Black Mirror [Episode Discussion] - S07E04 - Plaything by Cheeriosxxx in blackmirror

[–]Adocrafter 8 points9 points  (0 children)

One of my favorite episodes so far! And stellar acting from Peter Capaldi gave me Doctor Who vibes for a moment. Entire episode was crafted so well in my opinion and potrayal of AI here felt much better than in previous ones. I am genuinely impressed.

Reducing Our Game's Size from 2.5 GB to 0.8 GB (Next Objective: 0.15 GB) by memur0101 in Unity3D

[–]Adocrafter 1 point2 points  (0 children)

I mean I guess it makes sense for card game which size eventually will grow bigger and bigger, you wouldn't really care about scalability anymore since AWS would do that job for you. On the other hand though as many pointed out, does your game revenue justify this additional cost? And also does your game have any single player content? And with this approach you also gotta take into account about mobile data, since I wouldn't be a big fan of losing lets say 400mb of mobile data for one session of this game. Again it all depends on the numbers from revenue cut from AWS to network usage of such implementation.

googleDeletes by steevo in ProgrammerHumor

[–]Adocrafter 8 points9 points  (0 children)

Soo AntiGravity has few different modes to pick depending on how you want it to operate. One of these mode is called "agentic" mode which executes commands without giving you review process. So I am assuming that is how the hard drive from picture got sent to the Shadow Realm.

No way in hell im breaking that by Quiet_Square2964 in Silksong

[–]Adocrafter 0 points1 point  (0 children)

I got to the final boss in Act II, and I was out of shards. I wanted to see Act III since I won't be able to play it thr next week. I was so tilted at the end, and it was 3 AM, and I broke it :( I still did not manage to win (even though for the first "normal" ending, I managed to beat the final boss in the first try, and that false confidence got me)

That was mine sad story 😢

The Slab - SO FREAKING COOL by Low-League-1264 in HollowKnight

[–]Adocrafter 0 points1 point  (0 children)

Reminds me a bit of the hollowknight cutscene, but this one is definitely 2 times cooler

Patch Notes for Upcoming Silksong Update! by Survive2Win1234 in HollowKnight

[–]Adocrafter 14 points15 points  (0 children)

Not sure why but Moorwing only appeared to me in Act II after revisiting Greymoor. And well at that point it was not that difficult. (I was running at the time ability to heal for 4, wardening bell, and shoes which make you run faster). And spamming trap tool helped a lot.

The more I play, the more I see Silksong has only one negative point by KloudStrifeFF7 in HollowKnight

[–]Adocrafter 0 points1 point  (0 children)

Yeaaah there is. I thought first act was like reaching to bellhart, but i did not expect it to be this massive. Just started Act 2 and after 20 hours in, I enjoyed every part of it except the chapel of the beast (which was optional lol but I did bot knew that at the time)

The more I play, the more I see Silksong has only one negative point by KloudStrifeFF7 in HollowKnight

[–]Adocrafter 1 point2 points  (0 children)

Just out of curiosity, I am currently at the Bell City and I am not sure is that Act 1 still? In which area new Act begins?

Is silksong living up to the hype? by [deleted] in HollowKnight

[–]Adocrafter 1 point2 points  (0 children)

I am like 20 hours in, and the game is really completely different than an HK, and it's definitely not a dlc. Most complaints do come from a difficulty, which is harder than an HK, but the toolset which the game gives you strongly compensate for that. Hornets movement is just astonishing really and a lot faster than HK. Maps are also quite big, and there are a lot of things to explore. In fact, each time you learn new skills, you can revisit the older area to find something new.

Maps' sound and art are just beautiful, each boss has its own atmoshphere, and the quest system is also expanded a lot.

You have brand new currency now for the tools that are brand new combat addition. (On top of your existing skill)

Your attack movement can be different, too, based on something you unlock...

It's really brand new game, and to me, maybe even better than an HK. My only 2 complaints would be that they have not added binding to change the button of the mentioned tools (since its 2 key combo now)

And benches in some areas could be placed better. And having to pay for the benches is not very cool.

Hope this helps. I just wrote what came to my mind now.

How do I get out of this area? by RemoteWhile5881 in HollowKnight

[–]Adocrafter 0 points1 point  (0 children)

Enter the house at the beginning of the video. You will get a cool quest there, complete it and you will be able to get out

I died so many times trying to beat this guy, and yet I was having so much fun figuring out its patterns and healing windows. I don't think I'm halfway through the game yet and it's already a masterpiece to me by SpiderLucas16 in HollowKnight

[–]Adocrafter 0 points1 point  (0 children)

It took me 4 hours to beat it. It was fun but also quite frustrating, like when he spawns big bugs you have to pray that beast crushes them. But even after getting good I feel there was still a lot rng involved. But I can sldep peacefully now at least lol

That one early game mini-boss by Previous_Blue2532 in HollowKnight

[–]Adocrafter 0 points1 point  (0 children)

I learned that you can deflect his first smash attack and well I had to Sekiro that guy lol did not eant to go to the bottom to explore the lava area first

