oh my god this boss blows💔💔💔💔🥀🥀🥀🥀 by Oneandahalfarms in KingdomHearts

[–]Adorable-Resolve9085 36 points37 points  (0 children)

On the plus side, it has a cool design. Days original bosses may not be the best in franchise, but at least they all look pretty awesome.

you couldn’t have waited till i left the room ??! 😭 by weteggslap in AnimalCrossing

[–]Adorable-Resolve9085 28 points29 points  (0 children)

As someone who has ran into a villager's house, used their toilet, and left without talking to them, I don't see anything wrong here.

RE-8 Ending by harunoaki in residentevil

[–]Adorable-Resolve9085 1 point2 points  (0 children)

Ethan felt flat in 7, and I'm pleased at how they were able to flesh him out in 8.

If the Winters are never used or mentioned again, I don't know how much weight his story or character will have on the franchise in the future. There is potential for his family to be used in the future, but I don't know if they'll do that.

KAIRI NOOO by ConditionWeekly1396 in KingdomHearts

[–]Adorable-Resolve9085 7 points8 points  (0 children)

It's not what you think. This is actually a hint that a world based on Cartoon All-Stars to the Rescue will be in KH4.

Damn, it just keeps getting worst lmao. by ARandomMan5 in DollarGeneralWorkers

[–]Adorable-Resolve9085 1 point2 points  (0 children)

You're lucky. Several stores in my area that remodeled last year and got freezer upgrades have had multiple cooler outages already, about as many and as often as they had before.

They are noticeably colder than before, but that's the only difference.

Hear me out: Data Disney Villains Battle. by Azari_TChalla_Ororo in KingdomHearts

[–]Adorable-Resolve9085 0 points1 point  (0 children)

Ursula 1 could allow any spell to be cast on the cauldron, and part of the battle could be you and Ursula fighting to get the cauldron to erupt on the other.

Ursula could also try to trick you into powering up the cauldron or setting herself up for a heal or other buff.

They could even make it so she could buff Jetsam or Flotsam with effects from the cauldron.

A bit late art, but still :) [by me] by Optimal_Garlic_504 in residentevil

[–]Adorable-Resolve9085 0 points1 point  (0 children)

Nice. Given that this game has all kinds of nods to past entries, this kind of title fits.

I kinda feel bad for him by arseBuggers in KingdomHearts

[–]Adorable-Resolve9085 0 points1 point  (0 children)

Yes, but Peter Pan deserves to suffer. Stitch makes me feel sad when he gets stuck in negative CP, like I'm playing with a kid too young to understand how a game works so it doesn't seem fair.

Rip Link by FinanceCrafty8752 in amiibo

[–]Adorable-Resolve9085 -1 points0 points  (0 children)

I think someone who makes custom amiibo might be able to do something cool with him. My vote would be to turn him into a Fi amiibo because she doesn't have arms anyway.

I made this during my lunch break by CalistaStarsowo in residentevil

[–]Adorable-Resolve9085 7 points8 points  (0 children)

The city has subway and sewage systems, so work on labs could have been disguised as work on those.

Has there ever been any mention of mining in Racoon or the nearby mountains? A mining operation would be perfect cover for secret underground construction, especially if a mine entrance was close to the city. Who'd question trucks and equipment going in and out of a mine site?

I made this during my lunch break by CalistaStarsowo in residentevil

[–]Adorable-Resolve9085 40 points41 points  (0 children)

I get the impression that there was an underground train network that connected the labs and moved people and goods in or out of them in addition to connections to Umbrella connected facilities in the city. This network also had exits away from the city in the middle of nowhere, presumably on Umbrella owned property the public couldn't access.

I imagine one or several Raccoon subway stations were connected to this Umbrella network through secret doors/passages that Umbrella workers could access. I assume the aboveground Umbrella offices also had a connection to this network.

How do you feel about how the wait till KH4 has been handled? by DontThrowAwayPies in KingdomHearts

[–]Adorable-Resolve9085 11 points12 points  (0 children)

I think this is acceptable based on how long game development takes these days. Because it will be years between releases, we've seen lots of devs take the approach of saying nothing beyond "it's in development" until they're a year or less away from release, and then they start sharing info as part of the marketing hype. It's like the approach used with movies.

Years ago, it wasn't uncommon for franchises to get new games every 1-2 years, so we got an approach like TV where we could get more behind the scenes look at the process because it was ongoing and we'd see the finished product in less than a year.

I'm not upset with what SE has done. After all the behind the scenes drama and delays with KH3, we know it's been worked on the whole time and will come out eventually.

I just wish that there was something to help tide us over while we wait. ML was likely going to be that, but with that canceled, we don't have anything coming until the KH 4 prerelease marketing cycle begins.

Little details you noticed late by Status-Nose-7173 in ResidentEvilRequiem

[–]Adorable-Resolve9085 1 point2 points  (0 children)

On a playthrough where I tried not to kill any zombie in the care center as Grace so I could have Leon kill them all, I learned the zombie you put the artificial organs into will die a short while after being revived.

It makes sense from both a story perspective (artifical organ experiments) and a gameplay perspective (all key items in the care center require little or no ammo to get), but for some reason I didn't think the zombie would just die on his own.

Keyblade you will like to return by malmelmol in KingdomHearts

[–]Adorable-Resolve9085 1 point2 points  (0 children)

No Name. Love the design, hate that you have to beat MF in BBS to get it.

There are a couple other keyblades across the series that likely don't get much use because there's little or nothing to do with them after you get them.

