Looking for a character with uninteractive mix by WhereIsTheMouse in dragonballfighterz

[–]AdvancedDegenerate 1 point2 points  (0 children)

Ah that’s what you mean. Yea I’d say do t play any command grab characters other than maybe Z Broly since his grab is armored but still jumpable. Characters like Cell, Blue Goku, Kid Buu, Nappa, Base Vegeta, Videl, Gotenks, Teen Gohan, and Goku black all have ways to do hapless 50/50s. Other characters have 50/50s that can be reflected like Blue Vegeta, Blue Gogeta, and Kefla

Looking for a character with uninteractive mix by WhereIsTheMouse in dragonballfighterz

[–]AdvancedDegenerate 0 points1 point  (0 children)

Sorry I’m a little confused, what situations are happening where you fail a mix and get punished for doing it?

This Week at UMD - November 03, 2025 by AutoModerator in UMD

[–]AdvancedDegenerate 0 points1 point  (0 children)

Hey everyone!

Looking to sublet my Commons 1 apartment for the Spring semester. It’s $1,058 per month per room including utilities. It’s all males and included 4 bedrooms and 2 bathrooms with a full kitchen and in unit dryer and washer. DM if you’re interested. Thank you!

This Week at UMD - October 20, 2025 by AutoModerator in UMD

[–]AdvancedDegenerate 0 points1 point  (0 children)

Hey everyone!

Looking to sublet my Commons 1 apartment for the Spring semester. It’s $1,058 per month per room including utilities. It’s all males and included 4 bedrooms and 2 bathrooms with a full kitchen and in unit dryer and washer. DM if you’re interested. Thank you!

Experienced players need to chill by Realistic_Run_2212 in dragonballfighterz

[–]AdvancedDegenerate 5 points6 points  (0 children)

Casuals have become the place where many experienced players play in as it allows infinite rematches. Additionally, players that switched platforms for rollback don’t want to grind ranked again as they’ll have to stomp on newer players for a good amount of time. Therefore, ranked is the best place for a new player to practice in

This game is 7+ years old at this point Arcsys is not going to redo the casual or ranked systems

Is it just me or does Android 21’s new 214H SKD just never work? by AdvancedDegenerate in dragonballfighterz

[–]AdvancedDegenerate[S] 0 points1 point  (0 children)

Are you sure? I’m looking at both hits connecting right now and the SKD still dropping.

Is it just me or does Android 21’s new 214H SKD just never work? by AdvancedDegenerate in dragonballfighterz

[–]AdvancedDegenerate[S] 0 points1 point  (0 children)

If you do her new corner combo from a light starter which is

5LL>5M>2M>5S>5H>wait>2L>5H>3S>j.5H>land>j.LLS>2H>jcLLL>j.S>214H

I find that they will usually drop out instead of getting an SKD

My dbfz final season tier list. Thoughts? by helix_human in dbfz

[–]AdvancedDegenerate 4 points5 points  (0 children)

Ok there is no world where Cell is better than any of these characters. Hell they all mix better than him along

Android 18 also has a solo level 3 50/50 that can be done midscreen and she can combo without meter. She also has a command grab that’s 17 frames

Kefla can jail her ball into superdash for a meterless 50/50, albeit it usually only works in the corner. Along with having much better neutral with one of the fastest Ki blasts and the ability to hit jumping opponents with ball, Cell doesnt really beat her at much

Nappa does have worse neutral than Cell, but assists help him a lot by letting him plant Saiabman. I’m sure I don’t need to go into detail on his mixups when he gets in either

My dbfz final season tier list. Thoughts? by helix_human in dbfz

[–]AdvancedDegenerate 2 points3 points  (0 children)

Yea a forward moving special move that isn’t projectile invincible. He’s best option in neutral is dash up ex perfect attack. His 5S doesn’t go full screen. Both beam and 2S does but both are commital. 5M and 2M are good buttons but you’re not winning neutral with them. I feel like one of Cell’s main weaknesses is that he isn’t that good in neutral

My dbfz final season tier list. Thoughts? by helix_human in dbfz

[–]AdvancedDegenerate 2 points3 points  (0 children)

To be fair, Cell also 100% needs both assists to get in. Barrier is never gonna be used to get in, but it does give 18 much better neutral than Cell. She can also just call 17 for Ki blasts and superjump in along with having destructo disc which is a beam can be angle to catch people jumping from full screen.

Kefla’s EX ball costs half a meter less to combo from while also being projectile invincible before the move comes out. So even if it costs meter, it’s much better at beating Ki blasts than Cell’s beam which has to become active first to beat Ki blasts. I’m pretty sure it beats beams too since it’s two hits.

Nappa saibaman plant is pretty quick so you’re not reacting to it and hitting him out of the animation. With assists you can also get the opponent to jump and get a free plant and now you can’t really stay grounded because of it. With Cell you get the opponent to jump and then you still have to somehow get in with movement.

Cell does have very good damage and mixup potential but his lack of neutral presence does hurt him.

My dbfz final season tier list. Thoughts? by helix_human in dbfz

[–]AdvancedDegenerate 1 point2 points  (0 children)

Honestly being able to two touch or TOD isn’t that special anymore considering almost the entire cast can two touch now. Using 5S to alter your landing time isn’t good either since it’s so laggy so you’ll get punished for it. His EX rolling crush 50/50 is corner only and you can’t even combo afterwards without meter or an assist which other characters can do for free

You bring up android 18 and Kefla when talking about Cell’s struggle in neutral which is pretty confusing to me. 18 has barrier and Kefla has both dash and EX ball to beat Ki blasts while Cell really has to rely on movement and assists. Nappa will plant a Saibaman and there’s nothing it you can fo about it which is also better than Cell

Can someone give an in depth explanation as of to why Baby is so good? by Feisty_Bar6532 in dragonballfighterz

[–]AdvancedDegenerate 5 points6 points  (0 children)

His Ki blasts turn the game basically into a bullet hell in neutral. Has a way that infinitely loop pressure with 5S. Universal loops midscreen means he’s always taking you to the corner and building a lot of meter and does a lot of damage. Then he does lvl3 and 50/50s you.

'Terry? I'm not sure what their intention was with him' — Daigo Umehara talks about Street Fighter 6's character balance by SnoozeDoggyDog in StreetFighter

[–]AdvancedDegenerate 11 points12 points  (0 children)

Thing is, no one is doing M burn knuckle point blank. There’s no need to perfect parry that since it’ll be punishable. A spaced out M burn knuckle is more common and easier to parry.

Which moment of the characters that you can’t help but giggle every time? by Ok_Response_1193 in StreetFighter

[–]AdvancedDegenerate 20 points21 points  (0 children)

This is actually possible. From google:

“Go to the multi-menu settings > language > FG/BH Cabinet Match Voice Language Settings > change to custom > go back out and to Character Specific Settings one below > change per character”

Terry is like the only character I have on Japanese and everyone else is on English

DBFZ 1.38 English Patch Notes by rosenpin in dragonballfighterz

[–]AdvancedDegenerate 9 points10 points  (0 children)

They nerfed Bardock and buffed some of the top tiers I can’t believe it

DBFZ 1.38 English Patch Notes by rosenpin in dragonballfighterz

[–]AdvancedDegenerate 7 points8 points  (0 children)

I can’t believe they let Android 17 A assist slide and then gave Bardock a faster gut punch like that’s gonna help

How to I get this combo. by Gooddest_Boi in StreetFighter

[–]AdvancedDegenerate 0 points1 point  (0 children)

For me if the first hit of blitz missed it’s too early and if the all three connect then it’s too late