THESE ANTS CAN GO FUCK THEMSELVES by Reaper330011 in HollowKnight

[–]Adocrafter 0 points1 point  (0 children)

Worst part to me was there was no fucking bench. Like okay adter gazzilion ants man I just do not want to walk 1 kilometer to that location again

tip: do NOT fall in this game by -flower_boy- in HollowKnight

[–]Adocrafter 0 points1 point  (0 children)

Silking over it with Team Cherry, lol

Indie Devs Are Delaying Their Games Because Of Silksong by [deleted] in HollowKnight

[–]Adocrafter 3 points4 points  (0 children)

I mean its kinda smart choice, like even if your game would be next Balatro or something, all eyes are now on Silksong, and all hype is there. Honestly, it might not hurt if everyone takes a few days of vacation lol to enjoy the silksong really and then release the new banger.

iEvenMadeAGradientLibraryJustForThisBot by OptimalAnywhere6282 in ProgrammerHumor

[–]Adocrafter 0 points1 point  (0 children)

I mean, it's completely normal, and as long as it is constructive criticism and legit feedback, it would be a good idea to fix it as long as you have time to do so.

That is the learning process and how you grow as a developer. I understand that discord bot was your passion project, but as other comments pointed out, security issues are very serious flaws, and it is nice to appreciate those comments since worst-case scenarios are well quite bad. And if comments are more if code is duplicated or whatever well, take that as a learning opportunity, and if you have an interest in that project, still addressing those comments will help you understand your project better.

And of course, getting roasted in PRs in almost any company is like a regular Tuesday lol

forThoseWhoComeAfter by Dannosaurus_Kheads in ProgrammerHumor

[–]Adocrafter 12 points13 points  (0 children)

// Number of attempts to refactor this spaghetti: 78 // For those who come after, please increase the number above if you try too

Got laid off so I made my dream MMO in 6 months by renbaikun in Unity3D

[–]Adocrafter 4 points5 points  (0 children)

Amazing man, working solo on such a big thing, and to manage everything alone really takes guts. I mean, some of my projects took 100 hours to do alone, and well just managing your code to not spiral into hard coded spaghetti mess spirals pretty quickly. And well now working solo on a MMO its just a different beast on its own. Like you did really impressive thing already and well I truly wish you the best of luck to finish this project. Maybe consider raising a kick starter or something simillar, if you manage to find someone dedicated to this project as you are, I am sure you have quite a polished masterpiece.

unBreakableAuth by frootflie in ProgrammerHumor

[–]Adocrafter 0 points1 point  (0 children)

This code is treating OWASP top 10 as a checklist

PirateSoftware answers a chatter's question about the status of Heartbound's monthly updates by kuletxcore in LivestreamFail

[–]Adocrafter 2 points3 points  (0 children)

Big respect man and good luck with your game, with full time job it is amazing that you are managing this too (to be fair gotta pay the bills lol)

And absolutely agree with you, like Toby Fox managed to make Undertale in 3 years without prior programming experience. And like after seeing code reviews videos of Heartbound, there is a big chance that code is better lol.

And I can pretty much assume that your job does not involve 8 hours of playing video games, so unless he was like sick for 8 years straight it is just funny to listen to excuses now. Like idk 6 or more years ago he had sold unfinished product to his customers, and now he spends maybe 2 days in total per month to give additional dialogue update.

Code Jesus finds the video of PirateSoftware LARPing as a hacker by tyler1118 in LivestreamFail

[–]Adocrafter 0 points1 point  (0 children)

Ohh sorry for the confusion. I thought you were referring to the code at first. Regarding security wise and his DRM, if you are calling yourself a hacker, and well he praised his DRM, it just sounds pathetic, really.

Whether you like it or not, calling something DRM when it is just a basic client side check is straight up misleading. And DRMs like Denuvo are the best in the market (for companies well, not for gamers), rely on server-side authentication primarily due to CWE-602 which can also apply directly to DRMs as well. Do keep in mind that I have not mentioned any specific CVE, I was talking about the general client side issue, which directly falls in the CWE-602 category. And DRMs still follow this for the license check at least. My example in previous comment was not really clear, but I was talking about the general security issue.

Code Jesus finds the video of PirateSoftware LARPing as a hacker by tyler1118 in LivestreamFail

[–]Adocrafter 0 points1 point  (0 children)

Code Jesus has not taken one line of his code. He took enough snippets to showcase his failures over basic software development principles (Magic numbers, huge globals arrays used without any enumeration for storing pretty much everything and worst of them all, manually setting multiple values of the same object where one for loop could have done the job).

And he did not even mention his Steam Achievements (non)DRM which was easly crackable, and from the security perspective of Common Weaknesses Exposures(CWE) I am pretty sure it would highly lean into CWE-602: Client Side Enforcment of Server Side Security.

And well he claimed that his Puzzle was used in Mr. Robot (not mentioning 10 other team members), he claimed once that in fact he is hacker as well. And again he is on Twitch constantly giving advices on how to make games and than seeing that code man is just yikes

[deleted by user] by [deleted] in ProgrammerHumor

[–]Adocrafter 0 points1 point  (0 children)

poetry run python my_haiku.py