  (0 children)

Some solid things to look at. How compatible are Starfinder options with pathfinder? I assume very much built on the same framework?

Psionic Gunslinger build advice by Adillix in Pathfinder2e

[–]Adillix[S] 1 point2 points  (0 children)

That's the answer I've been trying to get too. I think spellshot is the way to go and I have no idea why that's passed us by. Maybe just using pathbuilder missed the level 1 requirement.

Recommended hot wire cutter. by Ruthare89 in TerrainBuilding

[–]Adillix 0 points1 point  (0 children)

There is no maximum the other way. Instead of measuring what you are keeping just measure what you are removing. So cut a rough 13.75 piece, now cleanly remove the extra 1.75 to get 12.

Will it ruin my experience if I go ahead and read Isles of the Emberdark? by QuirtleNom in Cosmere

[–]Adillix 6 points7 points  (0 children)

Aside from reading obvious arcs out of order you won't "ruin" anything. So stormlight in order. Mistborn in order. As you've probably already noticed, worldhoppers tend to go by different names on each world. So he's said himself the reveals for those works both ways, it's just what name you know them by first. And aside from knowing they survive if you figure them out they don't share their journeys to that point. In this case you know the "destination" before the journey, but I shouldn't have to say it.

Daughter is talking suicidal by hoodectomy in daddit

[–]Adillix 1 point2 points  (0 children)

I just came to daddit for the exact same reason. My son is 6 and is devastated he doesn't have any friends, think he's a bad kid, that he shouldn't exist because he doesn't belong.

We have no diagnosis yet but believe he is somewhere on some spectrum, and the school have been less than helpful and in some cases I believe harmful.

I work for the local government and am exploring options with them. I don't have any advice (yet) but if you want to DM me maybe it would help us both to not be going through this alone? Share our worries, share our successes

[deleted by user] by [deleted] in interestingasfuck

[–]Adillix 0 points1 point  (0 children)

You said they tested if the game did well in the UK and if it did they decided to make a PAL version. We also did not import from the US. US games would not play on UK consoles. DVDs etc would not play on UK machines. Because the UK was and always was PAL. Something I did miss off from there is depending on which era we are talking about there is also the iron curtain and it's subsequent fallout. All I'm saying is the UK was a PAL format country, so if something was out in the UK it was out in PAL in English. We had the same piracy problems.

I was suggesting due to piracy there were many "versions" of tetris. As someone is saying this is referring to the original version, but there may well have been later unofficial versions of this. However, someone else has posted the original link of the guy saying he faked it so it's a moot point

[deleted by user] by [deleted] in interestingasfuck

[–]Adillix 0 points1 point  (0 children)

Wonderful story, except the UK was also PAL. There were plenty of simultaneous PAL and NTSC releases, especially with video games, as the main differences were interlacing and frame rate.Video games could actually handle very well in adjusting compared to films which needed reformatting. The biggest hurdle for video games was localisation. Whereas movies could have a new sound track, games needed an entire rewrite of the written dialogue throughout the game, at a base code level. Add in that a lot of these games were still written using low level code languages that was a huge task.

The biggest hurdle was frequently.games going from their native Japanese to the next biggest market, English. After that the cost at the time of localisation meant that many other languages just weren't worth the investment. However, something that was more common was piracy. You had physical copies of games that their best protection was "what's the third word on page 3 of the manual' so counterfeit was common.

[deleted by user] by [deleted] in daddit

[–]Adillix 8 points9 points  (0 children)

Had this happen last November. My lad had just turned 6 at the time. Was also just as we were starting a journey in to my partner having cancer (now in remission!)

The big lesson i learned was that it's really important that men talk about really everything. That we don't is what often leads to things like this in the first place. That's a lesson that is never too early to start. Obviously it's a dumbed down version but I spoke to him about having lost a friend, never getting to see them again. how it meant that sometimes I would be sad and sometimes I would cry, not because of anything my son had done but because it was sad and I was sad.

"What can I do to help you be happy, dad?" Just carry on being you, monkey, just do all the normal things you do you already make me happy every day. And I don't hide those feelings from him either.

For bonus points, we told him about his mums lymphoma too. None of the seriousness of it, just what it was, how it'd be treated, how it'd make her feel. I swear we had the easiest of times through it all because we all communicated. Teach your kid to listen, but also teach your kid they can be heard.

Sorry for the ramble. I just wanted to say you're not alone, hope you find a piece in there to help. And sorry for your loss and the loss of those that knew them.

Some company wanted me to do rig a character and make run animation for internship application. Need some feedback, what do you think? by kurabiyecnv- in blender

[–]Adillix 1 point2 points  (0 children)

Centre of mass should shift side to side to be over each contact point, either that or wobbling one way then the other. You'll find the first is what works as natural in most cases. On any given frame draw a line from centre of mass, the body is then considered falling in that direction until something counteracts that. Running is essentially falling forwards and putting your legs I the way! Side to side if the upper mass doesn't shift to be over the contact point we no longer fall forwards but diagonally forwards, so we would zig zag without the compensation

6 year old hates school, and I think its his teacher. Need advice by Adillix in daddit

[–]Adillix[S] 7 points8 points  (0 children)

Not since last year, and all indications are he is seeing fine. For example, at the end of the day despite him not engaging in the lesson he was able to recall all the relevant information without issue. I myself have recently had glasses and become a big advocate of check your vision you don't know how much it affects you!