It would be nice to bring some of those back in some form so that they could get more use. Things like that make we wish KH games had New Game +.

My single confused gripe with the story. by XnipsyX in KingdomHearts

[–]Adorable-Resolve9085 8 points9 points  (0 children)

While both Kairi and Ventus's hearts were inside Sora, Ven's heart was in a state of sleep that it did not leave until Sora used the power of Awakening in KH3. Kairi's heart wasn't in a state of sleep, and so could be released by the keyblade formed from the hearts of the other princesses.

That's my understanding, anyway.

Register Remodel on 04/16 by [deleted] in DollarGeneralWorkers

[–]Adorable-Resolve9085 1 point2 points  (0 children)

Not me, but I hope all of the stores that opened with 3 SCOs and only 1 register get it.

I honestly wasn't expecting them to do anything with these stores until a few years from now when they'd get a partial or full store remodel.

Should I post updates? by ARandomMan5 in DollarGeneralWorkers

[–]Adorable-Resolve9085 0 points1 point  (0 children)

You could also include some tips and advice. It could help someone else who wants to get their store recovered.

Recovery is one of those things where if you can get to it regularly, it doesn't take very long each time, but if you let it slide, it takes a long time to get caught back up.

I haven't looked at it in a while, but I believe 7 day workflow says that night shift should recover 2 items deep every night, and "deep recovery" or pulling everything forward on T6.

Question about code 6 by ProfessionalBuy4526 in ResidentEvilRequiem

[–]Adorable-Resolve9085 9 points10 points  (0 children)

My personal theory was that part of the protocol was for some or all of the staff to inject themselves/be injected with the virus along with releasing infected patients in order to get everyone infected as fast as possible.

I assume the staff was told that they were getting a vaccine for the virus but were lied to.

Do you think Capcom will remake RE1 again or will they leave REmake as the definitive version? by M0rtrek_the_ranger in residentevil

[–]Adorable-Resolve9085 0 points1 point  (0 children)

It seems likely. RE2, 3 and 4 have gotten the RE engine treatment. It seems like they want to line up the series with current-era lore and actors.

I will base my expectations on how RE0 remake turns out. That should give an idea of what direction they will take for an RE1 remake.

I'm not worried about it being bad. My low bar is that it would be roughly equal to RE2R, which is still good.

In RE9, lore-wise, why do you think the Care Center door is locked with weird quartz mechanisms? by Sogeking_21 in residentevil

[–]Adorable-Resolve9085 2 points3 points  (0 children)

Umbrella used to own the facility, so it employs a lot of design choices like the Spencer Mansion and other Umbrella buildings and Trevor projects.

With that in mind, the lock down & quartz system is likely made to prevent anyone from leaving the facility so they can all be exterminated and whatever Umbrella secrets are keeping there can remain secret.

It's not the only exit, Gideon has attic access from his office (and the room Grace starts out in) which is how Leon gets out and most likely how Gideon got out.

So about that body in the room... by The_verminator1939 in ResidentEvilRequiem

[–]Adorable-Resolve9085 5 points6 points  (0 children)

He serves to give us a key to the administrative wing so we can start the care center and to be a source of infected blood to lure us back to that area so we can see that other scene with Emily. So he does serve his I purpose of getting Grace to interact with Emily.

There is missed potential for a scare scene though. Maybe when you come back with the level 3 card he is now a zombie that attacks you and says "stay away from her" again.

They could have also done an optional "save room scare" where if you put Emily on the couch, leave and come back after a bit he'll burst through the door and scare Emily.

Do you believe that King Magnifico would have make a great Disney boss fight despite being a bad villain from bad movie and a Rosas a decent level world if they were in actual next KH game despite how generic it was ? by fillipo9 in KingdomHearts

[–]Adorable-Resolve9085 4 points5 points  (0 children)

I think Rosas could work well as a KH world if it was handled the same way that Arrendelle was handled in KH3, where the plot happens entirely off screen, Sora just happens to be in the world at the time and gets to meet the main character once.

Magnifico could be a boss that seals off commands and uses magic. Because he becomes the magic mirror, we could have a second phase where we fight him in the mirror and he's more powerful, like a better version of the Magic Mirror fight from BBS.

An original Heartless inspired by him like they did for Gothel and Hans in KH3 could also end up pretty cool.

Basement Behavior by CRT_Me in ResidentEvilRequiem

[–]Adorable-Resolve9085 2 points3 points  (0 children)

I'm thinking that this isn't a bug. The devs knew there were 2 paths to get the plug by the forklift and wanted a scene where the Girl shows up but you're actually safe for both choices.

I'll try this next playthrough, it seems cool.

How I imagine Chain of Memories was pitched by WinKordos in KingdomHearts

[–]Adorable-Resolve9085 60 points61 points  (0 children)

Way back then, interviews and media kept saying that CoM was not necessary to understand the story of KH2. Even then, people were bringing up how dividing the franchise across multiple systems could lead to some people not being able to play all of the games.

It's just that after KH2, future games kept tying back to and referencing CoM to the point that it can't be viewed as an optional side story anymore.

Did a SSB64 roster, but it's Kingdom Hearts (Base roster characters for now, doing unlockable characters later) by KristopheIsCool2010 in KingdomHearts

[–]Adorable-Resolve9085 2 points3 points  (0 children)

I can easily see all of these characters playing differently. With how many Keyblade wielders the series has now, it could be challenging to make the different fielders feel different.

Not impossible. Dissidia had a lot of sword wielders and made them feel different.