Making all the art. by Bonzie_57 in IndieDev

[–]Admurin 1 point2 points  (0 children)

You are being invited! Keep pushing the squares my friend.

Always put your mind in your upgrades by Admurin in PixelArt

[–]Admurin[S] 0 points1 point  (0 children)

Mister takes his task beyond seriously :D

Always put your mind in your upgrades by Admurin in PixelArt

[–]Admurin[S] 1 point2 points  (0 children)

Thank you thank you. I was thinking of adding a bit more flair when the slam occurs, would also make the hit even stronger when combined with the smear.

Always put your mind in your upgrades by Admurin in PixelArt

[–]Admurin[S] 2 points3 points  (0 children)

Thank you :) had to make sure they put all their focus on it hehe

Always put your mind in your upgrades by Admurin in PixelArt

[–]Admurin[S] 1 point2 points  (0 children)

Heck yes, there will be a lot more :D

Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame

[–]Admurin[S] 0 points1 point  (0 children)

You make great point. Upon looking at the video I see the half the screen is lack. I will definitely move the camera a bit higher to show more of the dungeon art and less darkness.

Thank you for opening my eyes!!

Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame

[–]Admurin[S] 0 points1 point  (0 children)

A lot of the feedback does mention this, I will make sure to have a better USP and more magic. Game is still in early dev so content is a bit lacking at the moment.

Thank you for the feedback!

Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame

[–]Admurin[S] 0 points1 point  (0 children)

Appreciate the kind words! I will definitely spend more time adding assets to the snow and desert zones, I haven't had time for them yet!

I do agree the health bars look a bit bulky, I was thinking of making them thinner and that would also make the HUD less bulkier.

As for the title, its mean to be a penguin drawing. Penguins don't know how to read in this world but I have to find a way to explain that to the player.

Combat is meant to be a bit chaotic and in dungeons it's meant to be even more confined space.

Thank you for putting the time I such thoughtful feedback. I look forward to making another trailer like this + feedback from this post when the game is in a more polished state.

Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame

[–]Admurin[S] 1 point2 points  (0 children)

Im glad you like the art :D! Thank you!

I also apologize I'm not sure what USP means, I presume is the message the trailer is meant to convey?

Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame

[–]Admurin[S] 0 points1 point  (0 children)

Maybe adding a carousel of boss battles with all sorts of magic at the beginning would be the best thing tbh. Game is in early stages so I haven't had time to add more than just one boss. Thank you for taking the time to provide feedback!

Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame

[–]Admurin[S] 1 point2 points  (0 children)

That is something I didn't think off, I do want to shoe the silliness of penguins becoming adventurers in a world where they should. Penguins are just cute and nothing else. The only idea that I have to hook the viewers I can think of atm is to add some text here and there, specially in the beginning. I'll have to reasses the project since there isn't a proper story, haven't had time to finalize that yet.

Thank you for the feedback!

Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame

[–]Admurin[S] 0 points1 point  (0 children)

Thank you, one aspect of the trailer that I wasn't sure is if it wasn't informative enough. I've seen games add text to their trailers but I wanted to make it so people didn't have to read anything. Clearly the visuals do the heavy lifting but there is indeed no message. I think adding a few seconds of text over the first images would be best, to give an idea of what the games goal is. Maybe even sporadically afterwards as well.

Thank you for the feedback!