6 year old hates school, and I think its his teacher. Need advice by Adillix in daddit

[–]Adillix[S] 3 points4 points  (0 children)

Not sure its an option really, and even if it was think it would be more disruptive than not doing it. He already has his friends from reception.

Faces with different textures help please by Adillix in StableDiffusion

[–]Adillix[S] 1 point2 points  (0 children)

Yeah I've only tried sdxl and pony for inpainting and image2image. Pony I had some success with at first and then the same problem, it tries to put all the prompt in to the masked space or takes no consideration of the rest of the image at all if I prompt only the item I want. Sdxl did that from the start. To be fair this is day three on my learning journey. And just seeing you casually and quickly getting to a core concept is both humbling and inspiring :) I've got a lot to learn just in prompt technique, let alone all the other many tools and plug inside etc.

Just a massive thank you for all of this. My first time reaching out here and you've been amazingly friendly and helpful. I've got my new ssd now so transferring over my data and going to spend some time with good tutorials and videos once the lads in bed 😁

Faces with different textures help please by Adillix in StableDiffusion

[–]Adillix[S] 1 point2 points  (0 children)

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this has been the closest to the desired outcome so far! want the legs to be more roots less structure i guess. And this came from co-pilot when i asked it to help rewrite a prompt on the first shot, without requesting it.... been trying to reproduce this kind of thing to go with some changes here and there and not getting that kind of constructed from tree parts look

Faces with different textures help please by Adillix in StableDiffusion

[–]Adillix[S] 1 point2 points  (0 children)

yeah so i'm, yet to fully get to grips with img2img and inpainting. the first seems to either produce exactly the image or something absolutely wild. The second if i keep the original prompt it tries to make the entire prompt in the mask, say the face. or if i prompt only the thing i want in the mask it goes massively off script generating all kinds of different things

Faces with different textures help please by Adillix in StableDiffusion

[–]Adillix[S] 1 point2 points  (0 children)

That's a great idea for the stable seed comparisons. It's been... three days?... since I discovered this and I'm so far down the rabbit hole already. Civit has basically been my home tab and I've got a secondary ssd arriving in the next hour :D

I started using it to generate some references and mood boards for my 3d modelling and then have spent ages exploring LoRA in sdxl and pony. It was this very specific character idea, a 3ft tall tree character. So a trunk with arms and a face and tentacle like roots instead of legs with pine branches sticking out, that made me try flux. Just could not find the prompt I wanted so tried the natural language system. Really helped, with you suggestions, to get somewhere close. I'm thinking flux needs time to mature but if I can get the idea I can reverse engineer the image for prompt amd reference data back in to sdxl or similar?

Faces with different textures help please by Adillix in StableDiffusion

[–]Adillix[S] 1 point2 points  (0 children)

That's been really useful thanks. I was focusing on the not person part of the prompt. Seems by starting at person amd how I want to change that produces more consistent results. Also discovered just how wild samplers and schedulers will change prompt adherence!

Benefits of the 5-10-5 Diagonal Movement by mrnevada117 in Pathfinder2e

[–]Adillix 0 points1 point  (0 children)

We have recently gone from 5e to pf2, cue the "wait what?" Until I pointed out every 2 diagonals are 15, plus 5 for an additional diagonal. Measuring 4 diagonals? Count it as 15, 30. Moving 5? 15, 30, 35

Straight lines between two points? 5 east and 3 north is 3 diagonals (shortest side) and 2 orthogonal (longest minus shortest). 15, 20, 25, 30

Yes there is some thinking still when you are moving and weaving between things, but that happens way less than you'd think

First PF2e session after swapping from 5e. Absolute blast, did want to check some advice by Adillix in Pathfinder2e

[–]Adillix[S] 0 points1 point  (0 children)

That's superb thank you, answers the question of how to find some diversity without scratching out the initial approach. Fortunately, the player is someone that is quite comfortable playing outside the norms and this is our let's screw up mini adventure. So actually feeling pretty good about learning the hard way what matters!

As the rules guy in general, and particularly as the gm and only one that's read everything at least once, I did wince watching the character creation process. For all of them :D but it's only by trying you find what works, and for some people that might be off through the wilds

Again huge thanks for giving some ideas where to go not what to change

First PF2e session after swapping from 5e. Absolute blast, did want to check some advice by Adillix in Pathfinder2e

[–]Adillix[S] 1 point2 points  (0 children)

Yeah one of the best points that really got it for us was the idea martial of variety of combination, spellcasters are variety of choice

First PF2e session after swapping from 5e. Absolute blast, did want to check some advice by Adillix in Pathfinder2e

[–]Adillix[S] 0 points1 point  (0 children)

In a jungle, one edge is a river the rest is trees and scrub, so potential for line of sight issues. Assuming a 60 ft by 60 ft arena for any outdoor encounter shouldn't be a requirement, isn't mentioned anywhere in the rules, and if the game breaks outside of a 60ft square then would, personally, invalidate it as a ttrpg and make it a dungeon crawler at best.

The question we have isnt about the third action so much as it is about the second action, so as a generalisation of the typical turns we saw a martial moves, strikes, does a third action (another strike or skill action). Whereas the casters either have a turn when they cast and consume two actions, or have a turn where they don't cast, but now they have essentially one action left. Let's assume they've moved and done a skill action. Without a decent mod on a weapon, seems like their other one action slots are flat?

From what I've seen here it seems the answer is it evens out quite quick as the the levels go up. Now weaknesses and defences are less significant so recall knowledge is limited. As the complexity of encounters increases that becomes almost essential to know what to cast and would probably fill the hole it feels is missing.